The WAG Pipeline: Building the World and the Audience Before You Build the Game

The WAG Pipeline: Building the World and the Audience Before You Build the Game

The current approach to building game-anchored transmedia universes remains stubbornly elusive and often results in commercial failure due to misaligned business realities and late-stage integration. This article introduces the WAG Pipeline (World, Audience, Game), which is a progressive model that flips the traditional development pressure by building an audience and world first, gathering honest signals, and only greenlighting a major game investment when success is audience-backed. This risk-smart strategy treats community as a core system and allows IP to grow organically, ensuring that when the game finally arrives, its immersion is amplified by an invested audience. Discover how this approach relocates risk to stages where originality can breathe, guaranteeing that studios learn cheaply and with a compass.

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OSCARS WATCH 2024 — “Based on ‘Barbie’ by Mattel”: Adaptation, Franchising, and 'Barbie' (2023)

OSCARS WATCH 2024 — “Based on ‘Barbie’ by Mattel”: Adaptation, Franchising, and 'Barbie' (2023)

This piece is part of a series of critical responses to the films nominated for Best Picture at the 96th Academy Awards. Barbie is nominated in eight categories in the 2024 Oscars, including Best Picture and Best Adapted Screenplay. This critical response has been provoked by the discourse surrounding its eligibility in the Adapted Screenplay category, rather than Original Screenplay, and explores questions of adaptation and franchising in Barbie. The Barbie doll’s perceived lack of story or character suggests that Barbie is an original screenplay, but it is still based on a pre-existing intellectual property and an opening title card recognizes that Barbie is “Based on ‘Barbie’ by Mattel”. As an adaptation and a franchise Barbie draws from a material, industrial and historical story that works in concert with the polysemic, ambiguous and open nature of Barbie as a toy. Barbie is therefore shaped by the creative interpretation of Barbie as a culturally iconic toy and ‘Barbie’ as a franchise property owned by Mattel.

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