‘La Taverne des Patriotes’: The Power of Civic Imagination and Participatory Politics—A Comparative Study of the French and U.S. Alt-Right Movements, Part Three

By Margaux Gatty

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5. Formal and Informal Politics

One question this raises  is the relationship that emerged between informal/participatory politics and the more institutionalized dimensions of the campaign. We may never know what kinds of collaboration took place here, but I was curious to see if the links were ever publicly acknowledged.

Frog.jpg

Interestingly, whilst the French and German extreme right virtual communities take the shape of a “star” (in social network language) that allows for fast and efficient communication and  coordination, the U.S. appears as a totally “decentralized structure” with many isolated nodes (Caiani, 2015). Yet the U.S. Alt-Right was more successful in creating a relationship between its informal/participatory politics and institutionalized politics than the French Alt-Right was. Indeed, whilst a semi-connection was made and publicly acknowledged between Trump and the U.S. Alt-Right during the 2016 U.S. Presidential campaign (although how far was the relationship “real” remains unknown), the French Alt-Right network who supposedly has efficient communication and coordination, did indeed have a strong impact on the elections, but Marine Le Pen said several times they were completely detached from her campaign and were acting of their own accord. Yet they were called Marine Le Pen’s “internet army” by journalists,  the digital call to arms that came shortly in the lead up to the 2017 French presidential election (Scott, 2017). What does it mean for interaction between informal and formal politics in general? It shows that acknowledging these groups through the press, whether positively or negatively, and whether collaboration existed or not, is enough to give them power. Therefore, this puts in question the way a government and the media should deal with these groups. I will discuss further this notion of informal and formal politics in relation to ‘underground’ political groups in the next section, and whether these concepts are valid when applied to different political and cultural contexts.

6. Civic Imagination and Subcultural Knowledge

Civic imagination is the capacity to “imagine creative alternatives to current social, political, or economic institutions or problems. When we address the civic imagination, we are addressing the heart of our malleable societal norms” (Slack, 2015). The U.S. Alt-Right and the Patriots’ Tavern were the embodiment of the civic imagination. As I mentioned above, dissatisfied by the power the public media sphere held over political matters as important as the presidential election, the Alt-Right youth imagined an alternative sphere within the public sphere to design new solutions to what they thought was a social and political problem.

This example was “civic,” according to Spinoza, because it used collective imagination (Cornell and Seely, 2017). Yet I would not go as far as to call it democratic because whilst it sought to imagine better, it did not seek out the widest engagement possible with citizens, remaining highly secretive in its logistics. Nonetheless, their use of “consolidated images, symbols, stories” allowed the groups’ participants to “materialize themselves and imagine their place in the world” (Cornell and Seely, 2017) collectively and to imagine and design a new political and social future. 

In the case of both the U.S. and French Alt-Rights, disrupting people’s everyday life was essential to their cause. But it had to be done with the use of authenticity and cultural acupuncture just like it was done by Andrew Slacks’ Harry Potter Alliance and Hunger Games examples. In the case of the Patriots’ Tavern, they needed to be authentically part of the gamer community to succeed just like the HPA and Hunger Games campaigns had to be authentically grounded into the fan community. It needed to speak their language and to understand all the cultural and political components embedded within that community. Thus, whilst the idea that this emerged from young gamers can make the movement seem superficial, it is not that at all. The apparent superficiality, for example, of the memes was actually a strength as colleagues at BBC would notice them but could not understand them—not because of language but because it was directed at young gamers of my brother’s generation Z.  Hence, the sometimes too layered references played in their favor to create “mystery” and spread “fake news” to discredit Marine Le Pen’s political opponents.

Spreading their engagement and message beyond the community turned out to be complex. Indeed, directly sharing the content would destroy the message. Therefore, as I mentioned earlier, the communication within the group was mostly bonding social capital, creating a “shared framework of meanings" among the members of a group rather than "allowing the group to find common ground with others” (Jenkins et al., 2016). But at the same time, their ability to act as a balance in the public sphere gave a space to the government’s critics, brought together the public’s diverse opinion in one conversation that overarched the Tavern’s platform itself. This is rather similar to the observations made by Robert Darnton in his work on the low-cost press and the figure of the pamphleteer. Indeed, just like a pamphlet (a booklet or leaflet containing information or arguments about a single subject) was used in equilibrium against newspaper during the French Revolution, La Taverne acted as the modern-day pamphlet, a blog of sorts against mass media, auto proclaiming itself as the check and balance on mass media for the duration of the election, thus exploiting the general public’s distrust in media to start a ‘conversation’. And in this sense, La Taverne did bridge social capital in its strict definition, but that is a reason for us to revisit the boundaries of the term considering its importance. Indeed, whilst the Tavern should have functioned as  antisocial capital because of its highly divisive message, they only functioned as such on their platform. But, outside of their platform, by creating a new alternative sphere within the public sphere, they seemed to have come close to bridging social capital in the public eye.

Their use of coded language such as memes to avoid government—and here mainstream media—was an interesting example in relation to the participatory power of the U.S. Alt-Right and the Patriots’ Tavern. Memes as coded language can surface from multiple subcultures as we saw with Mitt Romney’s presidential campaign and women’s memes on Twitter. The more memes circulate, the more media have to cover it and put it on the news agenda. And although most mainstream media did not trace back the memes or “fake news” to the platform, they reported on the numerous memes spread over Twitter through trolls and bot farms created by the Patriots’ Tavern or by the U.S. Alt-Right. To note here, the memes were not about simplifying the message. On the contrary, the memes were about using their voice and their subcultural fantasy to reach a broader range of people, and to be circulated on different media channels, whether the real meaning reached across or not.

A problem that surfaced on the platform was that Patriots’ Tavern would identify with virtual characters rather than real people. The platform’s participants would take on this new avatar identity as they dialogued to keep their identity private. It made them think about issues in sometimes nonrealistic ways (I am basing this on my observation of the platform as I was building an investigative piece for the BBC). That is an issue that has also surfaced with the Harry Potter Alliance and Nerdfighters.

Nonetheless, the U.S. Alt-Right, and more specifically the Patriots’ Tavern, succeeded in creating a space that facilitated cultural reproduction (although it is hard to judge whether the urgency came from the platform itself or from the imminent elections). Nonetheless, in the midst of this urgency, stories were not being told and this group used it to their advantage and that was almost fatal to the French democracy and tainted the U.S. democracy.

Moreover, as I mentioned above, subcultural knowledge was used here to make it harder for outsiders to read what the Patriots’ Tavern was doing on the platform itself. The Harry Potter Alliance and Nerdfighters struggled with this issue as a bug in their approach whereas it was seen as a feature from the point of view of the Patriots’ Tavern. This subcultural knowledge was part of the fantasy in this case—to be part of an underground, something hidden from public scrutiny, and the way this imagined community imagined itself. To understand why this “underground” culture worked better for the Patriots’ Tavern than the U.S. Alt-Right, I look next at the concept of “underground” politics in the French and U.S. political and cultural contexts.

France has a history of forming formal politics through informal ‘underground’ politics. In France, the context around underground politics is one of resistance during World War II, of France resisting the invader and protecting their country. To resist the German agents of the Gestapo, the French Resistance “developed codes, complex communication networks, and security structures to protect members and information” (Wilmoth Lerner, 2004). Most of these groups of resistance were formed by “political parties that the Nazi government had banned earlier” (Wilmoth Lerner, 2004). Hence, these groups were a mixture of informal and formal politics. This is very similar to the Patriots’ Tavern, although their codes are ingrained in the gaming subculture instead, as they are a mixture of young gamers but also members of small political parties and student unions (that are very politicized entities in France).  Hence, that would explain why the Patriots have this fantasy of remaining ‘underground’. It gives them the same fame as the French Resistance that, some say, saved France against the German invader.

Thus, the Patriots’ Tavern are able to portray themselves as the saviors of France. The fact that they remain underground gives them a certain legitimacy. Besides, being “underground” doesn’t necessarily imply that there is no public recognition. On the contrary, the Patriots’ Tavern had their fair share of media coverage. However, by remaining obscure and hiding their activities from the public eye, they made the public curious. Hence, the French public legitimized this underground culture because historically, “underground” movements very often sparked actions that have changed France forever, most of the time for the better. Indeed, it goes further than WW2. It goes back to the creation of the French Republic after the Revolution that started in taverns, from small underground communities.

I personally think that the existing disappointment in French institutionalized politics felt by French citizens comes from the fact that our politicians are too “public”, they haven’t “earned” the right to be there because they haven’t fought a silent battle to reach the top. This is why the youth took the matter in their own hands. Indeed, it wasn’t just the Alt-Right that was hosted on gamer platform Discord, but the far-left supporters of Mélenchon and they too had a great success in their campaign.  Clearly, there is a nostalgic undercurrent regarding “underground resistance”. This is also expressed by the number of student unions that plan strikes “underground” against the government, as it happened in the spring of 2018. By resisting the government by force, after silently planning their attacks, they are now able to call themselves politicians. And this blending of the formal and informal politics through the underground culture of political resistance is what truly characterize French politics and makes dealing with new movements of participatory politics so challenging and so different from the U.S. case.

On the other hand, for the U.S. the notion of “underground politics” is rather pejorative. It is a story of corruption as we are reminded of the Watergate scandal; a story of conspiracy theorists and their belief in the existence of a shadow government ruling the country, hidden from democratic institutions and scrutiny; a story of “underground” lobbyists which dictate the country’s politics and hold power over the democratically elected politicians. Hence, even when acknowledged in the public eye, and because of this notion of “underground politics”, the movement was immediately classified as negative and different from formal politics. It was almost not taken seriously, at least at first, whilst the French Alt-Right, and specifically the Patriots’ Tavern (and their underground use of gamer platforms and generally speaking cultural acupuncture) encouraged the public to admire them to some extent—just like some have admired geniuses, however evil they were, and have led them to power through that admiration alone.

The danger is that whilst the U.S. Alt-Right doesn’t have such legitimacy in the American public sphere—although it can be argued now that Trump is in power—the French version of the Alt-Right is ever more dangerous as it is “allowed” by the public to remain underground and infiltrate formal politics legitimately. Therefore, in the current unstable political environment, I believe it is essential to shed the light on this “underground politics” and the new practices of these emerging participatory politics movements.

Conclusion

Whilst these were disturbingly negative examples that, in the end, did not fully accomplish their ultimate goals, it proved that there is no such thing as so-called "slacktivism" in these countries,  especially among young people. On the contrary, these youngsters showed an impressive amount of political literacy, far more than the other groups of voters. Their power of bonding was impressive, although it proved challenging to travel beyond the gamers’ community. Yet they exerted thick civic participation and an innovative use of civic media that could be used for a “good” case in participatory politics. The case of the Patriots’ Tavern was particularly interesting because it implied that you can yield results without needing to bridge social capital or be present in a physical space in the traditional sense—contrary to what Zuckerman argued was necessary to spark social movements. This in turn has strong implications for future participatory politics movements and the way formal politics should interact with informal participatory politics, specifically in France, because whilst it technically doesn’t fall in the category of bridging social capital because the Patriots’ Tavern is “underground”, the concept of “bridging social capital” just does not apply to the political context of France, specifically its ‘underground’ context; nor do the concepts of informal and formal political engagement. Therefore, this essay shows that it is essential to apply several case studies to concepts as more and more similar movements emerge in order to know how official political agents and the media should engage with these new forms of participatory politics, according to multiple cultural and political contexts. It is ever more important because it concerns young people which represent the future, and that alone cannot be ignored.

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‘La Taverne des Patriotes’: The Power of Civic Imagination and Participatory Politics—A Comparative Study of the French and U.S. Alt-Right Movements, Part Two

By Margaux Gatty

4. Third Spaces and Public Spheres

Next, I’d like to look at the 'tavern' metaphor, its implications and the way the concept gets discussed within the Patriots’ Tavern’s self-representation; how they understand it operating and what this means for the concepts of third space and public sphere when compared in the French and American contexts.

The first metaphor of the Tavern here is a reference to Gaul, which is arguably the ancestor of France as we know it today, and which inspires much of French culture. The term tavern here was specifically taken from the popular comic Astérix et Obélix, which also spawned several movies and an amusement park—referring to the “original” French in a show of strong patriotism. Indeed, Astérix and Obélix tells the story of French “origins”: in ancient France—Gaul—a group of villagers fight the Roman invader. This is in line with their self-representation as "more French" than the rest of the French citizens, and their strong refusal of any immigration policies that would benefit immigrants. It also shows that the group exists through its constant struggle. It tells a tale of regaining nationalism through the use of popular culture. Aside from that, Astérix and Obélix also provided useful material for memes that fit Zuckerman’s “cute cat theory” as they used the inoffensive material to convey offensive Alt-Right messages, as I  mentioned above. They also use many other pop culture reference from Pepe the Frog, Tintin, Pokemon, late queen Marie Antoinette, to famous paintings such as La Liberté Guidant le Peuple (one of the most symbolic painting of the French Republic). Some images are arguably more offensive than others and most were found on an image database shared by the French Alt-Right and started by the U.S. Alt-Right movement specifically. This database, still in use, is named ‘Pepe2France’ (Pepe from France) memes (Pepe2france, 2018). Below are a few examples:

(Pepe2france, 2018)

(Pepe2france, 2018)

(Pepe2france, 2018)

(Pepe2france, 2018)

(This isn’t so clear here, but we can see Marine Le Pen’s face instead of the original la Marianne guiding the French People.)

(This isn’t so clear here, but we can see Marine Le Pen’s face instead of the original la Marianne guiding the French People.)

Taverns were also historically a third space or public sphere where political actions took place. The phrase “third spaces” derives from considering our homes to be the “first” places in our lives, and our work places the “second” (Oldenburg, 1997). Today, the third space extends the notion of the real and the virtual by suggesting a hybrid space that allows remote participants to engage in social relations with one another at a distance (Packer, 2014). This is exactly what is happening for the Patriots’ Tavern (and the U.S. Alt-Right). They called it a tavern because the platform allowed remote participants to engage at a distance in their “civic actions."

Third spaces foster political debate. They historically served as forums for political debate and discussion. And as third spaces disappear, so does political literacy in a country. Third spaces are entertaining, and the entertainment is provided by the people themselves (Oldenburg, 1997). Hence, the virtual Tavern is a new form of third space where political ‘debate’ is created. And no matter the good or bad goals of the Patriots’ Tavern, it did show that the young participants did have strong political literacy.

In discourse of dissent, the Third Space has come to have two interpretations:

  • that space where the oppressed plot their liberation- the whispering corners of the tavern or the bazaar;
  • that space where oppressed and oppressor are able to come together, free (maybe only momentarily) of oppression itself, embodied in their particularity (Bhabha and Homi, 2004).

The Tavern movement really embodies that first interpretation of the discourse of the dissent. Indeed, the idea behind the Patriots’ Tavern was to create enough whispers in the shadows to disturb the mainstream, a space where they plotted to discredit mainstream political leaders in order to “free the country of oppressors and corruption” as they saw it. And after all, the platform on which this “tavern” is hosted, created specifically for these alternative informal political movements, is called “Discord,” synonymous of conflict or even chaos.

Taverns and cafés were also public spheres according to Jürgen Habermas (1989) as they were places where public opinion was generated. These spaces quickly rose up to challenge traditional public spheres of the police and the government. (Brennan, 2005). Taverns have a particularly important history in France, which is why the Alt-Right, who considers themselves strong patriots of the ‘old France’, chose to use that word. Indeed, taverns in the public sphere in 18th century Paris demonstrated the evolution of a third public sphere from a space monopolized by royal control to one in which the populace constituted a public with its own discursive practices and norms. In their increasingly autonomous use of taverns, the people of Paris were developing a model of behaviour that extended to the political life of the city during the French Revolution (Brennan, 2005). This is similar to the “digital revolution” where the growth of the unregulated internet led to the breakdown of traditional authority. And indeed, the early internet fed the far right (Bartlett, 2017). Mike Godwin proposed a law of early internet behaviour whereby the more one talks online, the more likely you’ll be ‘nasty’. And indeed, these nationalists are using internet—“supposedly the very essence of openness, progress and tolerance”—to promote an agenda which agitates for the precise opposite. But that is not surprising as the radical right has frequently been the most avid and enthusiastic adopters of shiny new technology and have long found the internet a uniquely useful place. And many of the members of the actual far right in France are internet adepts indeed (Bartlett, 2017). For example, Phillipot, Marine Le Pen’s right hand during the 2017 French presidential campaign, is a notorious YouTuber who knows how to appeal to a young crowd. And the new forms of reaction that we are witnessing keep mutating, evolving and planning in a subversive obscure forum that we’ve never heard of yet.

In an article titled “In Praise of (Loud, Stinky) Bars” posted in the National Housing Institute’s Rooflines blog, Michael Hickey wrote:

“The vaunted ‘third space’ isn’t home and isn’t work it’s more like the living room of society at large. It’s a place where you are neither family nor co-worker, and yet where the values, interests, gossip, complaints and inspirations of these two other spheres intersect. It’s a place at least one step removed from the structures of work and home, more random, and yet familiar enough to breed a sense of identity and connection. It’s a place of both possibility and comfort, where the unexpected and the mundane transcend and mingle. And nine times out of ten, it’s a bar” (Benfield, 2012).

And indeed, the Patriots’ Tavern functions as a space at the intersection of their home and workplace, where the “patriots” can freely form an imagined identity that answers their civic aspirations. Indeed, a study found that, just like taverns used to, “the political use of the internet by extremist groups is significant and plays an important role in identity formation, for organisational contacts, and individual and organisational mobilisation purposes” (Bartlett, 2017).

Furthermore, in light of Putnam’s evidence of the decline of crucial and social institutions, it may well be that the classification “lacking bridging social capital best characterizes the everyday American citizen.” (Steinkuehler and Williams, 2006). And with, in parallel, the rise of the digital era, these third spaces where imagined communities thrived turned to the virtual space to create “virtual taverns”. For example, multi-player video games all have taverns, inns, bars (Vas, 2013) present where the players can meet regroup, swap stories, exchange resources and advice, etc. and so it is a metaphor which bridges between the realms of politics and gaming. The Patriot’s Tavern started from the same idea. They self-identify as a tavern where people of similar political affiliations regroup to plot actions against a government they feel is illegitimate. “By providing spaces for social interaction and relationships beyond the workplace and home, MMOs have the capacity to function as one form of a new ‘third space’ for informal sociability. Participation in such virtual ‘third spaces’ appears particularly well suited to the formation of bridging social capital – social relationships that, while not usually providing deep emotional support, typically function to expose the individual to a diversity of worldviews.” A tavern accessible from your own room (Steinkuehler and Williams, 2006). The same is true for the Patriots’ Tavern, except they only share one worldview and are then, arguably, not bridging social capital as they grow anonymously.

I wish to look more closely at the concept of the public sphere as understood by Habermas here as I believe that it should be rethought, just like Fraser did in 1990. The idea of “the public sphere” in Habermas’s sense as I mentioned above,

“designates a theater in modern societies in which political participation is enacted through the medium of talk. It is the space in which citizens deliberate about their common affairs, and hence an institutionalized arena of discursive interaction” (Fraser, 1990).

It is a conceptual resource that can help overcome societal problems such as, for example, contemporary feminism. Feminists have used the term “public sphere” (the congregation of the state, the official economy of paid employment, and arenas of public discourse). The gathering of these three things can give practical political consequences when, for example, agitational campaigns against misogynist cultural representations are confounded with programs for state censorship or when struggles to deprivatize housework and child care are equated with their commodification. In both these situations, the result is to obstruct the question of whether to subject gender issues to the logic of the market, or whether the administrative state is to promote the liberation of women. This arena is distinct from the state and therefore these issues can be discussed apart from the state and be more 'objective.' This arena is also distinct from the official economy as it is not an arena of market relations but rather one of discursive relations, a theatre for debating and deliberating rather than buying or selling. In theory, this concept of the public sphere allows us to keep in view the distinctions among state apparatuses, economic markets, and democratic associations. Yet I disagree in that in the case of both the U.S. Alt-Right and the French Alt-Right, their arenas are not distinct from the state and therefore what they try to achieve cannot be dissociated from the state. Indeed, whilst in the Habermasian public sphere the assumption is that a functioning democratic public sphere requires a sharp separation between civil society and the state, this separation today no longer exists. This is because the Habermasian public sphere is too old and based on a liberal model of bourgeois society. We need a new form of public sphere that moves away from the bourgeois liberal model of early 20th century, a new post-bourgeois model in order to continue using the arena’s critical function and to institutionalize democracy and ensure movements such as the U.S. and French Alt-Rights do not get so much space in this public sphere. Indeed, Habermasian public sphere became a masculinist ideological notion that functioned to legitimate an emergent form of class rule and today, an emergent form of extremism.

In the light of this example, the concepts of bonding and bridging social capital have therefore to be looked at more closely.  Whilst the Patriots’ Tavern acted as an ‘underground political actor’, people knew of them and acknowledged them, thus bringing a certain diversity of views as they were discussed within the French public sphere at a crucial time for the future of France. In this sense, this group, whilst obscure and 1-goal oriented, did get close to bridging social capital. Hence, the concepts of bonding and bridging social capital need to be revised. They also need to be tried against a series of case studies that exist in different political and cultural contexts to understand the extent of their usefulness. Indeed, whilst in the U.S., groups such as the HPA Harry Potter Alliance) and Nerdfighters, but also the Alt-Right struggle to bridge social capital because the U.S. history has made people believe in the power of silence as a tool to dismantle such groups (although they failed in the case of the Alt-Right in 2016), France believes in the power of dialogue, no matter how bad the opponent is. This difference might stem from a hard lesson France had to learn. They were the true authors of the Traité de Versailles, taking all legitimacy and power of dialogue away from the German nation that lost WWI, and that eventually is what brought the Germans back to France during WWII and led them to occupy our country. It taught France that silencing a group, or in this case a nation, does not work as it just gives it legitimacy to attack in full force in retribution to them being silenced.

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La Taverne des Patriotes’: The Power of Civic Imagination and Participatory Politics—A Comparative Study of the French and U.S. Alt-Right Movements (Part One)

Last spring, I taught a seminar focused around the Civic Imagination and Participatory Politics. We were blessed to have students in the class from many different parts of the world and thus to be able to test ideas I had developed in response to our research on young activists in the U.S. against case studies from Western Europe, Asia, Latin America, and Africa. I wanted to share one of the many great papers that came out of the class -- this one drawing parallels between alt-right practices in America and France and helping us to understand the local specificities of the movement. 

‘La Taverne des Patriotes’: The Power of Civic Imagination and Participatory Politics—A Comparative Study of the French and U.S. Alt-Right Movements

By Margaux Gatty

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Introduction

Today, the compression of space and time, the new “immediacy” of news but also “worldwide conditions of migration […] global conflicts” etc. make people feel a precariousness in their everyday life, which increases the “retreat of citizens into 'hyperlocal' enclaves and 'hyperindividual' personal information spaces (connecting with the world without actually physically engaging with it through online social networks)” (Deuze, 2009). This heightened emotional expression has led to the development of new forms of civic engagement (Wahl-Jorgensen, 2016).

Last year, I participated in a collaborative journalism “CrossCheck” project launched by Google and First Draft. In this context, I debunked and tracked “fake news” for the BBC, targeting such related to the 2017 French Presidential elections. Whilst investigating the source of these news, I discovered a network called 'La Taverne des Patriotes' (the Patriots’ Tavern). La Taverne des Patriotes, created on the 5th of January 2017, is a participative and communal server hosted by the gamer platform Discord. Their goal was to help structure and promote patriotic movement in France through websites, YouTube videos, memes, troll attacks on Twitter, strong arguments and counter-arguments to break down leftist ideas. The Patriots’ Tavern’s guide writes “our camp has already won the battle of ideas, it is now our role to start a large-scale cultural war, and this won’t happen without your participation!” (La Taverne des Patriotes, 2016). I will show how this innovative example illustrates concepts such as civic media, civic imagination, participatory politics, and thin or thick engagement in unexpected ways, for “bad” civic purposes. After all, in a similar manner to Kenneth Burke’s analysis of Mein Kampf in The Rhetoric of Hitler’s “Battle” (1939), studying what can be considered an “enemy” of democracy is an efficient way to strengthen democracy. Indeed, we need to think critically about political opponents to move towards social change and shape norms and policies today.

Burke’s essay on Mein Kampf, which he presented at the League of American Writers’ Third American Writers’ Congress in 1939, was a call to fight fascist propaganda. Burke read Hitler’s narrative and imagery very closely, showing how an “exasperating, even nauseating” book served to incite and inspire a mass movement. This wasn’t an abstract exercise. “Let us try”, wrote Burke, “to discover what kind of ‘medicine’ this medicine man has concocted, that we may know, with greater accuracy, exactly what to guard against, if we are to forestall the concocting of similar medicine in America” (McLemee, 2005). And this is what I attempt to do here. I attempt to show how tools that have been praised and successfully used by organizations such as the Harry Potter Alliance and Nerdfighters, are also a danger to civic society and how that danger came to be.

Thus, I will be closely analyzing the case of the Patriots’ Tavern, testing it against different concepts and comparing the movement to the U.S. Alt-Right that had a role to play in the creation of the Patriots’ Tavern, carefully looking at their cultural and political contexts.

1.  Game Politics

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 Before diving into my case study on the Patriots’ Tavern, it is useful to look into a similar, earlier example of gamers in the U.S. organized on Discord, a platform created to connect video game players in order to support the Alt-Right movement. “Before white supremacists, neo-Nazis and white nationalists marched in Charlottesville, Virginia in August [2017], they were organizing behind a computer screen”, according to a video piece by NBC News. “And a lot of that organizing happened through a messaging service called Discord” (Crecente, 2017).

The U.S. Alt-Right used the gaming fandom universe to slowly but surely build its organization. They started by infiltrating the #GamerGate online movement ostensibly concerned with ethics in game journalism and with protecting the 'gamer' identity (Gawker, 2017) that arose in 2014, and quickly coalesced into a group of self-identified members whose concerns expanded to include the rise of what they labeled 'PC culture' and SJWs, or 'social justice warriors'. “The more vocal of the group typically harass people, more often women and minorities, who question some of the status quo of game content in the video game industry” (Crecente, 2017). “GamerGate harassment is most often sparked by the expansion of gaming content, settings and characters to include more women, minorities and the examination of modern social issues” (Crecente, 2017).

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A PhD candidate at Waterloo Institute, Emma Vossen, said that the same techniques used by GamerGate members were used by Trump supporters (Crecente, 2017). In fact,

“the 2014 online hate-storm presaged the tactics of the Trump-loving far right movement” (Lees, 2016).

“The similarities between GamerGate and the far-right online movement, the 'Alt-Right', are huge, startling and in no way a coincidence” (Lees, 2016).

After all, the cultural war that began in games even had a senior representative in the White House.

“As a founder member and former executive of Breirtbart News, Steve Bannon had a hand in creating media monster Milo Yiannapoulos, who built his fame and Twitter following by supporting and cheerleading Gamergate” (Lees, 2016).

This in turn inspired Marine Le Pen’s supporters in Alt-Right France. Not just inspired, they were called by the U.S. Alt-Right to do the same as they shared their database of memes on Pepe the Frog and other materials. The Patriots’ Tavern mimicked the GamerGate success in forcing mainstream media to cover its content. GamerGate had hit the mainstream when The New York Times, The New Yorker, PBS and NPR covered it (Bilton, 2014). But it was covered in its infancy before it became involved in Trump’s election. But raising awareness of that issue is most likely what inspired the so-called Alt-Right. It yields interesting results in terms of the ways that the discourses and networks around gaming can be deployed towards political ends.

The gamergate movement, U.S. and eventually French movements all started on 4Chan.

“4chan invented the meme as we use it today. At the time, one of the few places you saw memes was there. Terms like “win” and “epic” and “fail” were all created or popularized on 4chan, used there for years before they became a ubiquitous part of the culture. The very method of how gifs and images are interspersed with dialogue in Slack or now iMessage or wherever is deeply 4chanian. In other words, the site left a profound impression on how we as a culture behave and interact” (Beran, 2017).

And it is fascinating to see that Alt-Right movements have taken up that culture to create an imagined community to serve their end goal in a sort of fantasy land. In these imagined communities, the strongest weapon is irony spread through gaming platforms. Hence, these movements, specifically The Patriots’ Tavern, concocted a cocktail of culture and used the ever-growing pool of gamer fans to distribute their messages. Indeed, “experts say the Alt-Right have stormed mainstream consciousness by using ‘humor’ and ambiguity as tactics to wrong-foot their opponents” (Wilson, 2017), tactics that made 4chan so popular to begin with. Though the traditional far-right has long been using the internet as a tool, the Alt-Right differs in that it was able to attract a younger audience and advance its cultural war by effectively engaging with “Online Antagonistic Communities” originating on 4Chan (Hope not Hate, 2018). To note here, the U.S. and French cultural and political contexts didn’t matter when it came down to the formation of these groups who seemed to align to a global gamer culture and the use of irony to manifest that culture born of the by then global platform 4chan.

2. Civic Media

“Civic Media is any use of a medium that empowers a community to engage within and beyond the people, places and problems of their community[…] The medium of interaction alone is not enough, but it must be coupled with social practices and social design to engage people to participate” (Roque, 2011).

In this sense, the Patriots’ Tavern is very much a civic media. Indeed, it had a large number of French youth organized around a same common  overarching goal: getting their favorite far-right candidate Marine Le Pen elected. And they almost succeeded as she went to the second round of elections with a popularity only second to our now elected president Emmanuel Macron. They regrouped around their common social practices specific to video games 'nerd' community, using their specific set of 'tech' skills to create a strategy that went beyond their daily problems. Because it based its strategy on the gamers’ culture, the platform was very successful in engaging youth, and all members participated in the 'social media attacks', campaigns, design of new innovative platforms etc. In this case, contrary to the Arab Spring social media movement (Zuckerman, 2015), the impact of online platforms and social media were the strongest tools both this network and the U.S. Alt-Right network possessed and very little journalists or mainstream media could find out what action they were undertaking as they used highly efficient security and coded 'gamers' language particular to their own sub-culture; using, for example, memes referring to video games, but also using popular Pepe the Frog’s memes created by Alt-Right America, as I mentioned earlier. Besides, whilst some in the Arab Spring used these technologies and leveraged them for their own purposes (Roque, 2011), in this specific case, it was purely for a collective 'civic' action. The participants collectively believed they were pursuing social good and the space they created through this civic media allowed space for “disagreement, argument and critical thinking to flourish” (Khasnabish and Haiven, 2016).

“Communities are not just bounded by place, but also by shared interests, values, and experiences” (Roque, 2011).

In the case of the Patriot’s Tavern and the U.S. Alt-Right, they shared a virtual community, although the U.S. community was far less centralized and more nodal based, whilst the Patriots’ Tavern had a pyramidal hierarchical structure—in a way reminiscent of the US and French political structure. Any new ‘patriot’ in the Patriots’ Tavern had to tell his or her story and explain where his or her motivation came from before formally joining the platform. Besides, the platform heavily relied on coded gamer language, which informed their solidarity and turned that network into a civic community. In this sense,  the different political and cultural contexts of both France and the U.S. had little impact on the creation of these civic communities other than their internal structures. In a way, these examples are not that dissimilar from the Harry Potter Alliance, "an online activist community of Harry Potter Fans, that mobilizes youth to engage with civic issues” (Roque, 2011). Indeed, they advocated for their civic rights, believing the elitist mainstream media system in place was preventing the people from raising their voice. They decided to take matters in their own hands, starting a 'cultural war' or rather, as we do in France, a revolution. And after all, the French Revolution was born out of taverns.

3. Civic Participation

In evaluating civic participation, Zuckerman proposed that evaluations should be based on whether civic acts are “instrumental or symbolic, whether, the action is designed to influence people through passing laws, influencing norms, leveraging markets, or coding new possibilities, whether an act’s importance is through the raising of voice” (Zuckerman, 2016). In addition to this, “evaluating an action considers whether an action is thin, demanding little more than an actor’s presence, or thick, asking for creativity as well as participation” (Zuckerman, 2016). Zuckerman’s formulation helped me better understand the effectiveness and intentions of the participatory movement that is the Patriots’ Tavern. Indeed, the Tavern’s actions were not just symbolic but instrumental in pushing votes in favor of Marine Le Pen, creating false information that was designed to influence people through new innovative use of alternative civic media. For example, it influenced more than just generation Z. My grandfather himself once emailed me an article he had read and completely changed his opinion of then candidate Emmanuel Macron. Curious, I traced back the source of the article and found out that this also originated from that platform. So, in a sense, it led to a raising of voice, a speaking out. Moreover, these actions at the level of the Patriots’ Tavern involved thick engagement as it asked for creative participation to design strategies to create and spread false content over the web. On the other hand, their action also led to thin engagement from the general public who unknowingly spread the 'fake news' making the content go viral on social media platforms just like the U.S Alt-Right had previously done. Hence, this movement was a very effective participatory movement and has the potential to carry on and influence general politics beyond the elections that are now over.

Furthermore, this platform shows how internet tools designed to let ordinary consumers publish non-political content are often useful for activists (here youth activists) as they are difficult for governments to censor without erasing innocuous content; because censorship of inoffensive content can alert non-activist users to government censorship; and because activism using consumer tools can tap the “latent capacity” of non-activist users to create and disseminate activist content (Zuckerman, 2016). So, whilst the content could be, and most of the time was offensive, it was coded and spread on popular platforms under the eyes of the government, in a country where censorship is a very sensitive topic as French people are notoriously defensive of their freedom of speech, as we’d seen with the offensive content of Charlie Hebdo, which was nonetheless never censored before the tragic attack. Besides, this platform allowed the Patriots’ Tavern to act as “monitorial citizens” as they felt their responsibility “monitor what powerful institutions do, and demand change when they misbehave” (Zuckerman, 2016). It was also a place to foster both voice and listening (Couldry, 2010) as it created dialogue rather than a platform to voice people’s concerns and frustrations, whilst the U.S. Alt-Right was more about anger and frustrations after the government than dialogue. Therefore, it seems like the Patriots’ Tavern was a model of change (Dahlgren, 2009), whether that change was good or bad.

This was different in the U.S. which is more sensible to these cases and forces them to remain underground, otherwise these groups would be censored; whilst in France the Patriots’ Tavern who chose to go underground only did so for  fame as they did not have to go underground because of the French government’s policy of 0 censorship (although that is currently changing in light of the close call that was the previous election, and the increase of hate speech in the context of large immigration and the rise in terrorist attacks on French soil). In this sense, the concept of civic participation as is understood in the U.S. is very different from the one in France. The notion of civic participation in France is laxer than is in the U.S. because our history made us fear censorship, to the point that a group such as the Patriots’ Tavern are willingly acknowledged as a “civic” group that should be allowed to partake in a collective dialogue.

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Raiding the Archives: Henry's First Essay on Fandom

Through the years, I have mentioned in interviews the fact that I had first written about fandom as a student journalist for the Georgia State University Signal. The piece is one that I have always approached with a certain degree of shame, because I fell into many of the traps that I have criticized in other people's writing about fandom.  I learned from those mistakes and in the process, developed the framework that  informed Textual Poachers and my subsequent work on fans.

When my wife discovered that they had digitized the old Signals, the first thing I wanted to read was my essay on fandom.  As part of the historical record, I wanted to share the article today.

I warn you in advance that it takes a particularly male-centric view of what kinds of fans matter. Women are discussed here almost entirely as erotic spectacle, right down to the proverbial female Amazon in the fur bikini, where-as I take seriously the activities of male fans. That said, you will also find  an emerging sense that fans are up to something important, including both creative and civic undertakings. You might think of the discussion here of NASA boosters who were very much part of the fandom I encountered in the late 1970s as an early form of what today we might call fan activism. The article gives a pretty good sense of what it was like -- for me as a randy 19 year old -- to go to his first con during this period. 

Be kind and forgiving. I share it in the spirit of senior academics who are announcing their failures as a means of helping young scholars to put the ups and downs of their careers into context. 

 

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The Digital Civics Toolkit: Helping Students and Teachers Understand Participatory Politics

 

Off and on, I have shared reports of the work emerging from the Youth and Participatory Politics Research Network, funded by the MacArthur Foundation, which over the past decade has been collaborating to research the political lives of American youth. Across multiple projects, combining quantitative and qualitative research methods, we -- under the leadership of Joe Kahne -- have developed a conceptual framework for understanding "participatory politics" and demonstrating its impact on American society.  My most recent book, written with Sangita Shresthova, Liana Gamber-Thompson, Neta Kligler-Vilenchik, and Arely Zimmerman, By Any Media Necessary: The New Youth Activism, was one of many to emerge from this research network. And at the end of the process, several of the research groups pooled insights and resources to develop a toolkit which translated some of the core findings for classroom deployment. These tools are already being adopted and deployed by numerous classroom teachers. As we move into the new school year, it seems a great opportunity to showcase this intervention on my blog. What follows comes from the three primary architects of this collaboration.

The Digital Civics Toolkit

by Erica Hodgen, Carrie James, and Sangita Shresthova

(Adapted from an Educating for Democracy posting on the Teaching Channel)

The beginning of the school year is often a moment to pause and imagine what new and innovative things we can experiment with next year. Given our interconnected lives and the many urgent and contested issues facing our world today, reconsidering how to prepare our students to participate in democracy and in society seems warranted.

What skills, capacities, and dispositions do your students need to thoughtfully and productively navigate the world around them - and how might you support them in new ways?

Of course, students often have many skills when it comes to using digital platforms and tools. But, they may not feel confident about using digital tools to learn about issues they care about, engage in productive online dialogue, voice their perspectives in powerful ways, and take informed action.

Enter, the Digital Civics Toolkit. This new toolkit is a collection of resources for educators to support youth to explore, recognize, and take seriously the civic potentials of digital life. It draws on the research and work of the MacArthur Research Network on Youth and Participatory Politics (YPP).

The Digital Civics Toolkit is organized into five distinct modules that each capture a key practice associated with digital civics:

  • Participate -- Students explore their identities and communities, identify civic issues that matter to them, and consider how they might use digital media for civic participation.

  • Investigate -- Students work to understand and analyze civic information online and consider what information they can trust.

  • Dialogue -- Students navigate diverse perspectives and exchange ideas about civic issues in our interconnected world.

  • Voice -- Students consider how, when, and to what end they can create, remix, and otherwise re-purpose content that they share with others in online spaces.

  • Action -- Students consider a broad range of tactics and strategies for acting on civic issues.

  • We invite you to explore the modules and choose the resources that best meet the interests and needs of your students, classroom, and community. Each module contains a conversation starter, several activities, and a closing reflection to support students to synthesize their learnings. If you would like to dig deeper into concepts, there are also links to extension activities. For more information on the ideas in each module, we provide teacher background information with links to articles, blogs, videos, and further resources.

We hope the Digital Civics Toolkit offers you engaging and relevant resources to explore over the summer as you plan and prepare for the coming school year.

Erica Hodgin is the Associate Director of the Civic Engagement Research Group (CERG) at University of California, Riverside. She is also Program Director of the LEADE Initiative working with communities and school districts to ensure all students have access to high-quality civic learning opportunities.

Carrie James is a Research Associate and Principal Investigator at Harvard Project Zero, a Lecturer on Education at the Harvard Graduate School of Education, and a recurring faculty member at Project Zero’s institutes for educators. She holds an M.A. (1996) and a Ph.D. (2003) in Sociology from NYU.

Sangita Shresthova is the Director of Research at the Civic Imagination Project -- @CivicPaths -- based at the Annenberg School for Communication and Journalism at University of Southern California. Her work focuses on the intersection between popular culture, performance, new media, politics, and globalization. She is one of the authors of By Any Media Necessary: The New Youth Activism.

 

Memory Objects and the Civic Imagination

The Civic Imagination Project, funded by the MacArthur Foundation, has accepted as its mission an effort to stimulate discussions within communities across America and around the world about our shared values, our hopes for the future, and the models we use to think about the process of social and political change. We conduct workshops where participants are encouraged to imagine the future together, using techniques that have been inspired by the world building practices associated with speculative fiction. We ask those who come to our workshops to imagine the world of 2060 — not as it will be but as we desire it to be, and in this way, we try to find some degree of consensus about what an ideal society might look like, a consensus that cuts across other divides amongst us. As we do so, we are using utopias not as blueprints for an ideal world but, as Steven Duncombe suggests, as provocations to have further conversations about the nature and process of social change.

But we do not want simply to focus on the future — on what changes are ahead. We also reflect on our traditions, on things we cherish and want to carry with us into the future with us. One way we get our participants to reflect on that sense of tradition is to ask them to bring a meaningful or memorable object with them and share its story as a means of introducing themselves to the group. At first, we understood this practice as simply an ice-breaker, but from the start, it was clearly much more. Sharing these objects and their stories with each other creates a degree of intimacy and vulnerability between the workshop participants; it enables trust as people talk about stuff that is at the core of our common humanity. In the room, the sharing of these stories, the handling of these cherished artifacts, break down barriers, but as we’ve returned to our base at the University of Southern California, we have found that these object stories continue to do important work as tools to think with, ways that we as a research group can gain some sense of what things are valuable and meaningful to the people we encounter in our research.

Spring semester, we conducted an interpretive experiment trying to understand the memorable objects shared with us by the participants in two of our recent workshops — one centered on the future of work, involving former coal miners and tobacco farmers, assembled in Bowling Green, Kentucky and one exploring the future of faith with the congregation of a Lutheran Church in Fayetteville, Arkansas.

Our discussions of these memorable objects were shaped by recent work in anthropology and sociology that explores how humans map meaning onto their possessions, how our belongings often express a sense of belonging, how the exchange of things helps to shape our relations with other people in our lives. See, for example, Daniel Miller's The Comfort of Things, which we read and discussed as a group.  In this tradition, certain objects are seen as "telling" — that is, they yield stories that help us to better understand the people around us. When we are asked to show off things that are meaningful to us, we engage in a process of self-fashioning — we construct and perform our identities through the stuff we share (both the objects themselves and the emotional baggage they carry for us).

In these short and very personal essays, our graduate students engage with some of the object lessons which we gathered from our engagement with the people of Kentucky and Arkansas. Our students are writing here to and about people they have not met, people they only know through these stories about cherished objects. Given the contemporary political context, the temptation is to read these essays as pieces written from a very blue state — California — to the inhabitants of two red states. But, in practice, the situation is far more complex, since some of our group members were raised in the south (as I was) or in the rust belt, and thus these stories offer a glimpse into a world they have left behind, at least for the purposes of their education. And beyond this, the members of our research group come from varied other places — from Latin America to Eastern Europe — and thus find other cultural connections with the original tellers of these tales and possessors of these objects.

For our research group, this is a means of getting our intellectual juices flowing — a discovery process that we hope will yield further insights into the civic imagination. But we also hope that it is simply another stage in a longer communication process. We published some reflections on Medium late in the spring and I wanted to share them with my blog readers today

 

We're Back...

My blog is back in production again after my summer hiatus. I wanted to provide some updates. I am going to be spending the fall in Washington DC as the Kluge Chair of Modern Culture at the U.S. Library of Congress. I will be up to my elbows in archives as I return to a project I started several decades ago only to be derailed but which has continued to haunt me—a historical account of children's media (and discourses regarding "permissive child-rearing") in the 1950s and 1960s. It means returning to texts which had meant a lot to me growing up in that era but also getting a better sense of what the adults were reading and talking about at the same time. I will be looking at Benjamin Spock, Margaret Mead, and others, as well as everything from Dennis the Menace to Mr. Roger's Neighborhood to Room 222.

Billy Proctor has agreed to step in and help me manage content flow.  Proctor is a kindred spirit and a good friend.  Proctor is killing it with work on remakes and reboots, media franchises,  and horror media. Proctor hosted a round table about "Toxic Fandom" on the blog last spring and wrote three essays on Disney's Star Wars and The Last Jedi

I still expect to have some one off posts showcasing our current research efforts and other resources that will be of interest to some of you, but I am structuring things so that we will spend much of the fall on two series which grew out of this Spring's State of Fandom series.

First, I have worked with Diane Winston and Sarah McFarland Taylor to organize some  exchanges focused on Popular Religion and Participatory Culture. I had discovered how much work in Cultural Studies is taken up and engaged with in religious studies and yet very little of that work is known within Media and Cultural Studies. So, I wanted to use this series to fret greater awareness across disciplines, pairing people who are working on similar themes and topics. 

 In the second part of the fall, Billy Proctor will be conducting a series of one on one interviews with an international mix of scholars who re working on horror and cult media. This topic is close to my own heart having taught a Horror class off and on during my time at MIT. I grew up in the Monster Culture of the 1960s as I recently talked about during Proctor's podcast, The Death and Resurrection Show. So I am looking forward to reading Proctor's interviews. He's shared a few with me already and they are nothing if not provocative.

How Do You Like It So Far?, the podcast I co-host with Colin Maclay. will be back this fall for a new season and we have some great things planned there as well. I hope many of you had a  chance to check out some of our episodes over the summer dealing with, among other things, Black Panther, The Last Jedi, Ready Player One, K-pop, Wyonna Earp and Sherlock

 

How Do You Like It So Far Podcast: Emily Andras, Maureen Ryan, and Louisa Stein Discuss Fans, Producers, and Queer Baiting

Our final episode of the season -- episode 16!!!-- started when a Sherlock fan who goes by the handle, We Love the Beekeeper, sent a letter to my USC colleague Alison Trope from the Critical Media Project, describing her outrage over the ways that the series production and promotion team had mistreated its fans, especially LGBTQ fans and others who were invested in the idea that Holmes and Watson might, at least, be depicted on screen in a romantic relationship. As I read the letter, I felt that much of what was being described could just as well be referring to a range of other recent clashes between show runners and fans around the representation of characters who may or may not (will they or won't they be queer).

So, we invited three guests who we felt could shed light on the persistence of these patterns: Emily Andras, the very fan friendly producer of Wynonna Earp; Maureen Ryan, the television critic who was fearless in her support for fans throughout a similar controversy surrounding The 100; and Louisa Stein, a key figure in Fandom Studies and co-editor with Kristina Busse of Sherlock and Transmedia Fandom.

These three amazing women share their thoughts on the "Bury Your Gays" trope and why bad things happen to good fandoms in an age when show runners theoretically understand the value of audience engagement. The episode digs deep but we also try to explain key terms of the debate as we move forward, so it is not a bad jumping on point for those who would like to understand what fans expect from producers and vice-versa.

We will be back in the fall with more cool episodes. In the meantime, let us know how you like it so far? I would love to base more episodes on getting answers to our listeners' questions (assuming we have any) so let us know what you would like to know more about. You can write me at hjenkins@usc.edu. 

Alas, this will be the last episode to benefit from the incredible work of our student producer, Sean Myers, and boy, will we miss him. 

 

How Do You Like It So Far? Podcast: Erika Andiola and Yosimar Reyes from the Define American Film Festival

This week, Colin and I turned the microphones over to two of my PhD students Andrea Alarcon and Rogelio Lopez, both members of our Civic Paths research group. The Civic Imagination Project was invited to run a workshop at the Define American Film Festival in Chicago. You can read Lopez's report of that workshop here. And we asked them to see if they could collect some of the perspectives from key players in the movement for the rights of Undocumented people while they were at the event, leaving it up to them to decide who to interview and what questions to explore. We hit the jackpot! This week's episode features two interviews -- with spoken word poet  Yosimar Reyes and organizer Erika Andiola. Both shared perspectives from the trenches about the struggles they face in Trump's America, the anti-immigrant narratives they confront, the ways they use any media necessary to confront those stereotypes and myths, and their sense of what tactics work and what fail in their struggles for social justice. 

Let me provide a bit more background on the key participants in this week's episode:

 Erika Andiola is the former Press Secretary for Latino Outreach for Bernie 2016 and a former Congressional Staffer for Arizona Congresswoman, Kyrsten Sinema. She co-founder of the Dream Action Coalition and started her community organizing experience when she co-founded the Arizona Dream Act Coalition. She then served in the National Coordinating Committee and the Board of Directors for the United We Dream Network.  You can get a sense of her public voice from this speech that she gave at the 2017 Women's March on Washington about her mother and her family's experiences of immigration and their fears for the future of the country.

Yosimar Reyes is a nationally-acclaimed poet, educator, performance artist, and speaker. Born in Guerreo, Mexico, and raised in Eastside San Jose, Reyes explores the themes of migration and sexuality in his work. The Advocate named Reyes one of "13 LGBT Latinos Changing the World" and Remezcla included Reyes on their list of "10 Up And Coming Latinx Poets You Need To Know." His first collection of poetry, For Colored Boys Who Speak Softly… was self published after a collaboration with the legendary Carlos Santana. His work has also been published in various online journals and books including Mariposas: An Anthology of Queer Modern Latino Poetry (Floricanto Press), Queer in Aztlán: Chicano Male Recollections of Consciousness and Coming Out (Cognella Press), and the forthcoming Joto: An Anthology of Queer Xicano & Chicano Poetry (Kórima Press). Reyes was featured in the Documentary, "2nd Verse: The Rebirth of Poetry." Reyes currently serves as Artist-in-Residence at the media and culture organization, Define American, the non-profit organization founded by Pulitzer Prize-winning journalist Jose Antonio Vargas that is dedicated to shifting the conversation surrounding immigration and identity in a changing America.

You can watch the videos below for some examples of his powerful spoken word performances, which explore his intersectional identity as a queer Latinix man. 

Adrea Alarcon's interests lie in the intersection of ICTD and cultural internet studies, as well as transculturalism and multilingualism on the web. She is particularly interested in the appropriation of social media in developing countries, especially as gateways to the web, and the influence of socioeconomic background and entrenched inequalities on the online experience. She received her MSc degree from the Oxford Internet Institute, and her BSc in online journalism from the University of Florida. She also worked as a Research Assistant with Microsoft Research’s Social Media Collective. Before academia, she worked as a web producer and editor for the World Bank, and in social media for Discovery Channel in Latin America. She currently writes about digital culture for Colombian mainstream media. She is a research assistant on the Civic Imagination Project and a producer for How Do You Like It So Far?

Rogelio Lopez’s work focuses on the role of emerging media and tech in social movements, activism, civic engagement, and youth culture. He completed his M.S. in Comparative Media Studies & Writing at the Massachusetts Institute of Technology in 2013. His M.S. thesis compared the media strategies of the United Farm Workers (UFW) in the 1960s and Undocumented Immigrant Youth Movements in the 2000s. Prior to USC, Rogelio worked with MIT’s Center for Civic Media, Youth and Media at Harvard’s Berkman Center for Internet & Society, and the Engagement Lab at Emerson College. Current projects include a mixed methods analysis of social media use in the #BlackLivesMatter Movement and a computational analysis of Net Neutrality activism online. He serves as a research assistant for the Civic Imagination Project. Rogelio and I are currently co-authoring an essay about Emma Gonzalez's jacket and the March for Our Lives. 

 

How Do You Like It So Far? Podcast: Hye Jin Lee and Cristina Visperas on the Global Fandom for K-Pop

This week, my USC colleagues Hye Jin Lee and Cristina Visperas dropped by the Julie Chin, Leslie Moonves, and CBS Studio to talk with us about the global circulation and transnational fandom around K-Pop, popular music from Korea which offers a unique fusion of hip hop influences from the United States, the Idol system from Japan, and its own spectacular performance style. Colin had overheard a hallway conversation and learned of our colleagues interests in this area, and we had to capture some of their fascinating insights for the podcast. Through K-Pop, we get some remarkable insights into gender, sexuality, race, and politics in Korea, but we also learn about differences in the media industries and fan cultures of Korea and the United States, differences which surface, in part, when fans between the two countries interact online.

 Hye Jin Lee is a clinical professor of Communication at the University of Southern California, where she teaches classes on Visual Culture and Communication and Gender in Media Industries and Products, among other topics. Recently hired as an assistant professor in the USC Communications Program, Cristina Visperas is currently writing a book manuscript examining the wide-spread use of prisoners for human experimentation research in the decades following WWII.

One of our goals for How Do You Like It So Far? is to call attention to the global production and circulation of popular culture. Too often,. American media acts as if U.S. popular culture was the only popular media in the world, where-as we are seeing more transnational circulation of popular culture now than ever before. Some of the spread of transnational popular culture is shaped by diaspora communities and others by what I call Pop Cosmopolitans, people seeking cultural difference as a means of escaping the parochialism of their own cultures. I am interested in the tension points that emerge at the intersection of the two forces -- one seeking a return to a mother culture and the other seeking to escape their own for some place of imagined difference. K-pop offers us a great opportunity to explore what happens when these two forces intersect -- part collision and part collaboration.

How Do You Like It So Far Podcast: Episode 13, Katie Salen Tekinbaş and Kurt Squire on Ready Player One and Game Based Learning

This week, we wrap up our series of conversations inspired by Ready Player One with a consideration of the current state of research on games-based learning. I can think of no better thinking partners for exploring the past, present, and future of games in education than Kurt Squire and Katie Salen Tekinbas, two old friends, both there at the start of a movement to harness games technologies and design practices for learning, both now on  the faculty of the University of California-Irvine.

 

Kurt and I worked together years ago on the Games to Teach Project (Later the Education Arcade) at MIT. We were initially funded by Microsoft to do a series of thought experiments into what genres and what content might represent sweet spots for the use of games-based learning in higher education. Soon, we ended up prototyping a range of games and games-related practices which were tested through school-based and after-school programs. Kurt went on to join the education faculty at the University of Wisconsin, Madison and now at the Informatics program at Irvine, where he has become part of the Connected Learning Network. He has remained a leader in this space as the former director of the Games, Learning and Society initiative and as the author of Video Games and Learning: Teaching and Participatory Culture in the Digital Age (2011) and Games, Learning and Society: Learning and Meaning in the Digital Age (With Constance Steinkuhler, 2012).

Katie Salen Tekinbas was also there when it all began, an important early scholar who co-authored Rules of Play (2003) with Eric Zimmerman, which became THE textbook for games studies classes around the world, and co-edited The Game Design Reader (2005). She was the Executive Director of Institute of Play, a nonprofit organization which uses principles of games and play for social good. An early recruit for the MacArthur Foundation's Digital Media and Learning initiative, she helped to design and launch Quest to Learn schools in New York City and Chicago which made game design principles central to their curricular design.

Colin and I sat down with them on the UC-Irvine campus for a free-wheeling conversation, which touched on everything from simulations games for teaching history to the rise of e-sports as a high school activity, and along the way, they shared what Ready Player One gets right -- and where it misses the boat -- in terms of our current understanding of how games and play may become learning opportunities.,

The State of Fandom Studies 2018: Liz Ellcessor & Tom Phillips (Pt. 2)

Liz Ellcessor

You raise some of what I find to be the stickiest, and most interesting, issues in studying fans and their relationships to celebrity. What kind of engagement is valued, by which participants? What is real, what is fake, and how does social media alter these descriptors?

“Authenticity” is a useful, but limited, heuristic for describing these (and related) circumstances. Much scholarship on social media and celebrity, which often bleeds into fan studies, attempts to trace the negotiation of seemingly “authentic” forms of self-presentation and communication. Limited disclosures, performances of friendship or affinity, and specific fan interactions are usually considered part of this authentic display by a celebrity. However, there’s been less attention to how being “authentic” is relevant to being a part of or participating in fan spaces.

Dyer’s notion of the star as both ordinary and extraordinary could be equally applied to the figure of the fan--and potentially the scholar--in these interactions. The fan is both engaged in normative, mainstreamed behaviors and doing something unusual; the scholar is both a fan and something more. We’re all negotiating these dynamics within the boundaries of given possibilities.

This is one reason I’ve come to enjoy fan and academic communities that center disability--they often have a much more open range of practices considered acceptable and authentic means of participation. The host of accessibility options at WisCo, and the annual dance at the Society for Disability Studies both indicate a devaluation of a performed authenticity in favor something more variable, and potentially intimate.

Tom Phillips

Fan culture and fan studies alike have been so reliant on creating or reporting on hierachies. I begin to wonder whether scholars can actually reconcile the various hierarchal relations within and between different fan culture - what may be “authentic” to one set of fans is not necessarily going to apply to another. For wrestling fans, for example, part of the appeal is the blurring of lines between real/fake, authenticity/inauthenticity. The pleasure of asking questions regarding authenticity for wrestling fans is not necessarily a pleasure that would be shared by fans of other texts. Without a clear overarching theory of how fan communities function, is fan scholarship doomed to simply present different case studies over and over?

You mention communities around disability and how they frame authenticity and performance. Your thinking around this is evocative of positive research trends we’re seeing at our annual FSN conference. In the past couple of years there has been a move away from papers which present a fandom with a framing of “that’s interesting, isn’t it?”, to a framing of “this is important.” Lori Morimoto, Rukmini Pande, and Lori Kido Lopez are among those who have, already in this blogging process, spoken about such important and worthy topics of study with a real drive to get at the heart of their value to contemporary culture. The work of these scholars is influencing my own research - I’m now trying to study that which is valuable and useful. This for me, is the future of fan studies.

Liz Ellcessor

The dilemma about case studies - and what can be difficulties in identifying “importance” within or between case studies - seems to me to be a challenge for media studies more broadly. The shifts you identify in the framing of fan studies respond to this with a commitment to choosing case studies that speak to importance, value, or utility. This is perhaps particularly helpful when speaking to people outside of fan or media studies, for whom ideas that we take for granted as both interesting and important may be novel.

Regarding my work about disability and fandom, I have actually bristled at the notion that this is (more) important than other case studies. There can be a paternalistic framing in which the study of marginalized groups is both hailed and dismissed as “important”; much as cultural ideas about disability both valorize and minimize disability through the language of “special needs” or “differently abled,” asserting that something is academically important because of its connection to a marginalized group can further distance that field of study from the mainstream.

Thus, my hope is that fan and media studies can do the hard work of taking on insights from nonwhite, disabled, non-Western, and other case studies in order to reevaluate the norms, theories, and subjects that are mainstream.

Tom Phillips

I definitely agree with you on the presence of that paternalistic framing. Here in the UK with our Research Excellence Framework - the system for assessing the excellence of research in higher education - there is an emphasis placed on the originality, rigour, and significance of the work. This latter category is that which the notion of “importance” would fall under, which perhaps explains trends I’ve seen towards more “valid” topics of study. As a result, it seems like fan studies is still having to fight for legitimacy on some fronts. On Henry’s podcast series How Do You Like it So Far? I heard William Proctor talk about the lack of fan studies expertise used in mainstream discourse for The Last Jedi. He makes an excellent point - it does seem as if the reporting of fandom and popular culture relies less on scholarly voices than other topics.

The challenge for fan studies scholars, then, is to differentiate ourselves from the swathes of pop culture commentators who exist. And we can do this in precisely the manner you suggest  - taking on insights from marginalised communities and applying elsewhere. It’s our job as researchers to challenge (often inaccurate) representations of groups both marginalised and mainstream alike.  

Liz Ellcessor

Yes, there is a challenge in participating in larger cultural conversations; the expertise of fan (and/or media) studies is easily misunderstood as analogous to any well-informed fan or audience discussion. And, really, many of the popular culture commentators do an excellent job! I regularly assign Anna Hamilton’s work to my students, for instance.

In part, I see this as a success of our field and related fields; people with undergraduate degrees in media, gender, or other forms of critical study are applying that training and producing interesting observations and analyses. This is exactly what we want our students to do in class, and afterwards!

The other side of that, however, is that I wonder to what degree we need to be explicit about the kinds of research methods and practices that are part of fan studies and related scholarship. What we teach, and see replicated in popular discourse, is not necessarily the same as the work that we do. Whether it’s copious interviews, in-depth industry or archival research, or the hard work of contextualization, scholarly expertise comes out of processes that most commentators don’t have the time (or support, or funding) to undertake.

Tom Phillips

I really love your positivity, Liz! I think sometimes scholars (and I’m speaking from experience here) may get too bogged down in their own research agendas. But you’re right - the next generation of scholars (and/or commentators) will always need that guidance to be more media literate particularly in relation to theory. One of my proudest moments as part of the FSN is seeing, year after year, new scholars and new communities grow and develop.

I think that explicitness about methods and practices is precisely the way forward. Not that journalistic approaches are not rigorous, but as a scholarly community we can demonstrate the thoroughness required of good research practice. On large scale research projects I’ve been involved with - concerning Alien, Star Wars, and Game of Thrones - a recurring motivation is to counter popular assumptions. Through thousands of survey responses we’re able to corroborate or dispel existing discourse, precisely because we have the time and resources to do so (as you mention).

So perhaps the gap for fan studies scholars will always be there. It may just be a case of our scholarly community having to be more proactive in adding to the number of voices out there. Part of me wonders whether this all comes back to the tensions of aca-fandom, but I think that’s a whole other conversation to be had!

———

 

 

The State of Fandom Studies 2018: Liz Ellcessor & Tom Phillips (Pt. 1)

Liz Ellcessor

As someone who does not primarily identify as a scholar in fan studies, I am very happy and a little nervous to participate in this conversation. I am, however, thrilled to be speaking virtually with Tom Phillips, as both of us have worked on what might be called “geek” subcultural fandoms and celebrities (Kevin Smith and Felicia Day). While there are a number of thematic similarities - and we each have photographic evidence of meeting our celebrity subjects! - I’m particularly interested in the different trajectories that have shaped our work.

I came to fan studies without the kinds of deep personal investments and experiences with fan practices and communities that many “aca-fans” have. I was a casual fan of The Office and Battlestar Galactica, I’d never heard of fan fiction, and I was absolutely a lurker and not a content creator or community participant. Fan studies, however, was simply in the water at the University of Wisconsin-Madison, where I did my graduate degrees. The legacy of John Fiske, the work of alumnus Henry Jenkins, the arrival of (my advisor) Jonathan Gray, and coursework with Derek Johnson all ensured that I learned about fan communities, practices, and values, as well as the methods and concerns of fan studies.

My research has focused predominantly on the industrial and infrastructural dimensions of fandom. My interests in digital media interfaces, access, and disability are all relevant to better understanding the online spaces in which fan practices may occur. Fundamentally, I am most curious about how particular interfaces enable particular forms of fan practice, discourage others, welcome particular bodies, and exclude others. In short, how is participation in fandom contingent upon the technological offerings that we often take for granted? Twitter, Tumblr, LiveJournal, WordPress, Usenet, Reddit, and other platforms offer different affordances that enable (or prevent) specific forms of participation and inclusion.

Mel Stanfill’s work on discursive interface analysis is engaged in a similar project, applying this method to commercial and independent fan spaces reveals important differences. In my chapter for the Routledge Companion to Media Fandom, I used this as a starting point for a specific kind of analysis - asking how online fan sites differed in terms of their accessibility for people with disabilities, and how these technological platforms shaped the ability of fandoms to be inclusive of disability.

By studying platforms or formats, and technical details such as accessibility, I think we can better understand how specific technologies, infrastructures, and industries shape fandoms. While fan practices obviously have historical and material continuities, attending to the details in the supporting structures can reveal possible influences, limits, and assumptions that characterize fan spaces.

This is, for me, part of a larger argument about the need for media studies to consider access as a variable phenomenon. How do people gain access to content, to communication, to media services, to production opportunities? What constitutes access, or how much access is “enough?” How is access tied into various forms of privilege, particularly around race, gender, ability, and age? Fans are a fascinating point of entry for these questions, as fandoms are often engaged in explicit negotiations about access to texts, to producers, to paratextual material (like spoilers), and to communities that share their fannish investments.

Tom Phillips

Some of your comments here, Liz, echo thoughts I’ve had for a while now. You talk about not necessarily identifying primarily as a fan studies scholar, and from my position as part of the Fan Studies Network, I’ve noticed a larger trend towards interdisciplinarity in the field each year at our annual conference. As concepts of fandom and fan culture become more mainstreamed, the number of scholars finding interesting material to examine increases. Indeed, during the 2017 FSN conference held at the University of Huddersfield, UK, I posited on Twitter (with tongue firmly in cheek) that with the increasing mainstreaming of fandom, perhaps fan studies as a separate discipline doesn’t need to exist anymore!

One of the interesting thing about this blog series Henry has set up is finding out the scholarly journeys of my fan studies peers. It’s curious to note how people were drawn to the field; was it a case that they happened to be so invested in their fan object that they wanted to study it? Or was it the influential writing of the “1992 moment” that captured some kind of imaginative spark? My own journey is somewhere between the two – as a Kevin Smith fan invested and participating in an active fan community, I witnessed first-hand some noteworthy behaviour. Reading around these communal practices via scholarly theory, I was drawn to study Smith and his fans in greater detail.

One of the recurrent themes throughout my work is the relationship between online and offline fan communities, and how digital and analogue practices inform different fan cultures. Liz, you talk about the degree to which participation in fandom is contingent on various web platforms; I would build on this and ask to what extent do such fandoms also engage with offline practices? Are these fan communities the same, or are on- and offline wholly distinct spheres? How do fan performances in these different spaces intersect, if at all?

My research into this area has been more recently concerned with the world of professional wrestling. I’ve long been fascinated in the relationship between performer and fan within this world – particularly the extent to which a fan becomes a part of the diegesis of sports entertainment, actively negotiating the real and the fake. While social media are allowing more opportunities for wrestlers and fans to engage, live performance is where the majority of contact occurs. Yet attending live events can be a costly endeavour and in addition, my privilege as a white heterosexual cis man means I am less likely to be affected by issues of harassment or discomfort that may make some marginal fans disinclined to attend some venues. As you note, Liz, fandom can be a restrictive and exclusionary process, where fan capital cannot be accumulated simply because of barriers to accessibility. We have a responsibility as fan studies scholars to try and reach these marginalised people, so that scholarship doesn’t cycle through these same kinds of privileged audiences.

———

 

 

The State of Fandom Studies 2018: Jessica Seymour & Mélanie Bourdaa (Pt. 2)

Jessica

Consider, for example, Buffy the Vampire Slayer (1997-2003), which introduced a lesbian couple only to kill one of the pair to trigger the emotional breakdown of the other. Or The 100 (2014-present), in which an eagerly-anticipated lesbian pairing became canon, only to have one of the women die within ten episodes of showrunners making the relationship official. Or Brokeback Mountain (2005), a film about gay men in which one of the pair is murdered in a hate crime. Even though the number of LGBTQ+ representative characters has improved, a viewer could be forgiven for thinking that, overall, mainstream media is not in favour of long, happy lives for LGBTQ+ characters.

It is arguable that the genre of these texts makes death or harm likely – if there was no danger for the characters, then there may be no suspense for the audience. But LGBTQ+ character are less well-represented and therefore disproportionately killed in these texts, which is perhaps why audiences resist this narrative technique even when it is genre appropriate.


In cases like these, fans may react negatively to the content or the creator. Sometimes these reactions are meant to be educational and stimulate a dialogue, sometimes they can come across as aggressive towards the creators behind the content. Some creators tend to get a bit defensive when they perceive fandom reactions as an attempt to police content rather than open a dialogue.

There was a very interesting example of a course-corrected Bury Your Gays storyline from The Adventure Zone (2014-present), which is a fairly well-known actual play Dungeons and Dragons podcast.  The Adventure Zone (TAZ) is performed by brothers Griffin, Justin, and Travis, and their father Clint, recording remotely from their homes in various cities in the USA. Griffin acts as the Dungeon Master (DM) and is responsible for guiding the narrative and playing non-player characters (NPCs), while the others perform player characters (PCs) who react to Griffin’s storytelling prompts. In one of the mini-arcs of the series, Griffin included a storyline where two queer women, Hurley and Sloane, enter a relationship and die by the conclusion of the arc.
Fans were initially quite vocal about this representation. They took to twitter (the preferred platform for engagement with the McElroys) and explained that they considered this an extension of the Bury Your Gays trope. Griffin actually took the time to educate himself about the trope and talked about it in a meta-episode later in the year:


“… when I was writing that, I was like, “Oh, it’s the first, like, romance in the show, and I’ll give it a tragic ending,” without knowing that there was whole fucking like— that’s how most, uh, like, gay and lesbian relationships in media end, is with tragic endings, which I didn’t realize. And so I’ve stepped in that a lot” (The The Adventure Zone Zone 2017).

During the second-last episode of the first season, Griffin used his power as the Dungeon Master to revive the pairing by turning them into dryads. They went on to lead the armies of Earth against an alien invasion. In this case, once the Bury Your Gays trope was pointed out to the creator, not only did he learn from the experience but he took steps to fix his error in-fiction by creating what has affectionately been styled in the TAZ fandom as the ‘Unbury Your Gays’ trope. I have not come across another situation like this in fandom, but I would be very interested to hear about it.

Mélanie

One now infamous example of a use of the BYG trope in fiction which led to a huge fan backlash was how The 100 handled the death of fan-favorite Lexa, a lesbian character. The industrial and PR context, along with the narrative one, played a huge part in this. Actually, Jason Rothenberg, the showrunner of The 100, and his team, with the help of The CW, queerbaited a part of the audience by promoting the character and the couple she formed with Clarke. For example, Jason Rothenberg tweeted directly to the fans, using their own language (the hashtag #Clexa) that the “couple was seaworthy”. He also posted a picture taken during the filming of the last episode of the season showing the actresses playing Clarke and Lexa together, leading fans to believe Lexa would survive the season. Members of his team infiltrated message boards with aliases and started dialogues with fans, orienting the conversations towards the character of Lexa and the couple. Finally, The CW used Lexa as the poster girl for season 3, implying she was one of the lead character in the show.

When Lexa died in episode 7 of Season 3 hit by a stray bullet shot by her father figure that was meant for Clarke, just after having sex with her girlfriend for the first time, fans felt betrayed and angered by the issues of negative LGBTQ representations. Fans gather in their online community to seek or give support, to tell their own stories and how Lexa helped them accept who they are. The community was a safe heaven where fans could find the help they needed after the episode. But what is interesting in this example is how fans turn their rage into something positive for the fandom and for bringing awareness around good LGBTQ representation in fictions. Fans decided to create an online movement called LGBT fans Deserved  Better, to raise funds for The Trevor Project and help fight against suicide among LGBTQIA teenagers. To do so, they brought visibility to their actions using the hashtag #WeDerservedBetter on social media. They also paid for giant rainbow billboards displaying the same hashtags which were located near the Hollywood offices of The CW network. Then, they created a website explaining their purpose and what they wanted from the entertainment industry. They collected all the evidence (tweets from Jason Rothenberg and The CW network) as a database to explain why they felt abused. They also collectively wrote the Lexa Pledge, a document directed at industry’s leaders (producers, showrunners, network executives) listing reasons why a positive representation of LGBTQIA characters is now fundamental on television and network channels, such as The CW. Finally, they created ClexaCon, a convention which gather actresses, showrunners and fans to discuss better representations of LGBTQ characters on TV.

This example is emblematic of PR gone wrong and a misunderstanding of the effects of the BYG trope on audiences and fans. But it was a lever for fan activism that emerged within the community. But there are also example of good representations which lead fans to talk about their own identity or issued they might face.

Sense 8 is one of the recent series that crystallizes the most conversations and interactions around its LGBTQ characters. Indeed, the couple formed by Nomi Marks, a transgender character and Amanita Caplan, her girlfriend, symbolize a positive LGBTQ representation in the contemporary serial landscape. On Tumblr, using the hashtags #Nomanita, fans talk about the importance of the couple in the fiction and beyond, in terms of gender representation. For example, a fan wrote following the announcement of the cancellation of the series: "I have never seen another lesbian couple described as precisely and as beautifully as Amanita and Nomi, and I have never seen another trans woman shown so positively and with so much life. " For this fan, the series marks a turning point in terms of positive representation of trans characters, and she points out that there is a before and after Sense 8. This assertion is reinforced by other comments on websites, such as The MarySue. For example, Renata Riveri posted this message three years ago, at the beginning of the series: "The first thing I liked about Nomi and Aminata is the fact that they are not just there for comedy or queerbaiting. They are a real couple, with real dramas, real problems (some maybe not so real), and yes, with funny moments. They are two characters very well written, they both have desires, joys, disappointments. I had never seen it on TV. " The novelty of the representation, both positive and almost banal, of a lesbian couple, one of whose two characters is transgender, denotes both audacious scriptwriting but also a concern for equity in terms of the representation of sexual minorities at the same time. Television.Moreover, character identification is of paramount importance to transgender fans who can finally see their lives and issues on screen, the character functioning as a mirror of their own life. That's what Kelly Taylor explains, again in The MarySue's comments: "I thought I was the only one thinking about looking at your own relationship on the screen. I am also a cis woman, who has mostly identified herself as a heterosexual a large part of her life until I go out with my girlfriend who is a gorgeous transgender Jewish woman. We decided to watch Sense 8 together, and seeing them was like seeing our own couple project on the screen. And that made me realize the importance of representation in modern media. ".

Representation Matters and has an impact, positive or negative, on fans, who then will gather in their fandoms to talk about issues with other fans, tell their own stories paralleling the ones of their favorites characters, and take actions to bring awareness and fan activism in the public sphere.

What I feel like is that there is also a new dynamic with production teams and actors and actresses, who are very vocals about their characters, defending them and thus the fandoms (I am thinking of Chyler Leigh from Supergirl, or Caity Lotz from Legends of Tomorrow or Dominique Provost Chalken and Kat Barell from Wynonna Earp) and become advocates for the community.

What do you think that all of this means for the future of fandom and fandom studies? Should we be focusing on creator/fan relationships, or should we be looking more to the textual evidence of creators’ intentions?

Mélanie

In terms of narrative works, we are witnessing the building of commun storyworld, what we coind Transtext with Benjamin Derhy Kurtz, when both fans and production create Transmedia tie-ins, mixing canon stories with fan-created one. Showrunners appeal to fans to save their shows when they are threatened of cancellation. For example, Eric Kripke asked fans of Timeless to support the show and be vocal to save it from cancellation. For the first time ever, the show was de-cancel by NBC. Fans of Sense 8, after the cancellation by Netflix, went online, on social media, and on changes.org to ask for a renewal of the show. They got a 2-hour film to get closure.

With social media and showrunners, and actors of TV series being social media savvy, a new form of dialogue is forming with fans, around TV series and characters and representations.

The dialogue between fans and showrunners and actors/actresses strengthen the way representations are dealt with in fictions. For example, at ClexaCon, issues of representations of LGBTQ characters and oh the harms of the BYG trope are discussed between fans and people from the industry in a constructive ways. This year for example, fans created a tool to measure representations in fictions, being positive or negative, and on their website (https://lgbtfansdeservebetter.com/tv/) they compile databases of lesbian characters and their fate on TV. On the other hand, people from the industry are more and more aware of the trope and listen to advice from the community (Emily Andras from Wynonna Earp, Greg Berlanti for Legends of Tomorrow or for Supergirl when he said they didn’t want to kill off Maggie). So for me, these interactions, being on social media or at special conventions, between activist and vocal fans and people of the industry is one of the future path to bring awareness to the representation of minorities (sexual or racial) on TV and to build characters that could reflect those minorities.

Jessica

I think that, when it comes to future of fan studies, watching the media to see whether there is a measurable difference between portrayals of the BYG trope and other LGBTQ+ issues will be the best way to tell if creators are listening to their audiences.

If there is a clear course correction - as was the case in the Adventure Zone - then that would be fairly telling about what kind of relationship the fans have with their creators. At the same time, I’m not sure that it would be wise to judge a creator’s decision not to go with what their fans want to be an indication that the creator doesn’t care about them. I have seen a lot of creators get accused of not caring about their fans because they won’t change their stories to accommodate fans’ desires, and I’m not sure that I entirely agree with that. Especially since some of the fan reactions to certain narratives could be considered on par with harassment. The idea that fans should be rewarded for filling their favourite shows’ creators’ newsfeeds with demands isn’t one that I endorse. But if there is a dialogue - one that shows respect on all sides - then that seems to me to be the healthiest way for fans and creators to interact; a way for fans to be able to voice concerns without making creators feel as though they must sacrifice their artistic vision to avoid potential backlash.

In the case of the McElroys and The Adventure Zone, I think the dialogue between fans and creators has been quite positive; the McElroys actually reached out to LGBTQ+ activists when they were considering adding a trans character to the series because they wanted to present the character in a way that would be respectful to the community, while the fans are less likely to be provoked because they recognise that the creators are coming to the series in good faith. This course correction demonstrates that the creators of the show cared enough about their fans to make the change but it does not seem to be something that they were pressured into - if it were, then I do not think that the narrative itself would have supported it. That is, if they had gone into the change without really caring about it, then I imagine this would have been clear in the way that the trans character was presented. Instead, she was approached with thoughtfulness and a clear desire to get it right. This level of attention, to my mind, demonstrates the relationship between the creators and the fans quite clearly.

———



 

 

The State of Fandom Studies 2018: Jessica Seymour & Mélanie Bourdaa (Pt. 1)

 

Jessica Seymour

Harry Potter was my first fandom. It was a Christmas present from my parents; something to while away the hours at the Ballina Beachside Caravan Park while my more able-bodied cousins and brother went kayaking and body boarding. I was welcome to join them, of course, but past experience had taught me that kayaking and body boarding would not end well for me. It would usually end with me crumpled on the beach with a mouthful of sand. I was happier (and safer) sitting in the shade beside Grandma with a towel wrapped around my middle and Harry Potter open in my lap.

In High School, Harry Potter became a way for me to make friends. I would approach the students who were reading the books and introduce myself, hoping that we would have something in common besides the same fandom. Sometimes we did, sometimes we didn’t. I made friends who introduced me to fan fiction, LiveJournal communities, and Wizard Rock. My world got infinitely bigger. When I went to university, Harry Potter became the core of my honours thesis, my PhD, and my academic career.

It’s not just Harry Potter. I have based most of my articles, book chapters, and conference papers on fandoms that I am a part of. I’ve written about the mining philosophies of dwarves in The Lord of the Rings, the nature of memory in Doctor Who, and representations of toxic masculinity in YA dystopian fiction. I came to fan studies as a discipline after I watched The Lizzie Bennet Diaries and fell into a blackhole of obsession watching the way that creators and fans interacted. I went to the 2013 Interdisciplinary.net’s ‘Fan Studies: Researching Popular Audiences’ conference in Oxford, met some of the most interesting scholars in the world, and have been exploring fandom and fan/creator experience ever since.

Lately, I’ve gotten interested in the way that creators react to fans’ expectations of representation. There have been many portrayals of LGBTQ characters in mainstream fiction that have erred on the side of negative and problematic. There is a tendency, for example, to kill off LGBTQ+ characters in mainstream media. This ‘Bury Your Gays’ trope has done much to discredit and delegitimise representation that the media tries to develop. As Emma Dibdin (2017) writes in an article for Marie Claire (itself not necessarily an LGBTQ+ space, which indicates how prevalent the problem has become) “Just since the beginning of 2015, we’ve lost more than 50 queer women on television—often in violent ways that benefit somebody else’s story rather than anything contributing to that character's own arc”. Similarly, TV Tropes (2017) writes that: “Often... gay characters just aren’t allowed happy endings. Even if they do end up having some kind of relationship, at least one half of the couple... has to die at the end”.

Mélanie Bourdaa

For as long as I remember I have been a fan, and my fandoms have been diverse and multiple. When I was young I used to play tennis and followed closely the carrier of Steffi Graf. My bedroom was full of posters of her shots, I recorded her matches (I still have them on DVDs and cassettes) and bought her championship outfits because I wanted “to play like her”. But like others in this series of posts, I was living in an isolated place in France, I didn’t have the Internet and felt kind of alone in my fannishness. My bedroom was the place of my fandoms, from tennis, to movies (Jodie Foster, Science-Fiction) to TV shows.

Then The X-Files was a turning point, my very first fandom in the sense of a community. I was a member of the French fanclub, I received the fanzines which I read carefully and was doing some collages of Mulder and Scully together (yes I was on the shipping side). With The X-Files, I discovered that they were other fans like me, that I was not the only one caring for the characters. When I got a computer and the Internet, quite late in my life (I was 20) after a year spent studying at Oxford in England, I discovered new ways to dive into fandoms, to read fan written materials, search for information and share them in virtual communities.

When I went to College I studied languages (English and Spanish) because I didn’t know that it was possible, in France, to study fans and their activities and practices. I academically fell into fan studies during my dissertation. I was then a fan of Battlestar Galactica and I took part in the debates in the community to know who the Final Five were, if the Battlestar was going to finally reach and inhabitable planet, and so on. At that time, I discovered Henry’s work, which was not translated in French and was only used by a few colleagues. Textual Poachers was a revelation for me. I could be a fan and studied my own fandom, giving me a justification for what I was working on at the time. My official field in France is Sciences of Communication and Information, and fan studies were non-existent 10 years ago, except in some researched in sociology.

in my field, it is now an emerging field with young scholars engaging in discussions and researches around fan practices, fan fictions and fan activism.

Since my dissertation, I divided my researches into two main areas that are linked : Transmedia Storytelling (production side) and fan studies (reception side). I have been advocating to bring fan studies to the spotlight in France, proposing special issues and books on the subject (for example the first book anthology on Fan and Gender Studies in France, co-edited with Arnaud Alessandrin). I am preparing the dissertation for my professorship in this very subject. But there are still grounds to cover. For example, students are quite ashamed to define themselves as fans, because they see the practices as non-legitimate and especially in academia. Three weeks ago, I was giving a lecture on fan studies (an introduction mainly to the field) and askes, as I always do, if they were fans in the class and in which fandoms they are involved. Nobody answered and one of the student explained that they are definitely not fans because “they are not crazy and psychologically marginalized”. Part of my day to day work, is really a pedagogical one, in order to explain why fans are a special audience, and why it is important to study their practices and communities.

My most recent work focus on fan activism and issues of representation in TV series. More specifically, I deal with how the Bury Your Gays trope can have an impact on fan communities, and how fan communities organize themselves and engage in forms of activism to bring awareness on positive representations. I found it fascinating how fans can advocate both for their shows and characters and for their communities and values and be vocal on these issues in the public sphere. Of course, social networks and new technologies facilitate this activism and the organization of the fandoms. But we need to address these issues from a historical point of view and see how fans did before the Internet to be socially and politically active.

As far as my own fan attitude, I am still a fan of various texts and have different activities and practices depending on the fandoms : collecting action figures and memorabilia and collector texts (Star Wars, Battlestar Galactica, Film Noir), participating in social activities (like tweeting for example for Wynonna Earp, Legends of Tomorrow, Supergirl), going to conventions and sharing off line with other fans. 

How Do You Like It So Far? Podcast, Ann Pendleton-Jullian on World Building, Architecture, and Wicked Problems

 

Ann Pendleton-Jullian is an architect by training but increasingly she is being hired as a world-builder, someone who can put into process a collaborative, multidisciplinary mode of thinking which approaches complex problems in a systemic way. Her professional and civic practice has been informed by ideas from speculative fiction and production design, including by Alex McDowell who we featured on our program last week. As we explore some of the implications of Ready Player One, we decided to dedicate these two programs to the ways world building has evolved from as a way of developing on-screen fictional worlds to a way of confronting challenging problems in our own world.

Alex and Ann teamed up for the RiLAo project, where students and experts around the world collaborated to imagine and document an imaginary floating city which contained aspects of Los Angeles and Rio De Janeiro. Ann has also developed a forthcoming book, Design Unbound, with John Seely Brown (formerly of Xerox PARC) which releases this fall. I had previously conducted an expansive interview with Ann for this blog about one segment from the book which introduced their concept of the Pragmatic Imagination.  

For more on her thinking and design practice, check out this TED x video.

 

 

This discussion is high flying and rapid-fire: she was racing to the airport and we were happy to grab a few minutes with her. Afterwards, Colin and I discuss world-building more generally and explore some of our own thoughts on Ready Player One.

Next week, our exploration of this movie concludes with an interview about games-based education with Kurt Squire and Katie Salens, two old friends, educational researchers, and game designers who are both now based at University of California-Irvine.

The State of Fandom Studies 2018: Matthew A. Cicci & Alexandra Edwards (Pt. 2).

Matt

You’re spot on — it is ahistorical to see the diversification of fandoms as solely a contemporary trend. In my most recent work, a chapter in The Routledge Companion to Media Fandom, I contend superhero comic publishers’ recent awareness of female readers is a historical rewrite...female fans of Marvel Comics have been practicing since Stan Lee wrote and published Fantastic Four #1. And they’ve been vocal. But, due to gatekeeping and the entrenched  concept of the male fan, they’ve been, according to Suzanne Scott, made invisible (in her excellent piece “Fangirls in Refrigerators: The Politics of (in)Visibility in Comic Book Culture”).

Your own fan interests introduced you to an “immensely creative community of women,” and mine did too...but it also introduced me to a community that often devalued women as fans. What initially started as a project regarding superhero adaptations quickly became one rooted in exploring the repeated disenfranchisement of female fans by the comic industry and other fans. This tension between meaningful fan production AND vitriolic online diatribes meant to exclude fans from engaging their interests compelled me to think about intrafandom dynamics as a model for approaching digital communication. Essentially, I saw all these people engaging in consistent, smart analysis of texts who themselves begged to be analyzed.

Thinking through fandoms to approach rhetorical strategies across digital spaces is one of many avenues of inquiry that sit under the broad umbrella of fan studies. As the opening to Jonathan Gray, Cornel Sandoval, and C. Lee Harrington’s Fandom: Identities and and Communities in a Mediated World reminds us, fan studies furthers “our understanding of how we form emotional bonds with ourselves and others in a modern, mediated world.” Exploring fan audiences means exploring people’s engagement with multiple texts, in multiple forms, across multiple communities, made up of multiple constituents. No fandom is a monolith; it is a complex web of interests, productions, language, and so on. Understanding these layered dynamics is what makes fan scholarship so vital and vibrant. I’m struck just thinking about your focus on the historical ‘absence’ of female fans. How complex! It seems invested not just in securing female fans’ relationship to given objects, but it is also a study of power and the social dynamics which left their contributions unrecorded. And, likely, a lot more.

Orienting fannish activity as a model of digital expression speaks to the questions you raised regarding the right to produce or remember. I tend to see fan subcultures gaining more capacity to etch their own story (and history). The female fans who spearheaded meaningful fan-driven events like The Hawkeye Initiative (a Tumblr using genderbent images to call out the blatantly sexist art of superhero comics) cannot easily be overlooked. They circulate. Gain traction. And, they move across communities in which official producers often see them. They are ignored at the ignorer’s peril, and they can no longer be deemed invisible. The exclusion of certain fans, in this case of my work--female comic readers, has positioned them as resistors to the very fan subcultures they sometimes engage in. Moreover, if they cannot be overlooked, can they be forgotten? These fans leave a permanent mark--a tattoo. The internet is a tool of accretion...every fan fiction, every tumblr blog, every meme is a potential building block to be used by the next fan.

I see in my own, and many of my students’, consumer practices an increased intake of fan-created/curated content. But, what does this suggest? While I am hesitant to go back to the early framing of fans as evasive or resistant to dominant ideologies, I’m also eager to think of how we might position fan studies as being deeply political. I reference superhero fan cultures, but I see it in more obviously meaningful venues. The modes and practices of fan communities are evident in other social movements. The way fans organize members, facilitate discourse, seek better representation, and circulate content isn’t dissimilar from how many other online organizations operate. The tactics of fans are often the tactics of significant cultural trends and messages. I sincerely hope this doesn’t come across as flippant, but, for example, I’m becoming deeply intrigued to see if examining fan rhetoric might open up avenues of exploring social movements like Black Lives Matter or #MeToo.

Even setting aside my desire to lay models of fandom communication over other digital activities, what do you make of this? How might we synthesize the seemingly powerful presence of the fan in this era of spreadable media with the issue of power? We cannot argue that fans aren’t creating, producing, and circulating...but is their work meaningful?

Alex

You seem very optimistic about contemporary female (and I want to add non-binary and gender non-conforming) fans becoming un-ignorable! I could probably use a little more optimism, tbh, but my work on the "deep history" of fandom makes that difficult. And maybe this also has to do with me being trained in English departments, which tend to be very conservative with regards to issues of canonicity and the value of marginalized texts.

For example, I think there's a fascinating antecedent to fannish endeavors like The Hawkeye Initiative (and female fandom more broadly) in the women's club movement of the late 19th and early 20th century, where women were getting together in their houses to read and critique literature and art, dress up as characters, perform skits and plays, write and evaluate each other's writing. And this wasn't just middle class white women--there were African American women's clubs, indigenous women's clubs, and clubs for working class women, and they would host mixed events where women from different communities could meet each other. Anne Ruggles Gere has written a terrific book on these clubs, and I'm indebted to her research, but again--this is a place where I think fan studies scholars and literature scholars should be looking more closely, and no one really is! These clubs sound exactly like pre-digital fan communities--and they were a huge cultural influence on their time and place, even directly on some of the most famous American writers--but they have been rendered invisible over the past hundred years. I've found artifacts from these clubs in basically every special collections library I've ever been in, so the evidence of their widespread existence is available. But the "gatekeeping" you rightly refer to has so powerfully shaped literary culture that it's as if these millions of women never so much as read a book. So it's hard for me not to worry that, even if The Hawkeye Initiative has made substantive changes to superhero comics culture (and I absolutely agree that it has), these women and their work won't be all but forgotten by 2118.

Then again, there are so many other fandom events and issues that are likewise forgotten, often involving bad behavior and toxic fandom. Here I think of something like The Shaver Mystery, which was this wild proto-ARG (alternate reality game) that played out in the letter columns of Amazing Stories in the 1940s, about a race of subhuman men called "deroes" who lived underground and secretly controlled the world. It tapped into some really nasty anti-Semitic and white supremacist tendencies in readers/participants, who wrote letters about slaughtering deroes with submachine guns--again, my pattern-recognition brain can't help but notice that this sounds a lot like contemporary conspiracy theories about "globalists" like George Soros, but there's not a lot of analysis available on how current digitally-networked conspiracy theory rings might be doing the same thing as these 1940s scifi fans, just with updated communications technology.

The above example seems like a fascinating counterpoint to #MeToo and BLM, which are movements that I actually don't see as having much to do with fandom, other than that we're all sharing the same tools and platforms. But maybe this is where the potential for fan studies to be deeply political comes in--with our responsibility to do the historical remembrance and recovery work, both in celebration of the fans who work to dismantle the cishet capitalist white supremacist patriarchy, and in critique of the fans who uphold it?

And if that's the case (and this responsibility certainly shapes my own work), then I have to wonder how the politics of fan studies fits into the university as we know it today and/or as it will exist in the future?

Matt

Admittedly, my optimism stems from very recent changes in particular media I’ve focused on. While I do believe we are seeing fans help redefine particular, problematic fannish subcultures, I’m not sure those efforts are mappable on any historic scale. In 5-10 years the credit for changes in comic book representation will likely be given to Marvel instead of the fans. My optimism only focuses on some of the changes being wrought, not the recognition.

But, those changes tie directly to fan studies’ ‘responsibility,’ as you put it. Fan studies does, and should, celebrate the fan communities oppositional to the systems of a white capitalist patriarchy. In a sense, fan studies has always been examining modes of resistance. De Certeau’s “tactics and strategies”, a clear forebearer of fan studies, was concerned with how power manifests in the hands of consumers instead of the systems they navigate. Joli Jensen’s “Fandom as Pathology” opposed stereotypical representation of fans by the media. Etc. Many contemporary fan works, including, it seems, your own forthcoming book, are examining fan practices that are often mired in forms of resistance.

When I suggest the study of fandoms might help us consider other social movements, it is not just this legacy I’m tapping, however. I suppose I’m thinking broadly. Our content is mediated--our entertainment, our news, our discourse. Fan studies is very engaged in understanding how humans negotiate relationships to mediated cultural content. It doesn’t matter if it is My Little Pony or Fox News. So too, the social changes of the world are not purely dictated by logic and empiricism. Political races, the rise and spread of the Alt-Right or the Women’s March, etc. are comprised of multi-faceted digital fronts that seek to form connections between people and ideas. Is the internal attachment one fosters for a candidate or social campaign of a markedly different structure than the one they form with an author, television show, or hobby? Especially, considering everyone’s reliance, and thus initial encountering of said ideas, on shared platforms?

For me, the study of fans looks at how people willfully subscribe to content, how they circulate it, build on it, use it, and how they engage with their community. This not only makes it inherently political, it makes it inherently interdisciplinary. It shares with English Departments a focus on readers, reading, and texts. It shares with Media Studies an emphasis on curation, circulation, and creation of media objects. It shares with Anthropology a focus on ethnographies of cultural practices. It shares with Sociology an attempt to articulate how humans interact and form communities...

Considering its politics and interdisciplinary form, I’m not convinced it will ever be codified or comfortable in most universities. But, at the risk of punting, could I turn this back around on you. Where as I’m tracing a historic agreement with this responsibility, you seem to be really manifesting it. Could you speak more to this sense of responsibility and its place in the university? I’m energized by this conceptualization of fan studies, and I am wondering if it might help us address the purpose of studying fans going forward.

Alex

I hadn’t really thought about the tracing versus manifesting dynamic before, so thank you for that! What’s becoming clear to me from this conversation is that—for some of us, myself included—the experience of being in the university is functionally identical to being “in” any Western media fandom. We’re given a set of parameters which simultaneously excite and disappoint us, dictated by a large, complicated, and risk-averse organizational structure, and our love and frustration prompt us to forage amongst all of that and build something better, more meaningful, and definitely weirder than we were meant to. For me, that means working to open up the early 20th century literary landscape to include not only more women writers and writers of color but also the non-professional, unsanctioned, teenaged, and/or queer writers who were doing stuff with literature and who have been, as I said at length above, erased from our literary history. And it means supporting my students, especially those from at-risk and marginalized communities, and trying to make space in the university for them where they can not just fit but thrive. And I’ll probably fail at these tasks, in the long run, and I’m trying to find value in that failure (Jack Halberstam’s Queer Art of Failure is hugely important to my thinking here, as is Sara Ahmed’s Living a Feminist Life).

So if politically-engaged fan studies scholars are to the university as fans are to, say, Marvel Studios/Disney, then I have to agree with your suggestion above, that we won’t ever truly fit comfortably into “the university” (by which I mean the generalized monolithic structure of higher education as we currently know it).

To reverse your reversal above, then, as we get to the end of this conversation, can you say more about what you see as the purpose of studying fans as we move (inexorably) into the future?

Matt

First off, your comparison of being in the university to being in any Western media fandom is so wonderful and apt. Horrible pun fully intended — I’m a fan of that statement.

Moving on to the future of fan studies...

Last week, I was fortunate enough to watch three of my students present their senior theses. Each student carefully examined issues in very different media, but, in each, a certain throughline manifested: Change in Western media seems to start bottom-up. Where else would the impetus for media properties to change come from besides the audience actively engaged with it?

For this reason, I think fan studies will become increasingly vital. If you survey fans’ demands of producers,  a great many emphasize an argument centered on inclusion. Across social media platforms, there is a sustained insistence that today’s media establish more diverse protagonists and themes — protagonists and themes that acknowledge, represent, and give voice to the diverse array of media consumers. When I linked online fan movements with other social movements, this is the reason. We are using the same communication tools to demand change in certain systems. Are we all on the same page or are all fans seeking some form of progress? No, of course not. Yet, while the level of immediate impact might be on a different scale, the impetus and, in some sense, the demands are not.

I hope that the future of fan studies continues the work we’ve discussed here. Reclaiming marginalized groups place in the history of fan communities serves as a reminder for how long said groups have engaged with, and likely been resistant to, a problematic media hegemony. Acknowledging this past should invigorate fan scholars examining how contemporary communities seek progress, change, or inclusion.

At least I hope so.

I too came into Fan Studies via an English Department grad program, too. I found myself, a self-identified geek, sort of revolted by how comic fans at San Diego Comic Con, circa 2008, were bashing and harassing female fans of the Twilight series. I had to know why, and that analysis became my first foray into fan studies. It was driven by a question of exclusion. But, I was naive because I thought that and my later work was exploring the interplay of fan rhetoric and producers’ strategies. While true, almost all of writing examines some element of inclusion/exclusion — female fans in the comic shop, issues of gender and race-bent cosplay, traditional comic fans relation with fans of comic book film adaptations, etc.

Fan studies should continuing exploring these elements because they are products of our consumer culture. We’ve created media hegemonies and fan hierarchies, and groups that resist these structures, however subtly, deserve to be examined.

Hmm. Am I getting too optimistic again? Let me cede the floor to you, Alex, for a closing statement. You thoughtfully acknowledged the potential for failure while passionately arguing what fan studies is for you? Is it vital, though? Can it validate its practice?

Alex

Your students' presentations sound really fruitful and interesting! And I think they point to how vital fan studies is and will continue to be. While I'm not such an English department heretic that I think we should throw out courses on "the classics," I do think we have a responsibility to meet our students where they are, and to try to engage them via the cultural products they interact with on a daily basis. Not all of our students are fans, but they all exist in our heavily mediated cultural landscape, and it's crucial to help them understand and build the skills they (and we) need to navigate it.

At the end of the day (and the end of our conversation, which I have really enjoyed!), I'm okay with positing that this project--fan studies; corrective history-telling; making space in our cultural products and our universities for the marginal, the invisible, the neglected — will forever be a work in progress.

So, with the power vested in me as a lifelong fangirl, I hereby declare WIP amnesty for fan studies. Though we may never finish, what we do is worth sharing.

————

 

 

The State of Fandom Studies 2018: Matthew A. Cicci & Alexandra Edwards (Pt. 1).

Matthew A. Cicci

Hello Alexandra, I’m eager to have this discussion with you, as I see that you have a vested interest in both literary fans and transmedia issues. This works for me; I’m particularly engaged in understanding how fandoms evolve in the face of their fan objects’ proliferation across multiple media spaces.

My work, to date, has primarily examined superheroes, their fans, and the proliferation of these icons across multiple media spaces. While some might quibble with thinking of superhero comic fans as literary, there is a storied history of fan production and engagement. And, although superheroes have been objects of adaptation since their origin, the past 20 or so years has seen a marked rise in and sustained success of superhero stories in non-comic book media (primarily film). I am fascinated by the nature of adaptation, and therefore I’m always tracing the evolution of superheroes across media. However, I’m particularly keen on watching the fandom continually reconstitute itself in the wake of the ever-progressing, ever-widening audience for this once-niche genre.

Today, the notion of superheroes is largely divorced from comic books. Critically, commercially, and culturally, the populace has begun to equate superheroes not with comic books but the the summer blockbuster film. Contemporary superhero stories are primarily multimodal, as opposed to transmedia stories — that is to say, what happens in the Black Panther movie is not followed up directly in the comic book canon; each medium tells its own story. This convoluted flux of characters, plots, and themes has muddied the waters of the fandom in many ways. Traditional comic sites cover the films and television as much as they do the comic books. New fans enter the world of superhero fandom through non-comic book gateways in greater numbers than before AND maintain fandom not by reading books, but by engaging in other, more accessible offerings. In a sense, there have never been more superhero fans! Yet, the comic book, the comic shop, and that traditional fan space is, in a fashion, receding.

I’ve charted the teeth-gnashing and intra-fandom squabbles this can lead to. The mastery of superhero or publishing knowledge inherent to recognizing oneself as a traditional comic book fan, doesn’t fly in the face of the new paradigm. The success of the films gives everyone a new, shared, and easily accessed origin point thus mitigating knowledge of the comic’s canon.. My work often explores this evolution (or, more specifically, hybridizing) of the pre-existing comic reading fandom in the face of the larger multimodal one.

However, I suppose I am an optimist, too.

Over the past few years, comic publishers have made a concerted (and obvious and, occasionally, awkward) push towards becoming more diverse. In Marvel Comics nearly 70 years of publishing, they’ve never offered as many books headlining characters who are not straight, white males as they do today. It is hard not to equate some of that to the thrill around movies like Black Panther or DC’s Wonder Woman. And, while those movies are impactful, this trend precedes them. It seems the greater availability to superheroes in this era of blockbuster comic book adaptations (and digital reading) has made more pronounced how meaningful representation is in narratives so laser-focused on heroism and empowerment. These stories resonate with wide audiences, who in turn, thanks to the tools of social media, can discuss, produce, and voice their opinions on the genre.

To open this up a bit, I’m reminded of our esteemed host’s take on the role of theory in fan studies — that fan scholars should seek new theoretical lenses to keep the work fresh. I agree; yet, I cannot leave the foundational thinkers of Michel De Certeau  and John Fiske, who I see as more relevant now than ever. De Certeau’s strategies and tactics (the hegemony’s structures and the individual workarounds to said structures, respectively) and Fiske’s conceptualizations on power via popular consumption have a lot to say about how today’s fandoms evolve. While I’m hesitant to suggest that fans are successfully challenging an external power system, I cannot help but see the ability to alter our surroundings based on what we consume and use as a way to frame emerging fans as resistant to media production and consumption systems. My most recent work, for example, documents how female readers of superhero comics have been shifting the comic publishers’ plans and challenging the perceived ‘maleness’ of superhero fandom, but it is more widespread than that.

And this leads to where I think fan studies needs to focus.

Look how casually resistant we are to official (or traditional) channels of production.  What would De Certeau say about the Twitch or Patreon economy? What does Fiske have to offer the concept of Kickstarter and Let’s Play Channels on YouTube? How might they grapple with the fact that many today get more entertainment mileage out of Instagram than watching sports or sitcoms? In an effort to grapple with this modern day economy of fandoms and participation, I find myself returning to these two foundational thinkers more and more emphatically. If my work divides the fans of superheroes by the medium with which they entered the fandom, it is only because I see in that a model by which we might look at fandoms large scale. There is this flux of temporality and proximity in everything we do on the digital scale. I got into Spider-Man in 1986...but I’m dealing with fans who got into the character in 2016 AND 1963 when I’m engaging online. Moreover, I’m finding myself increasingly consuming more fan-produced content around my fan objects than the objects themselves itself. Sure, I engage with my hobbies, but I am increasingly a fan of other fans...I’m amazed at how much of my own media consumption is actually consumption of other fan work - podcasts, blogs, twitter, Patreons, etc. It is not news that fans are becoming the producers, but is it that fans are becoming fans of fans?

All of this seems bundled in a way that fan studies is poised to unpack. Help me Alexandra...what is going on here?

Alexandra Edwards

I want to jump into my introduction by talking a bit about my personal history in fandom and how that has shaped my forthcoming book project, Fanaticism, Yes! Literary Fan Cultures in the Early Twentieth Century. The book examines the work of popular American women writing in “middlebrow” and regional forms, and the fan responses to such work, in order to present a counter-history of fan cultures—one that returns women to center stage, while arguing for a more complex, less hierarchical understanding of authorship, genre, and the American literary marketplace in the modernist era.

And it was inspired, as so many fanworks are, by obstinacy.

I found Western media fandom when I was 13 years old, searching the internet for information about my favorite television show, Buffy the Vampire Slayer (BtVS). It was 1998; the show was in its second season and gaining popularity. I stumbled onto The Bronze, a BtVS fan message board hosted by the show’s network. (The Bronze message boards were named after the location where characters in BtVS hung out, a local all-ages club with live music. Posters to the boards maintained this interactive transmedia fiction by textually performing as though the Bronze (forum) were the Bronze (club). They described the outfits they were (fictionally) wearing for a night out, and wrote about threads (messages and their responses) as if they were real locations, using spatial metaphors to describe their virtual participation. For example, if an interesting conversation were going on in another thread lower down the list, a poster might write that they were “running downstairs to join the party.”) Here, I was quickly initiated into a sprawling, exciting, immensely creative community of women who gathered via the internet—at the Bronze but also at their own websites and online archives—to analyze, critique, and imaginatively expand the media we loved. These women wrote fic, beta’d each other’s stories, drew fan art, created fanmixes, made manipulated images (manips), wrote meta, made fanvids, did cosplay, crafted replica props, coded and maintained fan fiction archives, recorded podfic, campaigned against misogyny and rape culture on television (fan activism), and much else besides. They were passionate and productive, and above all they refused to let any possibility pass them by, relentlessly rewriting every single given fact of the show.

Fandom became a way of life for me. It was—and still is—both my community and a collection of practices that taught me how to engage with texts, how to analyze them, and how to marry that analysis with my own deep emotions about them in order to creatively expand, alter, or entirely rewrite them. Fandom prepared me for my career as a literature scholar—but when I began my graduate studies, I was surprised and dismayed to learn that fans and literature scholars rarely realized that they spoke the same language. English as a discipline seemed largely unaware of fandom and its creations. Fans, even acafans, stressed the primacy of television as the fannish medium of choice. Media studies scholars maintained what I call fandom’s “creation myth”: the overly-simplified and historically inaccurate story that fandom was created by a small group of white male science fiction fans who somehow spontaneously invented fan conventions, fan magazines, and fan fiction in the 1930s.

But I saw fan practices everywhere in literature! I saw the ancestors of my BtVS posting board friends in Jane Austen, who practiced “face-casting” the characters in her books; in the Brontë sisters, who as children filled small handmade “zines” with elaborate, interconnected stories; in Louisa May Alcott, who refused to unite the couple her fans “shipped” in her work-in-progress (“WIP”); in Anita Loos, whose books and films included intertextual references to her other films and books; in H.D., who transported the poetry of Sappho to Pennsylvania; in Nella Larsen, who rewrote a Sheila Kaye-Smith story to “racebend” the characters. These women, writing before, during, and after the supposed “invention” of fandom, prefigured both the spirit and the specific textual practices of the fan communities in which I grew up.

So I set out in the book to unearth the literary history of “fandom,” that loose network of communities of interest and practice. I could have told the story in any number of ways, but I made three choices that fundamentally shape my project. First, like many fan fiction writers, I let my obstinacy guide me. I chose the three interrelated claims that most rankled—that we owe fan clubs and conventions, fan magazines, and fan fiction to white male science fiction fans of the 1930s—and shaped my work around refuting them. Second, I restricted my research to the United States (in part because of how academic publishing works). Third, I sought out authors, fans, and communities who were either not white, not male, or not writing or reading science fiction. This led me to the work of women regionalists, a Black Arts poet, and the girls who read love pulps and “middlebrow” magazines.

A big part of this work has been dedicated to demonstrating that our current ideas about transmedia are fundamentally built on a system of cultural production that has been turning its gears since at least the 1880s. (I think it was absolutely possible to be a fan of other fans in the heyday of, say, Hollywood fan magazines.) And at the same time, of course, I’m hugely invested in contemporary transmedia—both in my own work on transmedia webseries like The Lizzie Bennet Diaries and in my own daily experiences as a fangirl on the internet (especially as I’ve very, very recently fallen in love with Japanese pro-wrestling, a fandom with a huge and hugely organic transmedia apparatus).

I’d be interested to talk through some more of the gender issues in particular as we get the conversational ball rolling. From my own research, I’d say it’s ahistorical to see fandom as a subculture that is only recently diversifying. I wonder, as well, how much of the diversification of the media products themselves is actually a kind of cyclical process attended by some very deep historical forgetting. And of course, there are issues of power to be unpacked as well—not only who has the power to tell stories, but who has the power to remember stories?

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Memories of Senior House: Life as MIT Housemasters (Part Three)

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EXPERIMENTS IN DEMOCRACY

An anti-authoritarian dorm needed a strong sense of self-governance, but things had often been rocky on these fronts. The dorm had famously burned its house constitution in the 1980s and never bothered to write another one. We could imagine a dorm run with a strong social contract and a high degree of trust or perhaps with a townhall tradition. But, there were house officers and our first few years as housemasters, there was no ended of disputes about the integrity of the election process, including voting boxes which disappeared and re-emerged seemingly stuffed with uncast ballots. Many students complained to us about various abuses of authority or systemic privileges (“grease”) associated with this system; many of our struggles in our early years in the dorm centered on such conflicts.  Many of the student leaders lived in Runkle Tower, the highest point in the dorm, and Runkle was sometimes characterized as an old school party machine.

To insure trust, the housemasters and graduate student tutors took over the running of the election, and as we did so, there was a dramatic increase in civic participation. One year, the election was hotly contested. On the first ballot, we had a tie with 80 percent of the students casting votes. We ran the election again and reached 90 percent participation and still it was a tie. With no rules to guide us, we decided to extend the election for one day and personally reach out to the 12 students who had not voted, feeling that any other process would result in less democratic input not more. But, this proved controversial, and one night, when I was sick as a dog with the flu, we were up most of the night with one delegation after another of angry students coming from different parts of the dorm demanding that we reconsider our approach. And my inbox the next morning was full of fiery emails. It was a painful moment, but I was so excited that it got the whole dorm debating mechanisms of democratic decision-making.  Later, students suggested that we should have called a town hall meeting and let everyone haggle it out. After that, we never went into an election before the students had worked out together a clear mechanism for resolving any ties that might have emerged.

We hosted a candidate forum in our living room each year and we were always a bit bemused by the practiced inarticulateness of the candidates: none of them wanted to seem too smooth, most of them ran on their willingness to tell off the admins if it came down to it, but in the end, most years, the house officers represented a cross-section of the house’s different cultural communities. We mentored the house officers and often heard that they found the experiences of self-governance, especially managing a large scale event like Roast, were more valuable to them than any class they took while attending MIT. Having fought so hard to help students develop a stronger sense of civic agency, you can imagine our frustration when student life administrators sought to route around the students, refusing to meet with them about issues that impacted their lives and insisted on dealing with only us, or when students were encouraged to turn over their responsibilities to live-in admins who sought “only to make their lives better.

TRANSFORMING A DORM

Above all, the dorm was constantly changing -- and that’s why the students held onto certain traditions and rituals as steadfastly as they did. When we first arrived, the dorm was undergoing a transition as a process of remodeling and refurbishing was taking place.  (This after students had rallied to prevent their dorm from being shut down altogether). The rennovation process required some interventions on our part, chewing out the construction crew more than once for starting too early in the morning, a cardinal sin in a culture where studying into the wee hours was the norm. On the other hand, we also had to reign in some of the students. One night, we heard noise in the courtyard and came out to see one of the students riding construction equipment around the building. He had hot-wired the key. He grinned at us and said, “they know we are MIT students. If they didn’t want us to play with these things, they shouldn’t leave them lying around.”  But, for each such incident, there were moments where the students and administration worked together, through a planning process which solicited student feedback and received thoughtful responses.

The dorm was moving from a vertical organization, with separate entries into six different parts of the building to a more horizontal structure, where most students entered through the same lobby. We were surprised by how disruptive this cultural shift turned out to be: different cultures could coexist easily without interfacing with each other in the old structure, now they had to become part of a larger community. Part of our role was to help with that transition. A strong argument could be made, and we would agree with it, that taking down the walls created more conversations amongst students house-wide. But the students who had lived there before the change had strongly identified with the different entrances and they wanted some way to symbolically mark those turfs: we ended up repainting the hallways to mark off where the other divisions had been with different colors, chosen by the students at a house meeting, acknowledging the historic boundaries even as the dorm culture was becoming more integrated and developing a stronger collective identity. The old physical walls had been rendered symbolically  but were now permeable. Once again, rituals provided a way of working through conflicts and contradictions within the dorm culture.

The emphasis on color coding reflected a culture with a strong tradition of murals. Students were free to paint their own rooms however they wanted as long as they signed a contract to paint them back when they left or find a new resident who liked their decoration choices. Many painted murals on the hallway walls, and we helped to implement a policy where residents would work out their consent to the chosen motifs, which might range for op art to Russian constructivism, underground comics to science fiction book covers, some original, many appropriated. Taken as a whole, they gave a snapshot of the dorm’s varied cultures to anyone who knew how to read it. When we moved in, the walls were encrusted with several decades worth of murals, which then were painted over during the renovations. A team had scanned all of the murals before they were destroyed and built a Quake mod which modeled the old dorm.

By the time we left, a whole new set of murals had gone up and they were painted over when the administration redefined the dorm for graduate student housing. Currently, there is an art exhibition in the MIT Student Center celebrating this tradition of murals, including many images hastily and lovingly captured, as students were moving out of the dorm for the last time. This video brought back a rush of fond memories when one of the alums shared it with me as I was pulling together these posts.

 

END OF DAYS?

 

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When we announced we were leaving MIT and thus the dorm, we received so many nice emails (and this being Senior House, a few pissy ones) about our time as their housemasters. Every year at Roast, there was a new t-shirt design, warping and reconfiguring the Sport Death symbol. One year it might be Spork Death, another Sport Cthulhu or a Japanese manga version. This particular year, the shirt said Sport Jenkins and had an image of the skull, with beard and glasses, in my honor.  Appropriately, the slogan was "Only Admins Can Kill You." If this was a series like To Serve Them All My Days, this would have been the money scene -- the scene where it all came together. And that was certainly what we felt at that moment as a courtyard full of current and former students applauded. The students also gave us Lamda Sigma Delta t-shirts with the phrases, “Mom” and “Dad,” another sign that we had been incorporated into the dorm culture through the years. And they put a plaque in our honor next to the desk, paying tribute to our long tenure in the house.

We certainly made our share of mistakes through the years -- students we misjudged for better or for worse, choices we might have made differently with 20-20 hindsight, situations we tolerated that perhaps we should not have, but in the end, we came to appreciate that our work mattered to the students whose lives we had touched. We had served. We had observed so much change in the dorm and its culture across those years, despite its reputation for having a strong sense of tradition. Some of the changes came from within as different generations of students passed through its doors. Some of the changes came from outside as the dorm was renovated, as new rules and structures were imposed. But however much changed, the dorm was never allowed to escape its reputation, with negative impressions about Senior House culture passed on to newly hired administrators almost the moment they arrived on campus (in no small part because Keyser’s book has become a handbook for life at MIT) and those impressions were hard to shift once they took shape. We fought many battles through the years to try to preserve what we valued in the dorm culture but we knew all along that sooner or later, Senior House would lose the war.

So, given all of this history, it was painful to watch the dorm’s demise. The reasons why MIT chose to close the door have not been made public so I can not address them here. I wasn’t there. I do not have any insights about what did or did not happen. But I mourn the loss. This was a culture we had come to value -- a vital space for MIT students who did not fit the mold. We had watched the dorm struggle with both internal divisions and external pressures. It was not a perfect place by a long shot, but we have heard from many former residents that they would have had trouble completing their MIT degrees without the specific support this community offered. Senior House  was an authentic community with rich traditions and rituals and a strong sense of continuity. I am crushed that the dorm as we knew it is no more. But we were happy to learn that when the decision came down to close the dorm, every other dorm on campus flew a Sport Death banner in solidarity and defiance. We were proud to watch students we had taught how to pursue their goals through the system  organize rallies, petitions, sit-ins, to protest the administration’s decisions. We had always told them to pick their battles -- this was the one they had to win, but even though in the end, the administration refused to reverse its decision, they fought that final battle well. And we are proud to have shared some of our life with them.

 

 

 

 

 

Memories of Senior House: Life as MIT Housemasters (Part Two)

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SPORT DEATH?

The term, “safe space,” has been abused by all sides in recent years, but Senior House was a safe space for these students. This makes it ironic that in closing the dorm community, the administration used “safety” concerns as part of its rationale, because this was a dorm that took care of its members. MIT has a lethal reputation as a “soul crushing” institution.. We were proud that during almost a decade and a half in the dorm, we had only one student death -- not from suicide or from a drug overdose but rather from a motorcycle accident (which did not involve impairment by any of the parties involved). One of the more poignant memories of our time there was the memorial service for this resident of Little Bulgaria and the way students from all parts of the dorm spoke about what his life had meant to them. This was during a period in MIT history where almost every semester saw student deaths from alcohol poisoning, drug overdose, and suicide, all a reflection of the stress level on campus. We were working with many at risk students, but the community as a whole looked after them.

 

It should not be surprising given what I have said so far that these students confronted stigma -- from their fellow students, from other faculty, and especially from administrators that did not know how to read the subcultural signs and did not really understand how to deal with students so far outside of MIT’s self-perceptions. The dorm had a reputation for being a “wild” and “untamed” place. There was a tragedy in the early 1990s -- prior to our arrival --  which had colored perceptions ever since. Anything and everything that happened in the dorm was read by the MIT administration as conforming rather than challenging those perceptions. A student in a drug incident at another dorm would be read as an individual case; a student caught with drugs at Senior House would be perceived as part of a problematic culture. Every so often students who wanted to be housed in another dorm would be assigned to Senior House and they quickly learned that the best way to get relocate was to come with a complaint that reaffirmed the admin’s negative perceptions, knowledge which was passed down from upperclassmen almost from the time that new students arrived on campus. We were warned about the dorm by countless faculty, most of whom had never set foot there, as soon as it was announced we were accepting our posts as housemaster.  I can imagine how disheartening this would have been for someone who did not have my cultural studies background, which teaches us to be aware of the mechanisms of cultural stigmatization and marginalization.

 

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The administration’s  negative perceptions seemed to coalesce around a particular symbol -- the “Sports Death Banner,” which students proudly hung from the side of the building. The graphic of a red and white skull came from the cover of Hunter S. Thompson’s Fear and Loathing on the Campaign Trail ‘72 and was part of what this group of students inherited from those who had lived there before them and had been passed along across multiple generations by this point. (The students celebrated Thompson for his fearlessness as a truth-teller who challenged authority and questioned orthodoxy and they admired his experimentation as a writer who broke the rules.) The deathly imagery spooked admins, who could not understand why students would want to associate themselves with such symbols. (We will ignore the fact that several Ivy League schools have highly prestigious Skull and Bones clubs.)  In reality, the “sport death” motto might be loosely translated as Carpe Diem -- seize the day, live life to the fullest, take risks, move out of your comfort zone, etc. As the slogan says, "only life can kill you."

There was a time when risk-taking would have been associated with experimentation and innovation: indeed, many of the Senior House alums would go on to be innovators of all kinds as both academics and business leaders. And risk-taking is often valued within the start up company ethos where many of these students would work after they graduated. But, university culture is increasingly liability driven and so risks are to be avoided at all costs, and a flag that celebrated “risky” behavior (as the admins saw it) was too apt to come back and bite them in the butt should “something bad happen”. One of the many reasons I left MIT in the end was that the administration at the highest levels had become risk-adverse, no one wanted to fail at anything, and as a results, faculty and students alike were being encouraged to make "safe" choices. So, coming home to the Sports Death banner every day was a breath of fresh air.

Often hurt and frustrated by the negative stereotypes about them, the Senior House residents leaned into those perceptions comically rather than try to negate them. So, because of the perception that these were the “druggie” students, they had a sampler made, “Senior Haus is not a crack house; it’s a crack home.” They distributed  t-shirts made for an imaginary Lamda Sigma Delta (LSD) fraternity, which they wore with pride; they gave each other “purity tests” and loved to brag about whoever had the lowest score (the most transgressions of cultural norms.) These various jokes were often read literally by the tone deaf, who could not imagine why anyone would joke about such serious matters.

Sometimes, even we would forget that the students were not nearly as “far out there” as the identities some projected onto them. When the administration was cracking down on some bondage related stuff at the dorm, I found myself engaged in a spirited, principled defense of the rights of sexual minorities trying to educate the campus police about the rise of S&M practices on college campuses. When I finished, the house president looked at me with honest shock and said, “we never do that. That would be gross.”

For them, the pleasure was playing with transgressive images and such images helped them to identify others who shared their tolerance for people of diverse tastes and interests. This is after all the classic function of subcultural signs -- they keep away those who would not understand the community’s core values and attract those who share them. In fandom, we call it “shocking the mundanes.” Sometimes, these shock tactics went too far and frightened some students temporarily assigned to the dorm, a matter we took very seriously.

But underneath those signs, there was a culture which placed a very strong value on tradition and which had built a solid alumni network. We were introducing this concept to a group of new residents once and someone wondered into the lobby who came from the MIT Class of 1942 and wanted to return to visit the dorm which had meant so much to him in his college years. The Steer Roast (about which more shortly) was said to be the largest MIT alumni event each year, and there were always several residents  (and sometimes a former housemaster) there each year who had been coming back for Roast since the 1960s when it was first held. The police expressed concern about a van parked outside the dorm during Roast, since they saw a steady stream of students coming in and out all day. When we dropped by unannounced, we found some alum inside with big scapbooks, sharing “back in the day” stories with students who wanted to know more about the dorm’s history. Our alums functioned as mentors for the residents and sometimes as pipelines into jobs when they graduated. They also were strong advocates whenever the dorm hit a periodic cycle of active conflict with the administration, who had threatened to close the dorm several times before they finally did. Thousands of them signed petitions when the dorm was under threat this time and when Steer Roast was shut down last year, they organized the event off campus largely thanks to the alumni pooling resources to insure that this tradition would not be stopped.  

    Let me speak to the dorm’s reputation for drug use. We certainly encountered some signs of pot being smoked during our years of wandering the halls at odd hours; we certainly heard of some rumors of current students using harder substances and some larger-than-life tales about conspicuous consumption in years past, but rarely did we get any information one could act upon. My own sense is that drugs are used in every dorm on every American college campus and the use here was not higher than average. That’s not a comfort to those who imagine a drug-free culture, but it is the reality with which we had to work.  

The largest and most intense drug-related problems we confronted were caused by prescription drugs, especially shifting doses and combinations of antidepressants. The good news is that such drugs enable some students to complete their educations who would never be able to do otherwise, but the bad news is that the ways they are used can produce unpredictable effects. The second largest number of incidents came from non-residents who came to the dorm to do things at parties they would not have done in their own homes. This is where the dorm’s bad reputation fed upon itself, with non-residents acting the way they imagined Senior house residents acting and oir dorm left cleaning up the mess. But, without being complacent, the number of drug-related incidents involving Senior House residents tended to be low -- especially when read against the sometimes hysterical accounts that circulated elsewhere on campus.

The dorm was across the street from the MIT Medical Center. Students were encouraged to seek help for anyone who seemed to be at risk. The dorm culture was more open than many so people knew who to look out for and were there to insure that they did not hurt themselves with self-destructive behavior. There were always a few students who wanted to push things beyond the community’s limits, a few each year that we knew needed close attention, and there were certain times of the year, either when students were away from home for the first time or stress level was particularly high, that we knew to keep a closer watch than usual.

 There were some great campus police and members of night watch who embraced a value of community policing and saw the importance of building solid relations with the students, and we worked closely with them. One of the most beloved figures in the history of the dorm was Big Jimmy, a member of Night Watch, who got to know and often mentored the students on his watch, and after he passed, the students had a portrait of Big Jimmy painted which they could bring out for student events as a reminder of his legacy. But there was also  a shift during our time there from community-based policing towards a urban or paramilitary police force mentality stressing the dangers of living on the MIT campus.

 

THE ROASTING OF STEERS

Senior House culture all came together around Steer Roast, a weekend long BBQ party held each spring shortly before the final study and exam periods. All segments of the dorm collaborated to produce this event which was deeply couched in tradition and rituals. First there was a gathering of the tribes, with students dressed in all kinds of attire, from cosplay to formal dress. One guy came every year wearing stilts, another girl dressed in a bikini made from duct tape, some looked straight out of a 1960s protest and others for some future alien society. Each of these outfits were personally meaningful and many of them were affectionately recognized from years past. Alumni from multiple decades showed up and  in many cases brought back their children who they hoped would become the next generation of dorm residents. (One of our house presidents was the son of two former senior House residents and purposely chose to live in his father's old dorm room.)

At some point, breaking through the chatter of old friends comes a recording of the gravel voice of William Burroughs delivering his Thanksgiving address,  followed by Wagner's “Flight of the Valkyries.” By this point all eyes are on the roof of the building, because the pit lighting ceremony has begun. As the music hit its crescendo, a toilet paper roll was lit and slid down a wire running from the roof of the building to the pit. As it hit the the lighter fluid saturated coals, there was a loud whoosh and flames leapt high. But immediately a brigade of students holding extinguishers dampened the fire, bringing it back under control again. I sometimes think of those students as reflecting the logics of self-governance within the dorm: a self-policing mechanism which understands the need for release but also the importance of keeping things within limits.

 

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Large slabs of meat were roasted overnight as the “master baster” and his crew sat up to oversee all phases of the preparation. The pit lighting was followed by mud wrestling. When the administration threatened to shut down mud wrestling one year, my wife and I proclaimed that it was safe and family-friendly and that we did it ourselves. Not to be a liar, that year and most years thereafter  we opened the mud wrestling as the housemaster couple. Cynthia almost always won, given my poor eyesight and general lack of coordination. But hundreds of students cheered and laughed as we wallowed in the mud together. From that point forward, students identified with us and were apt to be more responsive when we needed to shut something down, because we were literally not sticks in the mud.

Keyser added a passage to more recent editions of his book, acknowledging our different style of leadership: “The most recent housemasters -- they have since left MIT for the other coast -- appear on the Web in Steer Roast photographs, mud-wrestling in the courtyard while the house looks on approvingly. Perhaps that’s what it takes to be a successful housemaster at Senior House. You have to get down and dirty with the students -- literally.” No, you do not need to get “dirty” -- literally or figuratively -- whatever that is meant to imply. You do need to recognize and support what is valuable within cultural traditions and test your preconceptions and you do need to earn respect rather than demand it.  Over time, our participation became so iconic that the Chronicle of Higher Education called me “the mud-wrestling media maven from MIT.”  Of course, I was raised by a mother who dressed like a clown for charity performances and watched church youth ministers participate in greased watermelon competitions. Sometimes the best way to earn respect is to not take yourself too seriously.

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Other wrestling teams would follow, some settling old grudges,  others just horsing around. Some clothing might be shed along the way with the wrestling an excuse for certain exhibitionist tendencies. But even when the wrestling was coed, it wasn't especially eroticized. We just had a bunch of kick ass women who could hold their own in the boys club culture that MIT often was.

Nevertheless Steer Roast was a festival about bodies and appetites. For most of the year, many MIT students think of themselves almost entirely in terms of their minds, denying physical limitations on their capacities in a performance of geek masculinity. This was as true for the girls as for the boys – – since the girls wanted very much to be seen as one of the guys and the guys being geeks rarely fit anyone's model of hegemonic masculinity. But for this one weekend, just before they buckle down for the final haul of the semester, they felt sexy – – they had bodies. They might be dancing to the music of any number of alternative rock bands performed at Steer Roast through the years.  Shortly before we arrived, Nirvana played Steer Roast. Student might have gone to the porn room, where old porn videos were shown with the sound off, replaced by the soundtrack to old Disney movies. (Pick your favorite Disney song and it gains a whole new meaning in this context! Just a Spoonful of Sugar….) Talk about deconstruction. They might watch the strippers, sometimes male, sometimes female, and often a mix, played for an audience of men and women, straight and queer, which gave the experience a very different air from a stag club, with everyone celebrating everyone else's sexual desires. One year when we came back to the event, no longer housemasters, we were sitting up late in one of the graduate tutors apartments, and they had hired of dominatrix to tie students into harnesses and hoist them to the ceiling. But many of the students were more interested in grilling the dominatrix about knot theory and she was totally geeking out along with them. Individual rooms might have their own art exhibitions or performances throughout the night, given the dorm’s reputation for its contributions to the arts and creative expression.

Through the years, the event became increasingly regulated and more burden was put on the house masters to ensure safety and compliance. When we were first hired as house masters, we were told that we would be given a hotel off campus for the weekend if we didn't wish to attend the festivities, suggesting that earlier house masters had literally checked out during the party. We felt a part of the dorm culture and actively looked forward to the event and we've been back since leaving MIT, in effect becoming a returning alumni at this homecoming gathering. But through the years, more campus police, more administrators were assigned to monitor the party, and more rules were placed around its activities. Every year there was a fight just to be able to come up with mechanisms for lighting the fire -- with one year, my wife negotiating with all parties involved up to the very last second as the eager throngs filled the courtyard. The admins constantly threatened to cancel the party altogether. And by the end, the party organizers passed down huge binders of information about how to comply with each and every one of the university policies.

 Early on, the students ran a casino in the basement but when the City of Cambridge discovered this was taking place, they insisted on compliance with anti-gambling rules. This gave me a chance to stand in the middle of a casino, chips still in my pocket, and announce that I was shocked, shocked to discover that there was gambling at Senior House, a scene straight out of Casablanca. You have no idea how sad I was to shut down this activity.

The Porn Room was the next activity to come under fire and we had to research both Cambridge law and University policy, trying to separate out moral “offenses” from legal violations. We followed university guidelines by blocking off the windows and putting up warnings at the entrance of the pornroom so that no one would be caught unaware by sexually explicit material. We established a tradition of permission slips for the strip show  where students acknowledged that they were about to enter a space where there were erotic performances. The administration became concerned about the strippers so we reviewed Cambridge law and agreed to abide by it. An anxious Dean of Students told me to “keep your eyes on the strippers at all times", a request I was happy to oblige. Many years the art show proved offensive to some guests and we ended up interceding on behalf of free expression. Pushed to regulate the event more and more, student officers responded by calling themselves fascists and wearing red and black armbands to signify their authority to create to police the area. And the last I heard, there were complaints about the red and black arm bands that set the Fascists off from the other residents.

Working with the Fascists, we would help sweep the dorm when it became time to shut things down and make sure no new noises erupted that might disturb our neighbors, including the President and his/her family who lived next door. One year, we had shut everything down for the night, changed into our pajamas, and were going to sleep when we heard loud noises from the courtyard -- drumming, whoops. We threw on our clothes and raced out to see what the racket was all about, and we found ourselves watching a troop of students in the dorm engaged in an after-hours performance of Polynesian dancing. The next day, students arose early to prepare the feast -- making vast supplies of favorite BBQ foods and lining up around the block to buy tickets for this grand family picnic. That evening would usually be quieter -- an after party for the dorm’s residents and closest friends.

OTHER RITUALS

I tended to think of Steer Roast as the “fire” element in a year long series of rituals which almost seemed classically structured around the four elements. (A fair number of former residents are “burners” who regularly attend the Burning Man event here in California, which has a similar spirit and iconography). A few weeks later, on the last day of classes, there would be a water-themed event. A few students would be on the roof with jugs of colored water, and students would shout the names of the classes which had given them the most problems that year. (Some years, I was tempted to shout out the names of my own classes, the ones where I had felt most frustrated with the students.) The course numbers (this being MIT) were written in sharpie on the jugs and then, at 5 pm, when the final classes were over across campus, they would be hurled to the ground below. The climax would come as a full waterbed was heaved over the balcony and would send a huge wave cascading onto the students below.

The following year, during the orientation for new residents, thousands of bouncy balls would be dropped to earth from that same roof, as strobe lights flashed, a strangely hypnotic experience. We would collect balls from odd nooks and corners throughout the rest of the year and Cynthia had vases full of them decorating the apartment.  And throughout the year, students would soar in the air, doing tricks on a tire swing tied to the branch of a large tree in the courtyard. These are just a few of the traditions that gave structure and continuity to the dorm culture, building strong ties amongst generations of residents.

For our part, we added a few of our own. During the final days of the fall term, Cynthia and I would create a home cooked feast for 140 or so students, preparing food  all day, and watching the food disappear in seemingly one big gulp, as hungry undergraduates sucked in whatever was put in front of them. We also cooked the turkey and some fixings on Thanksgiving, while others brought their favorite dishes to the basement for a community celebration. The students who were around for Thanksgiving tended to be those who had nowhere else to go, including many of our international students who could not fly home for a few days with their families. For many of them, this was their first experience of an American tradition. One year, I was bringing dishes down to the basement and roped two students who were hanging around to start sorting things onto tables -- the veggies over here, deserts over there. When I returned with another load, a young woman was standing with a pumpkin pie in one hand and a marshmallow covered dish of sweet potatoes in another, reminding me how culturally specific such classification systems could be.

 

END OF PART TWO