Should We Buy a Gun? Henry Jenkins Interviews Dave Cowen

Should We Buy a Gun? Henry Jenkins Interviews Dave Cowen

I recently read a graphic novel, Should We Buy a Gun? (2025) by Dave Cowen, who uses the comic medium to explore a variety of perspectives on the issues raised by the book’s title. It centers on a progressive couple who starts to have doubts about any opposition to gun ownership when they become victims of a random street crime, which shakes their fundamental sense of security. Through engagement with a broad range of perspectives from friends, family, and coworkers, the characters learn that the question is far more complex than any simple position – right or left, pro or anti – can account for. The book doesn’t give us any answers; it is simply skiing questions, but my bet is that you will leave it less certain of your own stance than you were before reading it. This post is an interview with the author Dave Cowen.

Read More

From Transmedia to Immersive Worlds: An Interview with Dr. Carlos A. Scolari on the Evolution of Media and the Future of Storytelling

From Transmedia to Immersive Worlds:  An Interview with Dr. Carlos A. Scolari on the Evolution of Media and the Future of Storytelling

Renata Frade interviews Carlos A. Scolari, an eminent media theorist focused on digital interfaces, media ecology /evolution and interactive communication. Read to understand how "transmedia" might be going the way of "multimedia," how contemporary media is evolving, and to learn more about major research projects on teenage media engagement and platform labor in Spain.

Read More

Immersive Ways of Live Storytelling Through Challenging Transmedia Universes: Rodrigo Terra Interviewed by Renata Frade and Bruno Valente Pimentel

Immersive Ways of Live Storytelling Through Challenging Transmedia Universes: Rodrigo Terra Interviewed by Renata Frade and Bruno Valente Pimentel

Scholar Renata Frade interviews transmedia and AR/VR creator, scholar, and entrepreneur Rodrigo Terra and mobile apps developer and VFX editor Bruno Valente Pimetel. They share insights on the history and future of transmedia and AR/VR work in Brazil as well as internationally, with examples like VR immersive narrative The Line and game universe Pixel Ripped.

Read More

Catherine D´Ignazio and Lauren Klein Interviewed by Renata Frade: The Future of Tech Feminism in the Present with Artificial Intelligence and Storytelling

Catherine D´Ignazio and Lauren Klein Interviewed by Renata Frade: The Future of Tech Feminism in the Present with Artificial Intelligence and Storytelling

Renata Frade interviews the authors of Data Feminism, Catherine D´Ignazio and Lauren Klein, to see what impact the book has had in academia and society both. Feminist approaches to data and technology are more necessary than ever in a society where artificial intelligence threatens another round of making the same mistakes.

Read More