When Fan Boys and Fan Girls Meet...

There's an old joke that by the time a phenomenon gets the attention of one of the major national news magazines, it is probably already over. A few weeks ago, Time ran a story on the rising influence of "fan boy culture" and then this week, Entertainment Weekly used this same angle to talk about the success of the new Spider-Man movie. I've been so busy trying to wrap up the term that I haven't had a chance to comment before now. Time's article, in particular, was explicit about the gender-dimensions of its claims, titling the article, "Boys Who Like Toys," and opening with the following description:

He's one of the most powerful taste-makers in Hollywood, the guy behind the record-breaking success of 300, the hit status of NBC's Heroes and the reign of the Xbox 360 gaming console. He enjoys invitations to the Skywalker Ranch and hangs out with guys like Nicolas Cage and Quentin Tarantino at conventions. He's zealously loyal, notoriously finicky and often aggressive with those who dare to disagree with him.

Oh, and occasionally he likes to dress up as Spider-Man.

He is the fanboy, the typically geeky 16-to-34-year-old male (though there are some fangirls) whose slavish devotion to a pop-culture subject, like a comic-book character or a video game, drives him to blog, podcast, chat, share YouTube videos, go to comic-book conventions and, once in a while, see a movie on the subject of his obsession. And he's having his way with Hollywood.

Nope, there's no accident that all of the pronouns here are masculine. In part, this is because the article is focused on the San Diego Comic-Con, superhero comics, and their media spinoffs, not to mention a number of high profile fanboys -- Tarantino, Sam Raimi, Kevin Smith, and the like -- who are exerting power and influence within the Hollywood establishment. The article can't avoid the usually cliches -- coming back in the end to the idea that "fanboys" are "outsiders" who may not adequately predict box office revenues except in the case of those films which are already targeted at niche or cult audiences. The other governing myth here is that fans are fickle and unpredictable; that one can go crazy trying to understand their tastes or listening to their criticism.

Entertainment Weekly hits that second point especially hard. (Sorry but that article is only accessible to subscribers to the magazine and I bought my copy on the newstand, so no links.) EW writes about Spider-Man III:

The opening also proves the studio can successfully premiere a movie that was scrutinized and dissected on the Internet throughout its entire production, probably more so than any other film in history. Such is the new reality for filmmakers behind high-profile comic-book adaptations and blockbuster sequels, who increasing depend on the Net as a vital marketing tool -- but must also contend with fans who rabidly pick apart, analyze, and leak early peeks at upcoming projects online. "I'm at a loss to know how to deal with that," says Spider-Man 3 director Sam Raimi, "But it's the world we live in. I just have to adapt."

The article describes how studios have made their peace with the spoiling community, actively courting influential fans as grassroots intermediaries the way they once courted powerful gossip columnists in the Golden Age of Hollywood -- because they can help you if they like you and destroy you if they don't. EW calls it "befriending the enemy," a phrase which preserves the separation between consumers and producers, even as it describes the process by which that distinction is starting to break down.

It's interesting, though, that EW describes fan culture entirely in terms of the consumption and circulation of information about commercially produced works and has nothing to say about the things that fans themselves create through their appropriation of the raw materials that commercial culture provides them. At least Time wrote about fans who "blog, podcast, chat, share YouTube videos."

This media attention on "fan boy" culture comes at a moment of increasing debate within the aca-fan community about the gender dimensions of fan research. I wrote briefly about this topic a while back in response to some comments which got made at the Flow conference about the segregation of fan boy and fan girl scholars who are writing on similar topics but through different language, around different topics, and more often than not, on different panels. And I followed up a few days later with a second post on this topic. The discussion of topics such as the complexity of cult media narratives, transmedia storytelling, engagement, and convergence are being discussed seperately from long-standing work around fan fiction and fan culture more generally. There is some risk of taking up the industry's own atomistic conception of the fan rather than embracing the more collective vision represented by the concept of fandom. More generally, as I have written here before, phrases like "the architecture of participation" that surround web 2.0 suggest the degree to which network culture is really fan culture without the stigma.

At the same time, some of these shifts may reflect growing pains in the ways fan culture gets studied as more men begin to write about their own experiences and interests as fans. We certainly do not want to lose the important insights which feminist scholarship contributed to our early understanding of fan culture -- and indeed, the consciousness-raising tradition of feminist scholarship made it possible for us to write about our own experiences as fans. Yet, if fan studies is going to remain a viable area of research, we necessarily need to broaden the range of theoretical and methodological perspectives which get brought to bear upon it. We need to expand the range of fan cultures we study and the kinds of fan productivity we talk about.

It is also worth noting that this work is being produced in a larger context, one where at least some aspects of fan culture are gaining real visibility and influence, while others remain largely hidden from view. This is in part why I opened this post with a nod to Time and Entertainment Weekly, both of whom seem to understand the rise of fan influence in Hollywood along gender specific lines. Fan scholars may simply be reproducing, unconsciously in many cases, the dividing lines which structure the general culture's response to fan culture.

A heated and yet highly productive discussion of these issues has been raging over at Kristina Busse's blog, where her somewhat angry response to the discussions of these issues at the Media in Transition conference has so far generated 83 responses from a range of leading fan girl and fan boy academics. I can't begin to do justice to this multi-layered discussion here. If you haven't been following it yourself, you should check it out.

But I am concerned about the prospect that male and female scholars may be talking past each other rather than engaging with each other's work. The past few years have seen a range of new books on fan culture, including several important anthologies, that reflect the work of a new generation of fan scholars.

So, earlier this week, I wrote to nearly 30 of the key researchers in this field and ask them if they would be willing to participate in what I am jokingly calling "Fan Boy/Fan Girl Detante." Throughout the summer, this blog will be hosting a series of conversations among male and female researchers doing work on fan productivity, participatory culture, cult media, transmedia narratives, and so forth, designed to try to better understand the common ground and gender differences in the ways they are approaching their topic. Kristina and I have been working together to select researchers from a range of disciplines and national contexts, whose research spans not simply science fiction and fantasy, but also soap operas, Bollywood, popular music, games, and a range of other forms of media.

The entertainment industry loves big summer events: well, consider this to be a big summer event for those of us who are studying popular culture. While I will be spotlighting two scholars each week, many of the scholars have agreed to jump in both through the comments section here and through their own blogs to expand the conversation. I certainly hope that other fan researchers who have not been contacted about this first phase of the project will get in touch and let us know about the work they may be doing on these topics.

Earlier this week, Sibauchi, a media studies graduate student from South Korea, wrote to ask us about the value of fan studies. I am hoping that this series of exchanges will provide many valuable answers for Sibauchi and anyone else who wants to enter into this thriving area of research.

I am still hearing back from the scholars I contacted (so some of your favorite scholars may not be included here), but so far, the following folks who agreed to participate.

For the Red Team:

Nancy Baym, Associate Professor, Department of Communication Studies, University of

Kansas

Rhiannon Bury, Assistant Professor, Women's Studies, University of Waterloo

Kristina Busse (PhD) Independent Scholar

Melissa Click, Assistant Professor, Communications, University of Missouri-Columbia

Francesca Coppa, Associate Professor, English, Muhlenberg College

Abigail Derecho, Ph.D. Candidate, Comparative Literary Studies and Radio/Television/Film,

Northwestern University

Catherine Driscoll, Chair, Department of Gender and Cultural Studies

Karen Hellekson, (Ph.D.) Independent Scholar

Lee Harrington, Assistant Professor of Sociology, Miami University in Ohio.

Deborah Kaplan, (M.A.) Independent Scholar

Anne Kustritz Ph.D. Candidate, American Culture, University of Michigan

Lisa Morimoto, Ph.D. Candidate, Indiana University

Roberta Pearson Chair, Institute of Film and Television Studies, University of Nottingham

Ksenia Prassolova Ph.D. Candidate, University of Kaliningrad

Julie Levin Russo Ph.D. Candidate, Brown

Robin Anne Reid, Professor, Department of Literature and Languages, Texas A&M

University-Commerce

Louisa Stein, Assistant Professor, San Diego

Rebecca Tushnet, Assistant Professor, Georgetown University Law Center

Alicia "Kestrell" Verlager disability and media technology blogger

Cynthia W. Walker Assistant Professor, Department of Communication, St. Peter's College

Editor's Note: I originally identified this as the Pink team but have changed it by popular demand.

For the Blue Team:

Will Brooker, Senior Lecturer, Film Studies, Kingston University

Sam Ford M.A. CMS, MIT

Jonathan Gray, Assistant Professor, Communication and Media Studies, Fordham University

Sean Griffin, Assistant Professor, Cinema-Television Studies, Southern Methodist University

Matt Hills Senior Lecturer in Media and Cultural Studies Cardiff University

Mark Jancovich, Professor, Film and Television Studies, University of East Anglia

Derek Johnson, Ph.D. Candidate, University of Wisconsin, Madison

Robert Jones, Ph.D. NYU

Dereck Kompare, Assistant Professor, Cinema-Television, Southern Methodist University

Robert Kozinets, Associate Professor, Marketing, York University

Christian McCrea, Lecturer in Games and Interactivity, Swinburne University

Jason Mittell, Assistant Professor, American Studies and Film & Media Culture, Middlebury

College

Martyn Pedler, Independent Scholar

Aswin Punathambekar, Assistant Professor, University of Michigan

Bob Rehak, Assistant Professor, Film and Media Studies, Swarthmore College

All joking about Pink/Red and Blue teams, aside, my hope is that we will discover that there's more common ground and shared interest here than might first seem apparent to those reading this work in isolation. I hope we all learn things that will inform our work and pushes us in new directions. By pairing scholars on the basis of gender, we insure two things that are often missing from this discussion: we insure that gender remains central to the discussion throughout and we insure absolute equal numbers of male and female participants. I am personally hoping that one of the things which will come out of the discussion, however, is some challenge to the essentialism which can run through discussions of this kind. I don't think all of the work here is going to break down clearly into Red and Blue Teams at all.

I welcome further suggestions about people who should participate actively in this discussion. I note, for example, that while this list is very inclusive in terms of gender, it does not yet feel very inclusive in terms of race and ethnicity. I'd love to find some more scholars of color who would like to join this conversation and am very open to suggestions.

We will start the conversations here in a few weeks. I will post more details once they are known.

By the way, I am posting this tonight from my hotel room in New Orleans where I am attending Phoenix Rising, a major conference of fans and academics who love Harry Potter. I hope to write more about the conference in my post later in the day tomorrow. If you happen to be here at the conference, say hey! I'd love to meet you.

Bring Me the Head of Henry Jenkins.... (Part One)

Coming soon to an art gallery near you: My decapitated head. Don't worry if you don't live in a major cultural center -- my head will also be rolling around in a pool of blood in a straight to video horror movie that you can rent at your local Blockbuster. Well, this is another fine mess I've gotten myself into. In this entry, I will be sharing some images of the process by which the experimental artist Christian Jankowski transformed my head into an art object as part of a work known as "The Violence of Theory."

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For me, this all began when I was asked by the folks at MIT's List Gallery to give a talk about the intersection between popular culture and high art. (I have for a number of years served as part of the advisory group for the gallery, though I have been relatively inactive lately.) I decided to present a talk based on my essay about Matthew Barney's relationship to the horror film, an essay which appears in my new anthology, The Wow Climax. In the course of the talk, I moved pretty fluidly from clips and images from Barney's Cremaster series to clips and quotes from such popular horror artists as David Cronenberg, Wes Craven, and Clive Barker. This paragraph cuts to the heart of my argument:

The modern horror genre was born in the context of romanticism (with authors seeking within the monster and his creator powerful metaphors for their own uneasy relationship with bourgeois culture) and the horror film originated in the context of German expressionism (with the studios demanding that madness or the supernatural be put forth as a justification for the powerful feelings generated by that new aesthetic sensibility.) The popular aesthetic's demand for affective intensity and novelty requires that popular artists constantly renew their formal vocabulary. Representing the monstrous gives popular artists a chance to move beyond conventional modes of representation, to imagine alternative forms of sensuality and perception, and to invert or transform dominant ideological assumptions. Historically, horror filmmakers have drawn on the "shock of the new" associated with cutting edge art movements to throw us off guard and open us up to new sensations.

From the start, horror films have required a complex balancing between the destabilization represented by those avant garde techniques and the restabilization represented by the reassertion of traditional moral categories and aesthetic norms in the films' final moments. There is always the danger that these new devices will prove so fascinating in their own right that they will swamp any moral framing or narrative positioning. For many horror fans, the genre becomes most compelling and interesting where narrative breaks down and erotic spectacle and visual excess takes over.

If the horror film has a moment of original sin, it came when the producers of The Cabinet of Dr. Caligari inserted, at the last moment, a frame story that recontextualized the film's expressionist mise-en-scene as the distorted vision of a mad man. Through this compromise, they created a permanent space for modern art sensibilities within popular culture but only at the price of them no longer being taken seriously as art.

Among those people in the audience for the talk was Christian Jankowski, then in residence at MIT, as he was setting up an exhibition, "Everything Fell Together," in the gallery. Some months later, Jankowski contacted me again, this time to talk about his newest project, a series of artistic explorations of the culture around the contemporary horror film. Jankowiski had found a low budget horror film production which was willing to work with him to create a parallel work: he wanted to interview some of the leading theorists of the horror genre and incorporate their insights into the dialogue of the film. And while he was at it, he wanted to take "impressions" of us and transform them into prosthetic body parts, which would be deployed in gorey ways in the film and then displayed under glass in the installation.

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Little did he know that he was tapping one of my boyhood fantasies. I was a horror film fan from the crib. I received a subscription to Famous Monsters of Filmland magazine for my thirteen birthday and spent hours flipping through the pages. My favorite bits were when they showed us the process which transformed Lon Chaney into the Wolfman or Boris Karloff into Frankenstein. I had clipped articles from Life magazine about the aging of Dustan Hoffman for Little Big Man and about the process that transformed Hal Holbrook into Mark Twain for his famous television special. At one time, I could have told you what Lon Chaney had in his make-up kit and how long it took them to turn Roddy McDowell into a chimp for Planet of the Apes. My mother had given me a make up kit and book when I was in my tween years and I spent horrors dribbling fake blood from my mouth or making synthetic scars using mortuary wax. So, it didn't take much to convince me to sit in the chair and have professional horror film makeup artists take an impression of my head.

My mother always told me to leave a good impression. My father always said that I should have my head examined. As it turns out, they both got their wish.

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They started by wraping my upper body with a plastic garbage bag and then making a skull cap. They proceeded by coating my beard and my hair with vasaline which is supposed to prevent the rubber from sticking to my folicules. Then, they coated the area around my nose with an hideous orange goop, clearing out an area around the nostrels into which they inserted straws so that I would be able to breathe throughout the rest of the process. From there, they proceeded to coat my entire face with this orange substance. As it starts to dry, it becomes more like rubber but at first, it felt a bit like dunking your face in a vat of cold oatmeal. To hold the rubbery stuff in place as it dries, they wraped my head with bandages and finally covered the whole with plaster. For me, the biggest surprise was how much weight all of this placed on my shoulder and chest.

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I had been warned that many people experience claustrophobia while undergoing this process: I went into a kind of hybernation and found the whole thing very relaxing up until the final few moments. For some reason, as we were approaching the end of the process, I suddenly found myself starting to sweet and felt some mild forms of panic. It was an enormous relief when the whole thing was removed -- not the least because I was finally able to speak again. I had so many puns and one-liners built up that they just exploded out of me once I got a chance to talk again. The whole process took about two hours -- and we did it in the main lobby of the CMS headquarters -- so you can imagine the startled looks of people walking in to pick up forms or what not.

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The dried rubbery mask came off surprisingly easily and the technicians carried away with them a mold which perfectly captured the contours of my face. They said it would take about two weeks worth of work to transform it into a full reproduction of my head. While they were there, they took an extensive series of photographs of my face with various expressions, including asking me to imitate the lax jaw expression which we associate with death.

When Piracy Becomes Promotion Revisted...

Last fall, Reason magazine reprinted the "When Piracy Becomes Promotion" section from Convergence Culture, foregrounding the ways that the arguably illegal practices of fan subbing have helped to build the American market for anime. More recently, I received a tip from reader David Mankins about the ways that the commercial marketing for the anime series, The Melancholy of Haruhi Suzumiya, sought to explicitly tap into the fansubbing circuit. Haruhi had been a huge success in Japan and had generated growing interest in the American Otaku community through its circulation in fansubbed versions. Wikipedia offers this history of the international reception of the series:

DVD sales in Japan have been strong with 70,000 and 90,000 units sold of the first two DVDs respectively as of August 2006. A 2006 online poll of Japan's top 100 favourite animated television series of all time, conducted by TV Asahi, placed the series in fourth place. The series has also become somewhat of an internet phenomenon in both Japan and English-speaking countries thanks to the distribution of English language fansubs, and over 2000 clips of the series and user-created parodies and homages were posted to video sharing websites such as YouTube. The popularity of these clips (and those of other popular Japanese series) lead the Japanese Society for Rights of Authors, Composers and Publishers (JASRAC) to request that YouTube remove clips protected under copyright.

Rather than ignore this history, the company releasing the anime series officially in the United States openly courted anime fans, urging those who have loved the fan sub version to support the commercial releases.

Here's an account of the campaign published last December on The Anime Almanac:

Buzz was generating through out all off last week as a mysterious website popped onto the internets with promises of the popular anime series, The Melancholy of Haruhi Suzumiya, being licensed in the US. The website only claimed that "The World as we know it will end" that Friday. But for those looking around, one could find hidden messages to decrypt written in the website's source code. The popular website AnimeOnDVD.com also played along with the highlight of the letters SOS written on their news posts. The hype was big, and many started to speculate who was behind the mystery....

Bandai's idea behind the ASOS Brigade is to reach out to everyone who has already become fans of the series through watching the fansubs. They have created their own amateur-style home movies and are posting them on the internet. They have also created a Myspace page and encourage fans.

The movie is done "for fans by fans" style, and they really know their target audience. The movie interlaces Japanese and English dialog with a Korean-Americain, former Pink Ranger Patricia Ja Lee, playing the lead role, and two Japanese actresses playing her sidekicks. Lee even admits in the film that the Japanese actresses are only meant to appeal to the otaku fanboys. This is a very suitable attitude for the character she portrays, and is even more entertaining when we, the otaku-fanboy audience, realize how true it is.

But the video also dives into other aspects of the online anime community that we weren't expecting from a company like Bandai. Internet catch-phrases like "O Rly?" and "No Wai!" are used through out the video, which are only used by visitors of such otaku-influenced websites like 4chan.org and ytmnd.com. Also, after fans complained over Lee's choice to translate a word to "psychic" over the word "esper", a new subtitled version of the video included the fan-prefered word written under the original recording...

Many people feel that Haruhi will never sell well in the US because most of the fans have already seen the show through illegal methods. This campaign is an attempt to target the fansub community into actually supporting the series financially when the opportunity is available to them. The movie ends with special thanks to "All fansubs lovers who buy the official DVDs and who help support more creative works," and specifically gives no thanks to "downloaders/bootlegers who never buy the official DVDs." This is a very bold statement, but I completely understand where they are coming from.

This case suggest just how central the fan network is to the release strategies of anime publishers. Rather than trying to shut down the fans, the company is recognizing the ways that fans have appreciated the value of the series, helping to familiarize at least American otaku to the content, and encouraging them to put their money behind a cultural product that they have already enjoyed in an underground form. I will be curious to see how this turns out and would welcome any insights from readers of this blog who are more involved in anime than I am.

For anime and manga fans in the Boston area, I wanted to share details of the forthcoming Cool Japan conference being hosted by Ian Condry, a faculty member in the Foreign Languages and Literature section at MIT and an active contributor to the Comparative Media Studies Program. Here are some of the highlights of the event (taken from the press release). Events will be split between MIT and Harvard, reflecting the joint affiliation of the "Cool Japan" Project:

Wednesday, February 28

Anime Screening & Director's Talk: The Girl Who Leapt Through Time.

7pm, MIT Room 32-123 (enter at 32 Vassar St.)

Anime director Mamoru Hosoda will screen and discuss his feature film The Girl Who Leapt Through Time (Toki o kakeru shôjo, 2006, Kadokawa/ Madhouse), which was awarded Best Animation by the Media Arts Festival 2007.

Thursday, March 1

Hip-Hop Japan: Rap and the Paths of Cultural Globalization Book Launch and Dialogue with Author Ian Condry. 4-5:30pm, MIT Room 4-237 (enter at 77 Massachusetts Ave.)

MIT Associate Professor Ian Condry will discuss his recently published book with comments from local hip-hop scholars Thomas DeFrantz (MIT Associate Professor) and Murray Forman (Northeastern) and dialogue with audience.

Miss Monday in Concert. Tokyo hip-hop artist and local hip-hop sensations Akrobatik and Danielle Scott. Tickets: $8 Adv./$10 Door (18+). 9pm (doors open at 8:30pm), The Middle East, Upstairs (472 Massachusetts Ave., Cambridge).

Friday, March 2

Scholars Panel Discussions. "Love and War in Japanese Pop Culture." Harvard CGIS (South, Room 020 Case Study Room, 1730 Cambridge St., Cambridge).

"Visual" with Susan Napier (Tufts/ U Texas), author of Anime: From Akira to Howl's Moving Castle; Roland Kelts (U Tokyo), author of Japanamerica: How Japanese Pop Culture Invaded the US; and Adam Kern (Harvard), author of Manga from the Floating World: Comicbook Culture and Kibyoshi in Edo Japan. 1pm.

"Design" with Marcos Novac (University of California, Santa Barbara), artist, transarchitect, and designer; Kostas Terzidis (Harvard), author of Algorhithmic Architecture; and Larry Kubota (GLOCOM), filmmaker, Black Current Productions. 3pm.

Afro Samurai Screening and Discussion with Manga Artist Takashi Okazaki. Screening of one 25-minute episode from the new five-part animated series produced in Japan and starring Samuel L. Jackson. Discussion follows with Afro Samurai manga artist Takashi Okazaki, who drew the original cult comic that launched the project. 7pm, Gund

Hall Piper Auditorium (Harvard, 48 Quincy St., Cambridge). WARNING:

Mature content, not suitable for children.

Saturday, March 3

Scholars Panel Discussions. "Love and War in Japanese Pop Culture." MIT Stata Center Room 32-124 (32 Vassar St.).

"Culture" with Laura Miller (Loyola), author of Beauty Up: Exploring Japanese Beauty Aesthetics; Christine Yano (U Hawaii), author of Tears of Longing: Nostalgia and Nation in Japanese Popular Song; Ian Condry (MIT/Harvard), author of Hip-Hop Japan: Rap and Paths of Cultural Globalization. 1pm.

"Politics" with David Leheny (U Wisconsin), author of Think Global Fear Local: Sex, Violence, Anxiety in Contemporary Japan; Theodore J. Gilman (Harvard), author of No Miracles Here: Fighting Urban Decline in Japan and US; and Ueno Toshiya (Wako U), author of Urban Tribal Studies: A Sociology of Club and Party Cultures. 3pm.

For those of you who are not in the neighborhood, you may have to make due with Anime Pulse's extensive coverage of the previous Cool Japan conference. Here's hoping they provide a similar record of this event.

In Defense of Crud

"Ninety percent of everything is crud" -- Theodore Sturgeon

I have found myself thinking a lot lately about the issue of quality as it relates to the emergence of participatory culture. Several things have raised the issue in my mind:

The first was reading a very interesting essay written by Cathy Young, a regular columnist for Reason magazine, debating the merits of fan fiction. In fact, Young outs herself as someone who has written and published fan fiction set in the universe of Xena: Warrior Princess. She is in turn responding to a diatribe against fan fiction by fantasy writer Robin Hobbs. She writes:

Hobb's indictment made the standard charges against fan fiction, from intellectual theft to intellectual laziness. Deriding the idea of fanfic as good training for writers, Hobb wrote, "Fan fiction allows the writer to pretend to be creating a story, while using someone else's world, characters, and plot....The first step to becoming a writer is to have your own idea. Not to take someone else's idea, put a dent in it, and claim it as your own."

Young works through some of the standard defenses of fan fiction (I won't go into all of them here, since I've delivered most of them in the past myself and am a little tired of the arguments.) But she ends with the following:

So is the growth of Internet-based fan fiction a cultural development to be wholeheartedly applauded? Not quite. The good news about the Internet is that, in a world without gatekeepers, anyone can get published. The bad news, of course, is the same. Much fanfic is hosted on sites such as fanfiction.net, where authors can get their work online in minutes--which means that professional-quality stories coexist with barely literate fluff, and reader reviews will sometimes congratulate an author on good grammar and spelling. Even sites that prescreen fanfic and encourage authors to use beta readers and a spell checker tend to be quite lax with quality control, and only a few fan fiction archives are genuinely selective.

For the more sophisticated fanfic lovers, the high crap-to-quality ratio can mean a frustrating search for readable stories. The real problem, though, is that less experienced readers may develop seriously skewed standards of what constitutes a readable story. It is frankly disturbing to encounter teenagers and young adults whose recreational reading is limited to fanfic based on their favorite shows, and there have been moments when I have felt like telling some of my own readers to put down the fanfic and pick up a book. It is even more troubling, as far as educational experiences go, that a teenager can wantonly butcher the English language at fanfiction.net and get complimented on a "well-written story."

Golubchik thinks that such concerns are exaggerated. "If anything," she says, "I think that fanfic teaches kids to be more discerning. The quality stuff does tend to percolate to the top; it gets recommended and popularized." Indeed, while the worst of fan fiction can make a Harlequin romance look like Charlotte Bronte, the popular stories are at least no worse in quality--and sometimes far better--than, say, The Da Vinci Code.

The mainstreaming of fan fiction is likely to raise standards further, bringing more educated people into the arena and perhaps encouraging some voluntary gatekeeping, such as contests with input from professional writers or editors...

Perhaps, as with other cultural products often dismissed as intellectual junk food, the answer to bad fanfic is simply better fanfic.

The second was reading a debate between Andrew Keen, the author of a forthcoming book, The Cult of the Amateur (which I am sure to be saying more about down the line) and Chris Anderson, the promoter of the concept of the "Long Tail."

Here's some of what Keen had to say:

Much of the euphoria and optimism about this latest wave of technology is suggesting that we, through these new technologies, are creating better culture. Better movies and music, for instance.

I am not convinced of that. Perhaps I am a reactionary here, defending an anachronistic culture, but my sense is that this latest, democratized culture, this user-generated content, is actually undermining many of our most valuable institutions, including movie studios, music labels, newspapers and publishing....I still think that the wisdom that I value -- the scarcity, to put it in economic terms -- is not in the crowd, but in people with talent and experience, whether they exist in political life, in economic life or cultural life. Rather than fetishizing this idealized crowd -- it seems tremendously abstract -- one can pick up so many examples from history where the crowd has not behaved in a very wise or gentlemanly way. I would rather focus on the value of expertise and the wisdom of people who are trained.

Keen's overtly and unapologetically elitist comments, frankly, get under my skin -- but that's not necessarily a bad thing if it forces those of us who believe in participatory culture to question and defend our own assumptions at a moment when the world seems to be moving more decisively in our directions. So, I find myself thinking a bit more about the vexing issue of quality. So let me offer a range of different responses to the issue:

1.We should not reduce the value of participatory culture to its products rather than its process. Consider, for a moment, all of the arts and creative writing classes being offered at schools around the world. Consider, for example, all of the school children being taught to produce pots. We don't do this because we anticipate that very many of them are going to grow up to be professional potters. In fact, most of them are going to produce pots that look like lopsided lumps of clay only a mother could love (though it does say something about how we value culture that many of them do get cherished for decades). We do so because we see a value in the process of creating something, of learning to work with clay as a material, or what have you. There is a value in creating, in other words, quite apart from the value attached to what we create. And from that perspective, the expansion of who gets to create and share what they create with others is important even if none of us produces anything beyond the literary equivalent of a lopsided lump of clay that will be cherished by the intended recipient (whether Mom or the fan community) and nobody else.

2. All forms of art require a place where beginning artists can be bad, learn from their mistakes, and get better. A world of totally professionalized expression masks the apprenticeship process all artists need to undergo if they are going to achieve their full potential. A world where amateur artists can share their work is a world where learning can take place. If the only films you see are multimillion dollar productions by Steven Spielberg, then most of us will assume that we have nothing meaningful to contribute to the culture and give up. If we see films with a range of quality, including some that are, in Sturgeon's terms, "crud," then it becomes possible to imagine ourselves as potentially becoming artists. Bad art inspires more new artists than good art does for this reason: I can do better than that!

3. A world where there is a lot of bad art in circulation lowers the risks of experimentation and innovation. In such a world, one doesn't have to worry about hitting the marks or even making a fool out of oneself. One can take risks, try challenging things, push in new directions because the cost of failure is relatively low. That is why a participatory culture is potentially so generative. Right now, innovation occurs most often at the grassroots level and only subsequently gets amplified by mass media. Professional media is afraid to take risks.

4. Bad art inspires responses which push the culture to improve upon it over time. I have argued elsewhere that fandom is inspired by a mixture of fascination and frustration. If the show didn't fascinate us, we would not keep returning to it. If it fully satisfied us, we would not feel compelled to remake it. Many of the shows that have inspired the most fan fiction are not the best shows but rather they are shows with real potential -- the literary equivalent of the "fixer-upper" that real estate agents always talk about. Over time, bad art may become an irritant, like sand in the oyster, which becomes a pearl when it gets worked over by many different imaginations. Good art may simply close off conversations.

5. Good and Bad, as artistic standards, are context specific. Good for what purposes? Good by what standards? Good for what audiences? In some ways, one can argue that professionally published fiction about popular television shows is superior to at least most fan fiction -- in terms of a certain professional polish in the writing style, in terms of its copy editing, in terms of perhaps its construction of plots. But it is not going to be as good as fan fiction on other levels -- in terms of its insight into the characters and their relationship, in terms of its match with the shared fantasies of the fan community, in terms of its freedom to push beyond certain constraints of the genre.

6. Standards of good and bad are hard to define when the forms of expression being discussed are new and still evolving. This would apply to many of the forms of participatory culture which are growing up around digital media. The forms are too new to have well established standards or fixed cannons.

7. This is not a zero-sum game. It is not clear that the growth of participatory culture does, in fact, damage to professional media making. One could argue that so far most popular work by amateur media makers has been reactive to stories, characters, and ideas generated by mass culture. The two may exist in dialogue with each other. This is certainly true of the kinds of fan culture that Cathy Young is discussing.

We should be less concerned with the presence of "bad art" in participatory culture than with the need to develop mechanisms for feedback which allow artists to learn and grow, the need to develop aesthetic criteria which allow us to meaningful evaluate new and emerging forms of expression or which reflect the particular needs of specific contexts of cultural production, and the need to develop mechanisms which help each consumer to locate forms of cultural expression which they regard to be good.

All of this brings us back to Sturgeon's Revelation: If 90 percent of everything is crud, then we are playing the law of averages. If you increase the number of people producing culture, you increase the amount of good art even if you don't increase the percentage of good art to bad. This is debatable, I suppose, but what is not debatable is that you also increase the diversity of the culture. Many many groups of people have felt excluded by a system of professionalized art and storytelling that might have vital contributions to make to our culture. To embrace what they produce doesn't require us to "lower" our standards but it may require us to broaden them to appreciate new forms of expression that do not fit comfortably within existing aesthetic categories.

Are You Hep to That Jive?: The Fan Culture Surrounding Swing Music

When Sue Turnbull (a scholar who has written very interesting work on murder mysteries, their female readers and writers) asked me to be the outside reader on a PhD dissertation being written by one of her students at LaTrobe University (in Melbourne, Australia), on contemporary swing dance, I was resistant at first, insisting that I knew little or nothing about the scholarly literature around dance. Sue pushed me harder, suggesting that this project had much more to do with my own work than I might imagine, and being a trusting sort, I agreed to read the work, satisfied in having made my own lack of credentials clear, intrigued by why she was pushing so hard, and a bit pleased to be reading something on swing since I am a closset enthusiast of the new Swing revival (though I certainly can't do the Lindy Hop to save my life.) Thus, Sam(antha) Carroll entered my life. Carroll's dissertation did indeed fascinate me -- it is frankly some of the best work by a graduate student in cultural studies I have read in some time. She draws not just on the literature in performance studies on popular dance traditions in America but it also shows a deep familiarity with cultural studies work on fan appropriations and transformations on media content as well as work in digital studies on virtual and online communities. She captures the world of swing dance culture -- from the inside out -- and traces it across multiple media channels, showing how their lives online are connecting to their physical encounters in geographic space, and especially exploring how they trade video clips of obscure dance performances which become core resources in the development of their own performance repertoires. And, hey, the dissertation came with its own dvd of amazing clips -- and you could dance to it!

I felt that some of her work would be of great interest to readers of this blog given our ongoing discussions of various fan cultures, of the ways digital media is transforming traditional cultural practices, and of the poetics and politics of remixing media content. (And to add to my pleasure, she writes about Hellzapoppin', a much beloved film in my household, and one which I regularly assign to graduate students in our program.) Even if, like me, you think this may be outside your field of interest, think again and give it a closer look.

The following entry was written specifically for this blog by Sam Carroll. I asked her to give us some more biographical data and here's what she wrote:

Sam Carroll has just completed her Phd at LaTrobe University in Melbourne, Australia. In that doctoral thesis she discussed contemporary swing dancers and their use of digital media in embodied practice - or, in other words, what dancers do with computers. In addition to writing about dancing (and computers), Sam also likes dancing very much. And watching footage of dancing on her computer. She began learning lindy hop in 1999 in Brisbane, but found the swing dancing community an excellent complement to academic life when she moved to Melbourne in 2001 to pursue a postgraduate degree - less writing, more dancing. Sam is now trying to learn as many authentic jazz routines from the 1930s and 40s as possible. Her progress is more a performance of fandom than an embodiment of elite fan knowledge.

THE FOLLOWING WAS WRITTEN BY SAM CARROLL

This is a clip of the Whitey's Lindy Hoppers dancing a Big Apple routine (choreographed by Frankie Manning) in the 1939 film Keep Punchin'. In the last section of this clip they dance lindy hop on a 'social dance floor'.

And here's footage of dancers in the US dancing the same routine in 2006.

If you follow this link you can listen to the Solomon Douglas Swinged playing the same song on their recent album.

Both dancers and musicians have painstakingly transcribed what they see and hear in that original 1939 clip.

Lindy hop - the partner dance most popular today in swing dance communities - developed in Harlem in the late 1920s and early 30s by African American dancers. Over the following years it moved to mainstream American youth culture, carried by dance teachers and performers in films like Keep Punchin' and in stage shows, and then moved out into the international community, again in film and stage plays, but also with American soldiers stationed overseas. Though it was massively popular in its day, by the 1950s changes in popular music, where jazz was replaced by rock n roll or became increasingly difficult to dance to with the rise of bebop, saw lindy slipping from the public eye.

In the 1980s, dancers in Europe and the US began researching lindy, using archival footage like Keep Punchin' but also including films like Hellzapoppin' and Day at the Races - popular musical films of the 1930s and 40s. The aim of these dancers was to revive lindy hop, to recreate the steps they saw on screen. Learning to dance by watching films, particularly films that were only available at cinemas or in archival collections, was unsurprisingly, quite difficult, and these revivalists began seeking out surviving dancers from the period. Among these original lindy hoppers were Frankie Manning, Norma Miller, Al Minns, Sugar Sullivan and Dean Collins.

Twenty years after these revivalists began learning lindy, there are thriving swing dance communities throughout Europe, the United States, Canada, the UK, Australia, New Zealand, Singapore, Japan and Korea. They come together in their local communities for classes and social dancing, and also travel extensively for camps and lindy exchanges. My research has focussed on the ways these contemporary swing dancers utilise a range of digital media in their embodied practices. This has involved discussing the way DJs in the swing community use digital music technology; the way swing dancers use discussion boards (Swing Talk, SwingDJs), websites (Dance History), instant messaging and email to keep in contact with dancers in their own community and overseas and to plan their own trips to other local scenes; and the ways in which swing dancers have use a range of audio visual technology. These uses of audio visual technology include the sorts of revivalist activities first practiced in the 1980s, but continuing now in lounge rooms and church halls in every local scene, but also to record their own dancing and local communities and also performances (on the social or competitive floor) by 'celebrity' lindy hoppers.

The Big Apple contest from Keep Punchin' is a useful example of the ways swing dancers make use of digital media in their embodied practices. But it's also the focus of my own dancing obsessions at the moment. I've been dancing lindy for at least eight years, and dance a few times a week in my local, Melbourne scene. I've travelled extensively within Australia to attend dance events, I've run events in my own city and I've travelled overseas for large dance events (such as the Herräng dance camp). This year, having just finished my Phd, I've decided I finally have time to work on my own dancing, in the sweaty, embodied sense, rather than the academic or abstract.

Writers in fan studies like Henry Jenkins and Matt Hills and Camille Bacon-Smith have discussed being a scholar-fan (to use Matt Hill's term), where you're a member of the community of fans you're researching. This approach is fairly standard in much of the dance studies literature - it is notoriously difficult to write about dance and dancing with any degree of convincingness if you don't dance - it's a little like dancing about architecture. I've also found that combining my academic work with my everyday, making my everyday experiences my work, has been a satisfying way to extend my fanatical obsession with dance into every corner of my life (a little like Henry's writing about Supernatural, a program I also love, here on this blog).

So when I decided I needed to get back to some level of dance fitness, to end the thesis-imposed hiatus from hardcore dance training, I chose this Big Apple and a number of other 'vintage' or 'authentic' jazz dance routines as my focus. I've learnt the Big Apple and Tranky Doo (another venerable jazz dance routine choreographed by Frankie Manning) before, but this was to be my first solo mission, using clips garnered almost entirely from the internet, though also making use of sections of an instructional DVD produced by a famous teaching couple.

Dancing alone is an essential part of lindy hop. The dance itself revolutionised the European partner dancing structure with its use of the 'break away', (which you can see danced by the last couple in the film After Seben), where partners literally broke away from each other to dance in 'open' position. In open, partners are free to improvise, and the most common improvisation in that historical moment and today, is to include jazz steps from the vast repertoire of steps developed by African American vernacular dance culture over centuries in America. Learning to dance alone not only offers dancers the opportunity to work on body awareness, fitness, coordination, individual styling and expanding their own repertoire (a point upon which I was relying), but also encourages a creative, improvised approach to music which they can then bring to their lindy hop for those 5 or 6 beats of the 8 count swing out - the foundational step of lindy hop.

I've written a great deal about the gender dynamics at work in lindy hop, a dance which prioritise the heterocentric pairing of a man and a woman, beginning with my own discomfort with a dance where the man leads, the woman follows, and traditional gender roles prevail. But I've also written a great deal about the liberatory potential of lindy. The open position and the emphasis on improvisation are an important part of this - in those moments both partners are expected to 'bring it' - to contribute to the creative exchange within the partnership. Lindy, as it was danced by African American dancers in that original creative moment, also embodies a history of resistance and transgression, as a dance with its roots in slavery and created during a period of institutionalised racism and oppression. One of my own research interests has been the extent to which the resistant themes of lindy hop, of African American vernacular dance, have been realised by contemporary swing dancers. The fact that most of these contemporary dancers are white, middle class urban heterosexual youth goes some way to discouraging my reading of contemporary swing dance culture as a hot bed of radical politics and revisions of dominant ideology and culture. Yet I have also found that lindy hop and African American vernacular jazz dances like the Big Apple structure and the Tranky Doo offer opportunities for the expression of self and resistance of dominant gender roles.

As a woman, and as a feminist, I've found that archival footage such as that Keep Punchin' clip offer opportunities for reworking the way I dance and participate in the public dance discourse. When we watch that Big Apple clip, while we can clearly see that each dancer is performing synchronised, choreographed steps, they are also clearly styling each step to suit their own aesthetic, athletic and social needs and interests. We see the personality of each dancer as they execute a set piece of choreography. The very concept of a Big Apple contest involves dancers performing specific steps as they are called, and being judged not only for their ability to dance the correct step in time and with alacrity, but more importantly (in a setting where dance competency, as Katrina Hazzard-Gordon has written, is demanded by the social setting - everyone can dance), for their individual interpretation of the step. This is a performance of improvisation within a socially, collaboratively created structure. The representation of individual identity within a consensual public discourse. This is the sort of thing that jazz musicians do - improvise within a given structure.

And man, is that some serious fun.

For contemporary swing dancers, the idea of taking particular formal structures and then reworking them to suit their own discursive needs extends from the dance floor to the mediated world. Online, swing dancers upload digital footage of themselves dancing, edited to best display their abilities. Or they edit whole narrative films like Hellzapoppin' and Day at the Races and edit out the sequences they're most interested in - the dancing. And dancers like myself are still watching these edited clips, recreating entire routines, and then, even more interestingly, editing out particular steps and integrating them into their lindy on the social dance floor, or into their own choreographed routines.

The notion of step stealing is not new in African American vernacular dance - it reaches back to Africa. And Frankie Manning himself is often quoted as saying 'dance it once and it's yours, dance it twice and it's mine'. For me, as a dancer, this is exciting stuff. If I put in the time and effort, I can learn these steps (well, some of them - watch that Hellzapoppin' clip and you'll see what I mean). And if I practice, time it properly and really bring it, I can pull that out on the social dance floor. Perhaps. Contemporary dancers enact that philosophy on the dance floor every day -stealing steps that catch their attention on the social dance floor, or 'ripping off' moves they see performed in footage of dancers in competitions or performances or in social dance settings all over the world. Or from seventy years ago.

For me, swing dancers' tactical use of digital media in their embodied use of archival footage is not only a source of academic fascination, but also a very practical skill to develop. I have had to learn how to watch footage of dancing in a way that lets me apply my knowledge of dance to separate out distinct steps, then figure out how they work, practically. Learning to poach dance steps from archival footage is a useful skill for lindy hoppers. But the testing of my skills is not online or in my ability to write and talk about these things. The real challenge to my creative and critical faculties comes on the dance floor, when I have to bring it - to bring the right step at the right time, but with my own unique, creative twist.

Bacon-Smith, Camille. (1992). Enterprising Women: Television Fandom and the Creation of Popular Myth. Philadelphia: University of Pennsylvania Press.

---. (2000). Science Fiction Culture. Philadelphia: University of Pennsylvania Press.

Clein, John, dir. (1939). Keep Punchin'. Film. Chor. Frank Manning. Perf. Frank Manning and Hot Chocolates. USA.

Hazzard-Gordon, Katrina. (1990). Jookin': The Rise of Social Dance Formations in African-American Culture. Philadelphia: Temple University Press.

Hills, Matt. (2002). Fan Cultures. London and New York: Routledge.

Jenkins, Henry. (1992). Textual Poachers: Television Fans and Participatory Culture. New York and London: Routledge.

Kaufman, S. J. (1929). After Seben. Short film. Perf. "Shorty" George Snowden. USA.

Potter, H. C., dir. (1941). Hellzapoppin'. Film. Chor. Frank Manning. Perf. Whitey's Lindy Hoppers and Frank Manning. USA.

Solomon Douglas Swingtet. (2006). Swingmatism. USA.

Wood, Sam. (1939). A Day at the Races. Perf. Whitey's Lindy Hoppers. USA.

The Merits of Nitpicking: A Doctor Diagnoses House

My son and I are both big fans of the television series, >em>House. I watch the show for the characters and their interactions -- especially for Hugh Laurie's performance but also for his interplay with the other doctors. My son has shown a bit more curiosity about the medical dimensions of the series and in search of information, he stumbled onto a fascinating blog, Polite Dissent, which offers medical insight into House, superhero comics, and a range of other popular culture texts. The blog promises us "Comics, Medicine, Politics, and Fun." Its author, Scott, describes himself as being part of a large family practice in Southwestern Illinois. Scott's blog is a good illustration of a mode of fan criticism which sometimes goes by the name of nitpicking. Nitpickers examine their favorite programs through a particular lens -- in this case, medicine -- in which they have developed expertise. I became very interested in nitpicking when I did research for Science Fiction Audiences about the reception of Star Trek at MIT. What I found at that time -- the late 1980s -- was that MIT students were often drawn to our school because of an early interest in science fiction and used science fiction -- especially debates about the lines between known science, reasonable speculation, and implaussible technobabel -- to work through their own mastery of core scientific concepts. The pleasure was in being able to prove to each other what was "wrong" with the science in a particular Star Trek episode and to explain a more plausible or realistic way of dealing with the same themes. Indeed, they classified the ST:NG episodes by discipline, often using the numerical codes ("Course 6") which are most often used to refer to majors within the MIT Context, suggesting just how much the shows functioned in parallel with what they were learning in their classes.

These scientists and engineers in training were not being obnoxious in trying to show their superiority to the program: part of the pleasure for them came in sorting out the differences between real and bogus science. In some senses, this was to look at the series through a realist lens but that's too simple a way to understand what is going on since all science fiction fans recognize that science fiction involves speculation and about social commentary, not simply about reproducing the world of known science but pushing beyond it to explore alternative possibilities. There were just "rules" that governed how far outside known science science fiction "should" stray and in what directions.

The classic nitpicker has a love/hate relationship with their favorite program: the show has to be good enough to stretch the outer limits of their knowledge at a regular basis and yet at the same time, it has to be flawed enough that they can catch it when the authors "fake it" in a particular domain of knowledge.

So, Scott takes House apart in terms of hospital procedure, medical tests and equiptment, and the specifics of the various ailments they appear in the speculations surrounding a particular case. Taken as a whole, Scott seems to enjoy the speculative aspects of the series but to be displeased by the various shortcuts the writers take to get us through a complex medical process in under an hour of screentime. Scott recognizes the tension between story telling and communicating actual medical knowledge but remains frustrated, as he puts it, "when House does a "character show," the medicine suffers."

Here, for example, are some of the key concerns he raised about "TB or Not TB", a second season episode about a grandstanding doctor who works on the medical problems in the third world and who provokes special ire from the series protagonist:

I

f the patient is suspected of having TB, why is no one treating him wearing a mask? Why he wandering around the hospital and not in isolation? Why is he not in a negative-pressure room?

PPDs are not read by sight, but by feel. It doesn't matter how red it looks, but instead how indurated it is.

TB is slow growing. How did the team know almost immediately that it was resistant TB? How did the antibiotics kick in so fast?

A nesidioblastoma would explain most of Dr. Charles's symptoms, but *wow* that's a convenient tumor. Small enough that it can't be seen on x-rays or MRIs. Intermittent, so it only releases insulin periodically. And yet strong enough to lower the sugar level in his CSF. It's more of a deus ex machina than a diagnosis.

When Dr. Charles coded, why did no one in a room full of doctors start CPR while waiting for the paddles to charge?

I'm certainly no surgeon, interventional radiologist or endocrinologist, but the scene where the team is trying to induce the tumor to release insulin seemed wrong. Injecting calcium directly into the pancreatic blood supply may be a legitimate procedure, but I doubt those four are qualified to perform it. Also, since they expected the blood sugar to drop to dangerous levels, they should have had the D50 ready to inject and not scramble for an IV setup

Frankly, most of these questions never crossed my mind: for me, the medical language on >em>House is as much technobabel as anything heard on Star Trek, but I found I had to stop watching Jack and Bobby a few years ago because I got so frustrated in how they dealt with academic life and I am starting to get more frustrated with Veronica Mars along similar lines. It all depends on where your expertise and interest lies but that's part of the value of creating a space where shared texts get examined through multiple lens.

It has been widely observed that procedural shows like House or CSI can play an important role in exciting the American public about the professions being represented. They are often accompanied both by an increase in sales of nonfiction works on the same topics and by increased applications to colleges which offer programs in those areas of specialization. The obvious parallel here is to the MIT students who got turned onto science through Star Trek. In such a context, sites like this one play an important role in providing a corrective to some of the more hairbrained ideas that find their ways into dramatic television or simply to provide further background on the medical conditions and practices discussed on the program.

I wonder how we can incorporate something like the nitpicking process into the educational system. What is the value of getting students to apply their knowledge to deconstruct a popular representation? What is gained by the process of walking through such critiques and then trying to verify competing truth claims through reference to concrete evidence and information? What gets added when we move from a single knowledgible critic like Scott to the incorporation of a larger community of interested people who might bring slightly different expertises to the table or who might have competing interpretations and evaluations of what is represented in the program (as occurs in the comments section of this site)? The key point is that the procedural shows themselves do not have to be 100 percent accurate as long as they offer problems for students to work through and solve and as long as a spirit of playful debunking is built into how they get discussed in the classroom. Indeed, the shows may be a better basis for such an experiment if they are good enough to capture the imagination but ultimately flawed or compromised in their representation of real world practices. Such an excercise would seem to be a great way to introduce media literacy concepts into the biology classroom.

Supernatural: First Impressions

Late last fall, I asked for readers of this blog to pimp their favorite shows. Overwhelmingly, the most popular choice was a CW series called Supernatural -- of course, there was a concerted campaign within the show's fan community to write in and share the love for the series in hopes that it might generate greater awareness of the program. Here's just a few of the things readers had to say about Supernatural:

Every week is like a new little horror movie that, most times, is really quite frightening. But that's not what really drives it. The true strength of Supernatural lies in the absolutely touching family ties and brotherly love exhibited every episode by Sam and Dean.

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The tight brotherly bond, driven by the love of their father is what keeps the fans coming back. The lore [hellhounds, demons, vamps, wendigos] keeps the fans sticking around for more and a crossover from the [Joss]Whedonverse thrills us! Each week a new puzzle piece is put down in the mystery of their family's trials and tribulations and we LOVE Eric Kripke for such a great show.

*****

John, Sam and Dean are a dysfunctional family, and so intriguing with it that all the exchanges they have about their family issues have us fan(girls, mostly, I think) squee in delight. They all have a definite character, differences and similarities quite cleverly written and filmed (the way Dean and John move, the way in which John and Sam say the same words, etc). The feelings implied in looking out for each other not only as fellow hunters but as a family make the tension in the fighting/dangerous scenes raise up a notch. We want to see Sam telling it all to his father, we want to see what Dean would do, who would he side with, we want to see John worried about his boys. In short, we want to see MEN EMOTE for each other, and the family ties allow for a narrative that can play with this instead of justifying it.

******

Usually when there's a friendship that fan glom onto, there will be hints of it onscreen--banter, and maybe once or twice per season they save each other's lives. It's the fans who had the really deep, strong emotional undercurrent in fanfic. But in Supernatural, the intense bond between the brothers is part of the text.

*********

It's got a lovely mix of an overall mytharc as well as standalone bits and episodes.

********

The arch narrative is threaded all throughout the first season, picked up in some episodes and just mentioned in others, but it's what gives the series a fundamental unity and reason d'eitre.

*******

The continuity is fabulous, and works in all sorts of extra information, both on the characters and whatever myth they're investigating. I find myself re-watching episodes, figuring out what's going on, and the researching the history of the legends.

Each of the paragraphs above comes from a different reader but they represent steps in an argument that certainly got my attention. All I can say is that your campaign worked -- at least in my case. I had only a vague awareness of Supernatural before I started getting flooded by these earnest pleas and recommendations. Frankly, I had lumped it together with Medium and The Ghost Whisperer, seeing the whole lot as basically TV knockoffs of The Sixth Sense. But, once I read those recommendations, I know I had to see it for myself and so I put the Season One DVD boxed set on my Christmas list. I've been watching Supernatural while coping with jet lag during my trip to Singapore -- maybe not the best choice under the circumstances because instead of putting me to sleep, I keep wanting to watch just one more and end up staying up later than I should be. I more or less ended up inhaling Season One -- watching the last eight episodes more or less back to back on the flight back from Singapore, and I am now craving season two.

I kept planning to write a midterm report on my viewing but given the choice between watching another episode and writing about the series, I kept choosing to watch another episode. Every statement I quoted above is absolutely true -- this is a show which delivers real haunted house style horror every week and does so while giving us an extensive look into the emotional life and personal growth of its core protagonist. Each episode is self contained enough that you can watch it out of sequence and get something rewarding out of the experience, yet there's a powerful cumulative effect of watching the episodes in sequence and thus seeing the character's inner lives come bubbling up again and again. The writing is crisp; the characters have a distinctive voice.

You can try to compare it to X-Files or Buffy or Night Stalker, all of which it superficially resembles, but this series does things its own way (as I hope to illustrate in a moment).

It's hard to imagine how or why a series this good is suffering from such total neglect from the network, from the critics, though clearly not from its most hardcore fans.

Let me tell you I was nervous going in. Having decided I wanted to write something in response to the community's push, I was terrified I wasn't going to like the show and would then have to write something negative. I never want to pee on someone else's fandom but I was starting to see some folks out in LJland grumbling because I hadn't said anything about Supernatural while I had posted about Heroes, the runner up show in my contest (You know who you are). I was already writing Heroes; Supernatural took homework and the end of a term is not the best time to be adding on extra assignments.

As it happens, the first few episodes didn't quite grab me -- they were good enough, they worked well within the terms of the genre, the characters and plot had potential, but I wasn't hooked. For me, the episode that pushed me over the edge was "Skin." And from there, it just got more and more intense. Retrospectively, it was all there from the beginning.

For those who, like me, got it confused with some of the other supernatural shows that hit television around the same time, this one deals with two brothers who are traveling across America doing battle with demonic forces and searching for their missing father. The creatures they encounter in any given episode are the stuff of campfire stories -- they are inspired by roadside Americana and by urban legends. It is supernatural horror of a kind which movies rarely give us any more -- spin tingling without being overly gory (other than an odd preoccupation with dripping blood). Indeed, its dependence on shadowy figures owes something to the vintage horror films of producer Val Lewton (The Cat People, I Walked with a Zombie, The Leopard Man) than anything in contemporary horror cinema. On the making of tape, Eric Kripke cites a range of filmic exemplars, including Poltergeist, An American Werewolf in London, and The Evil Dead movies.

The film scholar Robin Wood has identified the core formula for the horror film -- "normality is threatened by the monstrous" -- and suggested that the formula breaks down into three elements - normality, the monstrous, and the relationship between the two. And it is on that level that we can understand what separates Supernatural from many of the other horror series on television.

Joss Whedon has described the vampires and demons represented on Buffy as "metaphors" for teenage experience in America: they embody the horrors to be found in the hellmouth that is American public education.

The monsters in The X-Files ultimately became clues within the vast governmental conspiracy that Scully and Muldar wanted to uncover: the truth was out there and each monster we unmask brought us closer to the truth. Earlier in the series, everything hinged on the debate between faith and science, with the two partners contesting the validity of each other's world views.

Something similar can be said of Lost where the supernatural elements are few and far between but seem to be just one more tantalizing clue to the puzzle that constitutes the series.

In Supernatural, the monsters are, in effect, emotional scars and psychic wounds. They represent unresolved emotional issues, often within the context of family life, and they are also external correlatives for the emotional drama taking place in the lives of the series' protagonists. Sam and Dean go out there looking for things that are strange and unfamiliar and they end up seeing themselves and their relationship more clearly.

This is the stuff of classic melodrama: Peter Brooks tells us that melodrama externalizes emotions. It takes what the characters are feeling and projects it onto the universe. So that the character's emotional lives gets mapped onto physical objects and artifacts, gets mirror backed to them through other characters, gets articulated through gestures and physical movements, and on a metalevel, speaks to us through the music which is what gives melodrama its name. Supernatural is melodrama in the best sense of the term.

On one level, it is made up of classic masculine elements -- horror, the hero's quest, sibling rivalry, unresolved oedipal dramas -- but on another level, it seems ideally suited to the themes and concerns which have long interested the female fan community. Heck, this series is one long hurt/comfort story. Every episode seems structured as much around the character moments as around the monster of the week plotlines. Everything here seems designed to draw out the emotions of the characters and force them to communicate with each other across all of the various walls which traditional masculinity erects to prevent men from sharing their feelings with each other. Dean in particular seems to hate "chick flick moments" and has a running commentary on how much he would like to avoid getting in touch with his feelings but this doesn't prevent us from having some real emotional revelations in almost every episode and the last few episodes of the season force each character to decide what matters most to them and to weigh their goals against their ties to their family in the most immediate ways possible.

I am someone who is definitely closer to Sam than to Dean in my outlook on life and indeed, there are moments in the series that I absolutely hate Dean, yet the series is well enough constructed that each time you reach that point, they peal back another layer and show some other aspect of his character. There are several episodes near the end of Season one which show us why he acts the way he does and suggests that his emotions run a lot deeper than his machismo will allow him to admit.

What gives the series its epic structure is the quest for the demon that took the life of the boy's mother. The goal is what holds the dysfunctional and centrifugal family together; it is also what pulls them apart (since each of them holds within them some secrets about what happened that night that they have never shared with each other and the trauma has hit each of them on a different level.) Not every episode contributes directly to this core quest narrative -- though many of them are connected to it in ways that are not immediately clear and the quest gains momentum as you move into the last third of the first season (and perhaps beyond). This is not an ensemble drama of the kind which most often wins recognition from critics these days: the focus is strongly on the two protagonists but around them, we accumulate, episode by episode, a richly drawn set of supporting characters, some of whom are recurring, some of whom appear in only a single storyline. It is not always clear which is which when we watch an episode and a real strength of the series is that what may at first seem to be throw away or one shot characters may resurface later. The series spends enough time setting up many of these characters that it produces considerable negative capability: we want to know what happens to these characters after the episode ends and in the case of the various family friends we encounter, we'd like to find out more about their history with the father before the series itself starts. There's more than enough suggestions of back story here to sustain an army of fan writers for a long time to come.

A real strength of the series is the construction of female secondary characters, all the more unusual in a series which is so centrally about its core male leads. But each week, we seem to introduce one or two women who are struggling not only against supernatural forces but against the circumstances life has thrown their way. As Carol Clover suggests in Men, Women, and Chain Saw, horror films have traditionally offered a range of strong roles for women in part because men can accept the experience of risk and vulnerability at the heart of horror by mapping it onto the female victim. Clover describes the role of the Final Girl in the slasher film genre, for example, showing how the women overcome and ultimately face down their fear in the course of the action. These women sometimes surface as romantic interests for Sam and Dean but more often, they are extensions of their emotional drama: that is to say, each of them is dealing with some aspect of family drama which strongly parallels the issues which Sam and Dean are grappling with in their own lives. The men do not so much desire them as romantic or sex objects as they use them as mirrors to see into their own and each other's souls. Each woman teaches them something they need to learn before they can become emotionally whole again and in the process, each teaches the viewer something about the men that we would not know otherwise. The show never patronizes the women, never denies them their core humanity, and indeed, often, it is clear that the men admire the women's courage, intelligence, integrity, and passion. The result are some of the most compelling male/female relationships I've seen on prime time network television.

I am trying to write this without giving away too many spoilers. Part of my pleasure here was going into this series without knowing what to expect. Yet, I am hoping that I can lend my voice to the other fans of the series who wrote in this fall to pimp this show. You can certainly discover some of the virtues I've identified here in a single episode seen out of context but there really is a value in going back and watching this series from the beginning. There is a growth in the emotional life of the characters which is best experienced watching several episodes in a gulp. This is the kind of series that dvd box sets are made for.

I hope to write some more about Supernatural down the line. One of the things I am still working on are the parallels between Supernatural and Heroes, the other show which did very well with readers of this blog. There are several plot elements here -- the theme of dopplegangers in "Skin" for example parallels the Niki/Jessica storyline in Heroes and the slow discovery of the extend of Sam's powers has a lot in common with what happens to the various protagonists on the NBC superhero drama. I also think there's a fair amount to be said here about what I see as the surprisingly negative portrayal of fans in "Hell House," especially given the discussions we've had here about the "Love & Monsters" episode of Doctor Who.

I still have read none of the fan commentary beyond what's been posted here or the fan fiction so I don't know for sure what elements fans are picking up on in this series. That will be the next step once I get caught up with season two. But for the moment, I think you can add me to the list of Supernatural fans.

Asian Cinema and the Slash Subtext

When I opened up the arts section of the Straits Times last Saturday I was surprised to read a story there about Hong Kong Actor Ti Lung and his latest film --which has a strong slashy subtext. Here's what the paper reported:

In all of his showbiz career of over 30 years, Hong Kong actor Ti Lung is known for his alpha-male, authoritative roles. Fans will remember fondly his swordsman characters in 1970s martial arts movies like Duel of Fists and The New One-Armed Swordsman or his Golden Horse-winning role as a gangster leader in A Better Tomorrow.

But Ti, 60, as a gay cop?

In his first Singapore movie One Last Dance, directed by Brazilian director Max Makowski, the actor plays a roguish police captain who has a special relationship with an assassin named T., played by Francis Ng.

While there are no intimate scenes in the unconventional mafia tale to indicate homosexuality, Ti felt his character had to be irrationally in love with NG's philosophical killer or he would have arrested T for his crimes....

"Mind you, when we filmed this, Brokeback Mountain was not even out yet. I asked the director, but he didnt give a definite yes. If he had, I would have added more hints in my acting."

What slash does is make explicit the feelings that such films leave implicit? It is, as I suggest in Textual Poachers, about crossing the divide between the homosocial and the homoerotic.

As I read this story about Ti Lung, I was reminded of another story about the rise of Bhaisexuals in Hindi cinema from the Indian Express, which my former student, Parmesh Shahani, sent to me a while back. Here's part of what the story said:

Hindi cinema celebrated the metrosexuals (the smoothies of Dil Chahta Hai). It has paid homage to the retrosexuals (Abhishek Bachchan, with his rugged, awkward macho-ness in everything from Bunty aur Babli to Sarkar). Now, it is seeing the rise and rise of a new breed. Call them the Bhai- sexuals. Unlike the Gucci-sporting, new-age DCH boys, the Bhai-sexuals are macho, retro and raw. And though, like the retrosexuals, they'd rather be sporting the newest gun rather than the latest designerwear, there's one crucial difference that sets them apart.

The Bhai-sexual shares a chemistry with his best pal that often even overshadows his chemistry with his lady love.

Again, these sounds like the kinds of tough but sensitive males who have often been the center piece of slash fan fiction in the west. And indeed, as the story continues, it starts to spell out the kinds of hurt/comfort contexts that lead to some of the most angsty of fan fiction.

If you recall, arguably the highpoint of Lage Raho Munnabhai was not the gently budding Vidya Balan-Sanjay Dutt romance, but the emotional scene where a contrite Munna approaches Circuit to apologise to him for losing his temper. Heart-wrenching drama follows when Munna reveals that the loyal Circuit, who has resorted to kidnapping chefs in the middle of the night to source hakka noodles, had also nursed Munna back to health, cradling him on his lap so that he does not miss his mother.

Then there's Rang De Basanti, which can claim to a more than a few of its own bhai-sexual moments -- not only do Aamir Khan and his friends hang out shirtless in rough fields that set off their own rough and tough physiques, they also pick up the gun for each other and sacrifice their lives. Not since Jai and Veeru, who -- riding their scooter, singing Yeh dosti... -- immortalised male friendship in Hindi cinema forever has Bollywood taken up male bonding with as much fervour.

These celluloid pals do not shy away from being emotionally intimate. It's a trend that's described as "bromance", that is, friendship between brothers, or two heterosexual males or as a "male-ationship". The metrosexuals typically bonded over hair gels and conduct their relationships with both their men pals and their women pals with equal new-age ease. On the

other hand, there's nothing easy about the retrosexual... angst, fury and raging testosterone defines not just all his actions, but also his relationships.

Like the

Straits Times

writer, this report raises but then denies the possibility that this structure of male friendship may have emerged from a western source -- i.e. Brokeback Mountain . These writers use Brokeback to stand in for a more explicitly homoerotic relationship in films and instead pull towards the homosocial. Of course, it may be no accident that Brokeback Mountain had an Asian director, Ang Lee.

Our heroes are straight heterosexual males and Brokeback Mountain is not an inspiration for anybody yet. "Male bonding in our movies has to be taken at face value. There cannot be any homoerotic tinge to it. No Bollywood hero will ever risk his reputation by acting as a homosexual. Actors are very concerned about their reputation. The life span of an actor is too short for such risks," points out Gadhvi.

Instead, the reporter shows the continuities between the Bhai-sexual friendship and more classic representations of male-bonding in Indian cinema.

In many ways, the Bhai-sexual has always existed in Hindi films. While Sholay is a show-piece for the early Bhai-sexual, Yarana, Dostana and Amar Akbar Anthony are examples of films where full-bloodied heterosexuals who wouldn't know a metrosexual from a train station, matching steps with one another, and thinking nothing of falling into hard embraces in moments of high drama.

However, social observers do point to one difference. Whether is it Sangam, Yaarana, Dostana, Qurbani and, of course, Sholay, sacrifice has been the ultimate test and enduring hallmark of the male friendship in Bollywood. According to anthropologist Shiv Vishwanathan: "In the films of the '70s and '80s, the friends were condemned to sacrifice. It was almost a duty relationship. You either had to die for each other or give up your love for your best friend."

Not so, the new age friendship. The 21st century celluloid buddies know how to have a good time. They simply hang out and talk to each other, like the Dil Chahta Hai gang. "You can live for the new age friendship, you don't have to die for it. The punitive aspect of friendship is gone from Hindi cinema. It is now celebratory and light-hearted without being over intense or sacrificial in nature," adds Vishwanathan.

"A lot of the films that we've loved and watched have had male friendship as the eternal theme. There's something universally appealing about male bonding, one can connect with it very strongly," says director Rohan Sippy, son of Ramesh Sippy who created Bollywood's most famous friends, Jai and Veeru. "Everybody wants buddies like Jai and Veeru. Their relationship is playful, emotional, loyal and they're ready to give up everything for each other," adds Rohan. Both his movies Bluffmaster and Taxi 9-2-11 explore the friendships between Abhishek Bachchan and Riteish Deshmukh and Nana Patekar and John Abraham, respectively. For Rohan, the archetype of the friendship is classic, but the setting is modern. "The friendship is as unconditional as it was in the movies of the '70s, but it is packaged for a modern audience," he says.

So, slash may represent an important half-way point as countries around the world edge up to the sexual explicitness they associate with Brokeback Mountain. Implicitly or explicitly, they may be drawn towards the rough and tumble style of male friendship which inspires slash but leave it up to their viewers to connect the dots for themselves.

There's a whole world out there waiting for you to slash, my friends, and thanks to the (legal and illegal) global circulation of content, sooner or later these movies will be accessible to you. We've already seen the influence of anime and manga on American slash fan. What will happen when Bollywood and Singaporean films enter the mix?

Given the international readership this blog attracts, I'd be curious if readers have spotted other slashy films in your countries.

My Adventures in Poland (Part Two)

The first thing you need to understand about Warsaw is that the city still has not recovered from its traumatic past. Almost every Pole I met during my visit, at one time or another, apologized to us about the state of their city. Warsaw was once one of the great cosmopolitan cities of Europe but it was devastated during the Warsaw Uprising of 1944 -- a two month period during which the Poles actively resisted German occupation with the result that by some estimates 85 percent of the city was destroyed and more than 250,000 civilian lives were taken. (These estimates come from Wikipedia). The German occupation was followed by decades of Soviet dominance during which the old buildings were replaced by newer buildings in the Stalinist tradition. Only in recent decades have the Poles regained control over their city and been able to exert their own influence on its architecture again. And as a result, the Poles are often deeply apologetic about a city that they variously described as "ugly" and "dirty" and "without cultural identity." There are constant comparisons made to Krakow, which is described as an older, more sophisticated, more culturally rich city (though we never actually got out of Warsaw on this trip and found this city had its own charms and attractions.) old%20town.jpg

Some of the older sections of the city have been rebuilt -- including some of the fortifications whose origins can be traced back to the early 14th century.

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The Palace of Culture Meets Kultura 2.0

My primary talk on this trip was at a conference called Kultura 2.0 which was held inside the Palace of Culture -- a gift from Joseph Stalin to the people of Poland -- which remains perhaps the most controversial buildings in the city. At 30 stories, it is also still the tallest building in the city and can be seen from almost every corner of Warsaw. Some Poles believe the building should be destroyed, seeing it as a painful reminder of the Soviet occupation of their country. Others embrace the building for its architectural distinction and the vast cultural complex of theatres, auditoriums, and museums which it houses.

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There was something paradoxical about hosting a conference themed around the transformative power of new media technologies (i.e. the digital revolution) inside a building so strongly associated with the centralizing power of the Communist State, an irony noted by a number of the speakers. (I could not resist comparing Nicholas Negroponte's predictions in Being Digital that mass media as we know it would collapse under its own weight in the face of personalized media to the old Marxist rhetoric about "the withering of the State." Neither prediction has or seems likely to come to pass anytime in my lifetime.) The conference organizers had brought together a very interesting mix of key players in the Polish context (more about this in a minute) as well as some leading thinkers about digital media from across Europe and the United States (me). I found the audience tremendously hungry for new ideas and perspectives.

There was some skepticism expressed in the questions about some of my utopian ideas about where all of this may be going (as well there should be). I had spoken at some length about Second Life as an illustration of participatory culture, the collaborationist relations of producers and consumers, and the bringing together of multiple levels of media production (a la Benkler's Wealth of Networks) into one shared environment. Several people in the audience, however, were deeply concerned about the implications of a single company -- even one as benign as Linden Labs -- providing this kind of shared context for business, education, foundation, journalism, activists, sexual minorities, and artists to interact.

Wouldn't the business impose some degree of censorship and regulation on what goes on within this new multiverse? This is a legitimate concern -- though perhaps premature -- yet it is not clear that a state sponsored version of Second Life would provide any greater protection for the creative and political rights of its citizens, a point which landed perhaps more heavily than I intended speaking in the center of a monument to Stalinism. But, it seems to sum up some of the tensions which Poland itself faces as it sheds its Communist past and embraces both democracy and capitalism (the old headquarters of the Communist Party has ironically enough been transformed into the stock exchange.)

Treasuring My Translation

For me, a highlight of the first day was getting to meet my translators -- Malgorzata Bernatowicz and Miroslaw Filiciak -- and holding in my hands the very first foreign translation of my work -- Kultura Konwergencji:zderzenie starych i nowych mediow. The translators and publisher had worked incredibly hard to get the book ready for print and distribution in time for my visit to the country and participation at the conference. Indeed, their turnaround was significantly faster than the book received from its American publisher (not that I am complaining on that front).

There is something so curious about holding this text which is yours and yet not yours: I can recognize, even without reading Polish, the structure of the argument with occasional names popping off the page and thus providing me some landmarks for figuring out where we are in the text. There are surprisingly many cognates or near cognates between Polish and English (despite very different linguistic origins) which also help me to spot specific passages. And yet, it is odd to not be able to read your own book.

I also am not quite used to speaking through translation. The auditorium was equipped for multiple language real time translation and there were translators in a booth high above the stage who I could watch as I spoke trying to figure out how to turn my own mangled, fast-paced, and highly colloquial English into proper Polish. There were odd moments when those listening in English laughed and then a few seconds later there would be a somewhat more muted round of laughter from the Polish listeners. Most of the questions came in English, though some had to be translated from Polish: my sense was the translation must have been excellent because there were few real obstacles to communication at these moments of more direct interaction and the people asking questions seemed to have a good understanding of my core claims and arguments.

The Witcher: Transmedia Storytelling and Global Culture

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A highlight of the morning's festivities was a rare public appearance by popular fiction writer Andrzej Sapkowski to honor the 20th anniversary of the first publication of The Witcher, which has become a landmark work in the history of modern Polish popular culture. The Witcher is already a powerful example of transmedia storytelling, existing across films, television,magazine short stories, novels, comics, and games, and is also already an international phenomenon ( translated into Czech, Slovak, German, Russian, Lithuanian, French and Spanish). The first English translation of the material does not appear until 2007.

The Witcher, as I understand it from what I heard at the conference and what I have pieced together via a Wikipedia entry, are an elite group of highly trained monster killers. The series protagonist, Geralt, is one of the most skilled of the witchers and the series deals with his various battles against the forces of evil. The witchers are sterile mutants with supernatural abilities and have learned to suppress their feelings through their training. The series is deeply immersed in traditional Polish culture and Eastern European mythology but it also includes original contributions by the highly imaginative author.

The Witcher universe was first introduced in a series of short stories primarily published in Nowa Fantastyka. As Sapkowski explained during the public conversation, Polish publishers were, at that time, reprinting fantasy works from England, including the works of J.R.R. Tolkien and C.S. Lewis, which were tremendously popular in Poland, but had been resistant to the idea of original fantasy fiction by Polish authors, convinced that it would not interest their readers. Sapowski's work helped to break open the market for Polish produced fantasy and horror fiction. The short stories led to a series of five novels which are known casually as The Witcher series and officially as Blood of the Elves. These stories and novels were, in turn, adopted and expanded into a comic book series (1993-1995), a feature film (2001) and a 13 episode television serial (2002).

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Sapowski was frank in the conversation about his dissatisfaction with the results of some of these adaptations, acknowledging that his decisions were shaped in part by commercial motives but suggesting that he needed to trust collaborators who knew these other media better than he did.

The series, however, is about to receive a major face-lift with the world wide release next year of a Witcher computer game, produced by a Polish company, CD Projekt RED. (There was already a live action role playing game based on the series released in 2001). The English translations of the stories are intended to coincide with the release of the game and several people at the conference commented on what it would mean that the game was the vehicle for introducing the 20-year-old stories to the English speaking world. And in Poland, a new comic book series was being prepared to build upon the revival of interest in The Witcher which the games release is likely to generate.

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I had heard nothing about the game before the conference but a quick Google search on my return shows a large number of screenshots circulating in the English language media, an official homepage which offers English translations of its content, and some signs of growing fan interest in the franchise (including amateur translated versions of the television series circulating informally in the United States, at least according to Wikipedia). Their hope is that the game may open the way for other Polish popular media to gain broader circulation in Western Europe and the United States.

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Critics who have seen the game so far describe it as beautifully executed with a strong sense of atmosphere. The Witcher game seems well situated to combine familiar genre elements with a fair amount of local color. Michal Madej from the company producing the game noted a number of distinctly Polish elements -- from the traditional garb and weapons associated with the Polish highlanders to the use of the old Slavic alphabet in ruins and puzzles, ruins of old Teutonic architecture and ships, and the use of demons drawn from the national mythology. As he explained, "it's own culture, our myths we are showing through this game." Many in the west already associate Eastern Europe with a strong tradition of horror narratives and this would seem to be the right genre to use to attract interest elsewhere in the world. We might add The Witcher to the growing list of projects we've discussed in this blog which seek to assert national culture through computer and video games.

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Listening to Sapkowski, a surprisingly modest and down to earth fellow given his high visibility within his national context, gave me some glimpse into fan culture in Poland. As in the United States, most of the science fiction, fantasy, and horror writers got their start doing amateur writing -- i.e. fan fiction -- before seeking their first professional publications. Sapkowski, accordingly, welcomes fan participation within his world, describing fan fiction as a demonstration that his work has value and as a sign that it still generates interest in the marketplace. He says that he cracks down only on the commercial appropriation of his work and actively encourages fan expansions. Indeed, though I can't decipher much on his official homepage, it is clear that there's a space devoted to fan fiction about The Witcher, an acknowledgement that is not generally matched by western writers in the genre. In typically modest fashion, he moved from suggesting how proud he was to see his work generate this kind of grassroots response to the earthy comment that fan fiction was like "mushrooms" and "you know what mushrooms grow on." He expressed hope that as the Witcher franchise expands even further into the English speaking world, his fans will play important roles in offering informed criticism which will educate the new readers about its mythology and history.

We Want Capitan Zbik Back!

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The morning sessions on The Witcher as a transmedia franchise culminated in a panel discussion of the state of Polish popular culture and its chances to enter the international marketplace. Though there were many specific references here which went untranslated, the core of the discussion dealt with some of the challenges of displacing the kinds of popular culture which were produced under Communism with the kinds being driven by the marketplace in the new Poland. Sapowski noted, for example, the paradox that the science fiction works of Stanislaw Lem were produced under the Socialist State and read with great interests by a public who saw them as veiled critiques of communism; these same stories have been neglected and even actively disdained in a capitalist economy. Lem (Solaris) still has some fans among the panelists but most of the younger participants had little interest in his works.

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Many of the panelists expressed deep nostalgia for the classic cartoon and action-adventure series of their youth, produced under communism and therefore prohibited distribution today. The Ministry of Culture expressed concern that contemporary youth should not be exposed to the propaganda elements of these series but the panelists felt that most Poles would read past these and were simply interested in encounters with familiar characters and beloved stories which were still a vital part of their cultural memory. When you think about how central everything from Breakfast Cereal logos to old toys have been to Baby Boomers in other parts of the world, one can understand the emotional implications of this erasure of the natural popular culture legacy. The panelists were arguing that the state should license the re-release of this old content and then take the money to fund media literacy efforts.

I asked my translator, Miroslaw Filiciak, who moderated this session, to share with me some more perspectives on this issue:

Our government looks reluctantly on the communism times' popculture, still very

popular in Poland, although perceived totally funnily by the new generation, which can't

remember the times before the fall of communism. It's ironic, because we have a lot of

advertisements and new media products, i.e. comic books remakes, based on communist

brands, but some originals stay closed at the archive of Polish Television. The

situation is nonsense, because young people are not taking the vision of history in this

films as seriously as politicians do.

Another problem in our discussion was the question about government funding for

culture. In Poland - which is as you know probably the most pro American country in

Europe - many people believe the state's culture protection is the relic of the past and

we should not waste our taxes for such an uncertain investment as culture. I.e.

Sapkowski said that he (contrary to Lem) didn't need any support for his success. But

younger panelists - as Wojciech Orlinski and Mariusz Czubaj, the publicists of Polish

opinion-making press - gave examples of other European countries - especially France -

where culture is not only the element of the national pride, but also great business.

Thanks to Miroslaw Filiciak,Polskie Wydawnictwo Audiowizualne, Edwin Bendyk, and everyone else who facilitated my visit and aided in getting the translated edition of my book in front of the Polish people.

When Fandom Goes Mainstream...

The most recent issue of Flow includes a range of different responses to the Flow conference, which I referenced here a few weeks ago. One of the articles would seem to be of particular interest to readers of this blog, because it refers to the panel on "Watching Television Off-Television" which I helped to organize, because it addresses the shifting nature of fan engagement with contemporary media, and because it was written by Kristina Busse (co-editor of the book, Fan Fiction and Fan Communities in the Age of the Internet, which was previously discussed here). Previously I have contrasted the context in which I wrote Textual Poachers (a world where fan culture was largely marginalized and hidden from view) and the context described in Convergence Culture (a world where fan participations are increasingly central to the production decisions shaping the current media landscape).

Busse's question, though, is whether we are really talking about the same fan culture in the two instances. Here's part of what she has to say:

Throughout the panel "Watching Television Off-Television," the emphasis was on how such behavior has become mainstream: casual media users now can engage with a universe that exceeds the television show via cross-media, cross-platform texts, thus creating a synergistic "overflow" experience. Thus, Jason Mittell offered the examples of Alternate Reality Games and additional online-only available footage, Will Brooker presented various fully immersive web sites that invite viewers into the shows' diegetic spaces, and Henry Jenkins commented on the current ease of streaming or downloading television shows. The mainstreaming of fannish behaviors is thus seen as advantageous even if (or maybe even because?) the industry clearly attempts to create such behavioral patterns in order to sell their products and/or supplementary materials....My central question is: How alike or different is such a commercially constructed position when compared to the space media fans have traditionally eked out for themselves?

At least some fans have gained power and influence in the context of convergence culture. As I suggested here the other week, there are more fan friendly shows on the schedule. Shows which attract strong fan interests have a somewhat stronger chance of surviving. Producers interested in engaging with fans are generating more additional material which expands the fictional universe. We are seeing a thawing of the relations between media producers and fans as the studios are reassessing their attitudes towards even some of the more controversial aspects of fan culture. (We saw some signs of this détente during the Fan Culture panel at the Future of Entertainment conference.) And fannish modes of engagement with popular texts are spreading at a dramatic rate across more and more segments of the population.

And that's part of what concerns Busse:

What ultimately separates "fans" from casual TV viewers who engage fannishly? Or, more specifically, how can we define fans without invoking a category so expansive that it includes all media audiences or one so narrow that it excludes large numbers of individualist fans? How can we create a continuum that acknowledges the more intense emotional and actual engagements of many TV viewers today without erasing the strong community structures which have developed through media fandom?

What gets lost as some of these fannish values and reading practices spread across the entire viewing public? Is there still a value in understanding fandom as a distinct subculture with its own cultural hierarchies and aesthetic norms, its own forms of social engagement, its own traditions of interpretation, its own system of genres for cultural production, and perhaps its own gender politics? Is this just another case of a subculture fearing a loss of "authenticity" as it moves into the mainstream? Or read from another angle, what happens to fan studies when it moves from the study of subcultural practices to the study of dominant or at least widespread forms of media consumption?

To some degree, fandom has already started to lose some of its distinctiveness as a subcultural community. Over the past decade, there has been a dramatic expansion in the amount of fan fiction being produced, for example, with many of the newcomers entering the space not through social interactions with other fans but rather from reading fan fiction online. In some cases, old time fans would argue, some core norms of the fan community have been shredded and old taboos have been violated as these "unsocialized" fans have pulled fan fiction in their own directions. Communities which might have been separated geographically and culturally have been brought together online, resulting in a series of flame wars and feuds over disagreements about how texts should be interpreted or rewritten in a "fannish" way. As many of these reading practices spread further, reaching fans through commercial channels who have had no real direct contact with fandom as a subculture, further changes are likely to occur.

Busse links this shift in what it means to be a fan to what seems destined to become an important conceptual debate in the field of fan studies -- between a focus on fan cultures (which runs through my own work) and the emphasis on the emotional experience of the individual fan (best embodied by Cornel Sandvoss's Fans. Sandvoss seems to want us to return to the idea of the isolated, individual fan at the moment where most of the rest of the world is discovering the power of social networks, embracing an "architecture of participation," and recognizing the importance of the kinds of knowledge communities that have always been central to the concept of a fan culture. Yet, Sandvoss is correct to argue that a great many people who call themselves "fans" have no direct engagement with the larger social community which fandom represents and our research paradigm privileges the most visible and distinctive fans over the more "causal" fans who can be difficult to locate or document. For these people, being a fan becomes a form of media consumption but not necessarily a kind of social affiliation.

This leads Busse to suggest we make some basic distinctions in our discussions of fans and fan culture:

I want to suggest that we distinguish between fan and fandom as well as acknowledge that there are different trajectories that combine into levels of fannishness. In other words, an intense emotional investment in a media text that is wholly singular may create a fan but does not make the individual part of a larger fandom, whereas a person enacting fannish behavior may not define him- or herself as a fan. It thus might be useful to consider the overlapping but not interdependent axes of investment and involvement as two factors that can define fannish engagement. Moreover, we need to consider models that can differentiate between people who are fans of a specific text, those that define themselves as fans per se, and those that are members of fandom.

This last bit seems particularly important to me. From the start, media studies has been most interested, it seems to me, in the study of fans of particular texts. My early work on fans keeps getting described as a study of Trekkers (if I am lucky) and Trekkies (if I am not), even though the idea of nomadic reading was absolutely central to Textual Poachers account of fandom. Whatever Poachers was about, it wasn't about the fans of a single series (Star Trek or otherwise), though I do spend a chapter talking about the fans of Beauty and the Beast and tracing their shifting relationship to the series. Rather, I would have said that the book was much more about a kind of cultural logic which shapes how fans read across a range of different texts and even more importantly, about a specific social and cultural community -- mostly composed of women -- which actively translates the experience of watching television into various forms of cultural production.

My second book on fans, Science Fiction Audiences (written with John Tulloch), suggested that there may be multiple fan communities with their own interpretive and creative practices which grow up around the same series. There, I am focused on Star Trek but try to show a larger context for the differences in the way the series gets read in the technologically-focused community at MIT, in the female fanzine culture, and among the members of the Gaylaxians, a queer fan organization.

Yet, still, my emphasis was on fan communities -- the shared social contexts within which fan reading and creative practices occur -- and not on fans per se. Indeed, most of fan studies has ended up being a study of fandom -- as in the practices and creations of a specific subculture of fans -- rather than the study of fans -- what we assume to be a somewhat larger, socially fragmented, group of people who feel a strong emotional investment in television content but who may never translate that attachment into the kinds of creative and social activities which we study. Sometimes, we get around this distinction by describing the most socially active group as fans and the more causal and isolated individuals as followers but this simply creates a misalignment between academic terms and popular usage.

Busse's essay, then, is dealing in part with how academics conceptualize fandom but I also think she is expressing concern over the mainstreaming of fan culture and I understand her concern. There has been a pretty long history of media producers nuzzling up to fans in the early days of a franchise when they need help attracting an audience or staying on the air and then creating more distance when the show reaches a certain level of commercial success. Fandom as a subculture seems closely associated with the idea of niche success, where-as a mainstream success may depend on a more diffused notion of what it means to be a fan.

Busse writes:

Commercially encouraged modes of engagement that employ modes of fannish identity do not create instafans; moreover, the types of engagement often vary, not only with intensity but also with creativity. In the end, I feel it is important to realize that playing a computer game or looking around a website may not be wholly the same as participating in a fannish gift exchange or contributing to a shared fictional universe.

Yes and No. In some cases, these commercial materials represent a point of entry into other, more elaborate forms of fan activity -- they represent one gateway among many into fandom and it is up to the individual participant whether they are satisfied with playing in the shallow end of the pool or whether they want a deeper immersion into fan culture. In some cases, such as the creation of immersive shared worlds around fictional programs or the deployment of alternative reality games, there may be more creativity and social engagement going on here that Busse is estimating from the vantage point of someone who comes at fan culture from a different point of entry.

There are also important gender distinctions here in terms of what activities count once fandom goes mainstream -- with the commercial industry finding it easier to absorb some of the collector or geeky aspects of male fan culture more easily than it can deal with the issues of emotion and sexuality that run through female produced fan fiction. I am struck in my own work that gender was much more central to Textual Poachers, written at a moment when fans were marginal, than in Convergence Culture, written at a moment when fan culture is more central to the ways the media ecology operates. Does this reflect a lack of segregation of interests in these newer fan cultures or the continued marginalization of interests and tastes that have historically shaped women's participation in fan culture?

We need to continually refine our categories of analysis and this essay makes a great contribution by bringing some of these questions out into the open.

A Few Links of Interest to Aca/Fan Readers

For those of you interested in science fiction...check out the webcast version of my conversation with Joe Haldeman on the Craft of Science Fiction which I publicized here a few weeks ago. I felt like it turned out very well with lots of insights from Haldeman about science fiction's place in contemporary culture and some interesting discussion of the representation of war in his own writing. One of my favorite moments came when he discussed the influence of Ernest Hemmingway on his work -- not exactly a common topic of the SF convention circuit. And he also reads from his forthcoming novel -- a time travel story set at MIT.

For those of you interested in Harry Potter... check out Episode 10 of Spellcast, a podcast created by the fine folks at Fictionalley.org. Gwen does an interview with yours truly about Convergence Culture with a particular focus on fandom and Harry Potter.

A Bit of Metablogging...

I have noted that there has been a decrease of late in the number of comments being posted to this blog despite a continuing increase in the number of people reading it. I have struggled for some time to think about the best way to address this when I spoke to a friend in Live Journal community who said there was some perception that there was no point posting comments here because they were being filtered.

Let me explain what's going on: This blog receives more than a hundred spam messages a day, most of them things that I really don't want going up on my site -- promises to expand the size of the various private bits of our variously gendered anatomies, footage of young women taking full advantage of their local menagerie, or promises of imagines of certain prominent media personalities engaged with what they would call in the world of wrestling, foreign objects. So far, even spam filter I have tried either lets significant numbers of these messages slide through or cuts out many of the most substantive posts and in most cases, both occur. I have moved away from a policy where things go up instantly on the site and then I have to take down all of the porn spam to one where everything goes into hold until I can filter through it manually.

I actually try to do this several times a day though when I travel or am running a conference or... there are days when I may only get to this task once every 24 hours. The only messages in the end, other than the unspeakable spam, that actually get filtered are those which are asking me to fix some bug on the site -- like a bad link (and there I just fix the problem) or those which clearly want to speak with me personally (and I just respond to the person directly).

Otherwise, it is my belief that every message I get is going up on the site within 24 hours of when it is posted. I know that is slower than most Live Journal entries which offer instant gratification but don't seem to face the same volume of spam. (I am told that the amount of spam is connected to the number of links to your site so the spam problem is a product of how successful we've been at generating more productive kinds of conversations. Ironic, isn't it?)

If for some reason your message doesn't go up within 24 hours, please ping me at henry3@mit.edu since I very much want to get your messages out there. We have created a really astonishing community of readers around this blog and I'd like to have you guys talking with each other more often.

I plan to continue to run periodic posts like the Pimp My Show one last week which are intended to generate a lot of traffic from readers but honestly, I'd love to get your reactions -- positive or negative -- to all of the posts here. Almost every given post seems to be generating discussion on other blogs targeted at some subset of the readership and I am grateful for all the shout outs. But it would be great, given the mix of industry folks and fans, for example, who read this blog to have more exchanges among you here. I see these posts as conversation starters, not the last word on the subject. I am not always able to respond personally to every comment but I am trying to use them to guide the content I put up here on the blog and they are extremely helpful to me.

Pimp My Show!

The title says it all. We are already a few months into the Fall 2006 television season -- some of the new series have already come and gone, others have started to develop solid fan followings. I wanted to invite my loyal readers to share with us which new shows have really caught your fancy and why. (Of course, it's always fun to hear which new shows have bored or disgusted you, too.) It's been a while since we've had a really good conversation going with the readers of this blog so I am hoping you will rise to the occasion and share with us what you think have been the most interesting new shows this season. And of course, since I've got lots of international readers, don't presume we are just talking about American shows. I'd love to hear about amazing shows out there in other countries which are generating fan interest.

To get the ball rolling, I dug out some notes I sent to the members of the Convergence Culture Consortium this summer, before any of the shows had actually reached the air. I tried to predict which new shows would be "most fan friendly." It's interesting to see how well I did.

First, let's define "fan friendly." By fan friendly, I mean programs that attract strong, committed and highly visible followings as manifested in such activities as fan fiction writing, convention discussions, and online forums. Such programs may or may not enjoy ratings success by traditional standards. So, the CSI franchise consistently ranks in the top tier of the Nielsen ratings but doesn't generate anywhere near as much interest within the fan communities as a lower rated show such as Veronica Mars. Indeed, historically, fan favorite shows enjoyed a marginal position on the schedule, having strong niche appeal but struggling to stay on the air. That's why there have been so many letter writing campaigns through the years to keep their favorite shows on the air. It is only in recent years where cult shows like Lost also happen to be ratings leaders that the line between the two has started to blur.

Yet, even if fan favorites are not top ratings earners, they serve other vital interests for networks -- as I suggest in Convergence Culture. They are "must see" TV at a time when appointment viewing is in decline. They tend to rank higher in terms of paid downloads or digital video recording than many shows that do better in the ratings. And early research suggests that people watching their favorite shows are more engaged with the advertising as well as the content. They are also more willing to seek out further information about the series, resulting in more touch points and a greater receptiveness to convergence-based strategies. And for lower ranked and cable networks, a strong niche audience may make or break a program.

For my current purposes, I am really talking about two different but sometimes interrelated fan communities: one mostly female and focused around the production and consumption of fan fiction and the second, mixed gender and focused on online speculation and discussion. Keep in mind that there are other possible fan communities - sports fans, soap fans, music fans, etc. who will have their own criteria and interests.

So, what kinds of shows are most apt to attract strong fan followings?

Fan Friendly Programs:

1. Focus heavily on characters and character relationships. In some cases, fans will pull secondary characters from the margins of a series if they are not interested in the central protagonists. In particular, they are looking for the following:

--Strong emotional bonds - especially partnership, mentorship, and romance (probably in that order if you are talking about the female fan writing community)

-- Strong focus on the formation of alternative or utopian communities (again, this is especially true with the fanzine community).

-- Intelligent characters who use their brains to solve problems

-- Outside characters or characters with strong internal conflicts.

--Strong, competent, and active female characters

We can understand each of these traits as in some ways reflecting how fans see themselves and their social network. Fans see themselves as intelligent, strong, independent, socially committed, and nonconventional and they are drawn to characters who share those characteristics. They contrast themselves to what they call "mundane" viewers. These traits also reflect the genres that have emerged in fan fiction. Given the presence of a strong fan tradition about male partners becoming lovers, for example, there is a tendency for fans to be attracted towards shows that have strong partnership themes. So, a show like House meets all or most of these criteria including intelligent protagonists, a focus on friendship, romance, and mentorship, a strong sense of community, etc.

2. Focus on genre entertainment. While many fans watch realist or quality dramas (such as The West Wing) or sitcoms, these programs rarely cross over into their activities as fans. They do not generate the same level of discussion online or at cons nor do they inspire the same amount of fan fiction. Historically, organized fandom started in response to science fiction but with each new series that fits the other criteria but does not fall into the science fiction genre, the tastes of this community has broadened. So, at the moment, fan favorites can include crime dramas (Prison Break), mystery (Veronica Mars), adventure (Lost), science fiction (Battlestar: Galactica), historical drama (Rome), westerns (Deadwood), Buddy shows (Entourage), medical shows (House), etc.

3. Provides a strong sense of continuity. Even before there were fully elaborated story arcs on television, fans were inclined to read the episodes as if they formed some larger continuity. Series which rely heavily on continuity tap the collective memory of the fan community and allow them to show the kinds of mastery that comes from systematically watching a particular series. The management of continuity in turn becomes a favorite activity in online fan discussions.

4. Contain secrets or problems to be solved. Take this back to a distinction I make in my book, Convergence Culture between attractors (that is, shows that draw together like minded individuals) and activators (shows that give the fan community something to do - some roles and goals they can pursue together in relation to the content). The power of a show like Lost is that it is continually opening up new secrets, posing new mysteries, and creating new opportunities for fans to pool knowledge (see the much-discussed example of the map this season). This also accounts for how reality television programs such as Survivor, Big Brother, or American Idol find their way into the emerging fan cannon - because they offer either plenty of room for speculation between episodes or explicit opportunities for evaluation and participation.

5. Often have strong pedigrees. Shows by creators of previous fan shows (such as Abrams or Whedon) can more or less insure that their fan bases will turn out and give a first look at any new series they produced. Since part of the challenge is to produce a series that will be an attractor, this is a huge advantage going in. Despite the focus on characters within fan aesthetics, the same has not always proven to be true for actors. While there are fans for specific actors who will follow them from series to series, fans of a character may or may not be interested in something else from the same performer.

These are traits we can judge from advanced information about a series. There are other elements that are harder to read. It is not enough that a show operate within a well defined genre; it has to respect those genre conventions and satisfy the audience demands that draw them to the genre. It is not enough that characters be compelling on paper but there's an element of chemistry that emerges as these characters are embodied by specific performers that can make or break a series.

What happens when we apply these criteria to the series announced for this fall.

First, most shows do not stand a chance of reaching this kind of committed fan viewer because they do not meet most if not all of these criteria. By my count, there are 14 shows that have the potential to be fan friendly. A surprisingly high number are explicitly comparing themselves to Lost, hoping to become mass-cult successes.

What's striking in looking at the fall lineup is that networks have gotten the idea of continuity and serialization almost too well. Many of the series are designed to last a season or even half a season. They have plots or gimmicks that are going to be compelling in short bursts but will be hard to sustain over time. Some may go the route of 24, generating a new plot for each new season. Some will be canceled before each the first story arc runs its course. And some will make the mistake of avoiding resolution and thus drawing out a plotline well past its likely audience interest. If American television operated like British television, say, where you have a firm commitment for x number of episodes going in and then a series ends, whether or not it develops strong ratings, then we would know how to calibrate expectations about these series. But, many of them are artistic time bombs which may take off strong and then blow up in the networks' faces as they move into season 2. Of course in a world where the vast majority of shows never make a second season, this may not be a total disaster....

If I had to pick the most likely fan favorite of the lot, I would go with Heroes, followed by Vanished, Six Degrees, Jericho and Runaways. Studio 60 is the wild card in all of this - It will certainly be watched by a large number of fans but will it motivate fanish activities. (Either way, Studio 60 is probably the new show that is going to be most eagerly awaited in my household.)

Of these shows, at this point, Heroes and Studio 60 are the only ones that are still on my Tivo. How about you?

My Secret Life as a Slasher

So, my dirty little secret is finally out in the open. A few weeks ago, I did a podcast interview for Emma Grant at Slashcast about slash fan fiction and spoke openly about the fact that I have one published story out there in a relatively obscure little zine called Not What You Think. As a gift to all of my readers out there in LJ-Land, I figured, now that the cat is out of the bag, that I would share some excerpts from the story itself and for the rest of you, I figured I might use this to offer some reflections on the nature of slash as a form of critical commentary, an issue which I raised here in the blog a few weeks ago. The story is called "Golden Idol." It was published, if you can call it that, in 1998 and promptly disappeared into obscurity. Here's how the story starts:

'Another Idol has displaced me,' the fair young girl in the mourning dress exclaimed, her eyes misted with tears. 'If it can cheer and comfort you in time to come, as I would have tried to do, I have no just cause to grief.'

He gasped, stung by her sudden revelation. She knew! Nancy had found out the secret that he hadn't uttered aloud even in private, and if she knew, who else might know? Did he? He trembled at the thought and then tried to mask his discomfort with a half-felt denial.

'What idol has displaced you?'

He wanted to probe, hungered for an answer, and yet feared to find out how much she knew. He was certain in any case that she would not be able to put what she knew into words. His secret, as he had always known, was unspeakable and so her language was circumspect. She hinted at things without saying them directly.

But how could she know? He had always acted the part of the perfect gentleman with her, since that day long ago when they first spoke of marriage and began to imagine a future together. He had taken her to dances and let her show off her new beau to her blushing friends. He had brought her flowers and had dinner at her house. As time passed, they had moved from speculations of marriage to treating it as something that would happen someday, then soon, then in a matter of months, whenever he got his affairs in order, whenever he was sure he would be able to support them. He was eager to believe that things could work out between them, that they were in love, even if he often had trouble finding those feelings inside himself, even if his emotions towards her lacked the intensity with which romantic love was described in books or songs.

He danced the dance -- did it matter so much that he didn't really quite hear the music? He held her hand, on occasions when it was deemed appropriate, and stroked it softly, admiring her slender digits, running his fingers ever so gently along her wrist. He kissed her playfully on the ear when that was appropriate, uncertain if this was too much of an advance for someone in their position or not enough of one. He always played the part, always aware of an audience that included her but also many others. He tried to convince her (not to mention himself) that all of this came naturally, spontaneously, grew from honest emotions (which he was increasingly doubtful that anyone in his position really felt.)

Note: Not What You Expect is now back in circulation if you wish to order it and read the entire story, you can do so here.

Yet somehow he knew he was lying, and more to the point, somehow she knew he was lying. That much was certain. The sham was unveiled, and with its demise had ended his hopes of settling comfortably, easily, respectably, into married life. Perhaps she had known even before he had known himself. But that only increased his guilt since this meant that perhaps she knew him better than anyone else and had come to understand his emotions, his thoughts -- even his desires? -- from the inside out.

The seconds seemed to linger in the air, and she was not responding to his question. She looked at him with hurt, perhaps a little anger, though less than he would have expected under the circumstances. Did he imagine a little pity in her eyes, or was it dread? He waited and she waited and then he asked again, "What idol has displaced you?"...

"A golden one," she said, again speaking ambiguously, telling only what was necessary to extract both of them from their painful circumstances, moving forward with a dignity that was mixed with more than a little denial.

A golden one. How tangled that one remark seemed to him at that moment, for there were two economies at stake in this discussion. There was the economy of business, of profits and loss, of red ink and black ink, of ledgers and columns; and there was the economy of desire, of things saved and spent, of things consumed and yet remained to be consumed. There was the gold, silver and copper that he could hold in his hands and count, and there was the gold, silver, and copper that he desired and yet could never touch -- the gold of Jacob's wild shock of hair pulled up in a tail, the silver of his eyes so keen and shrewd, and the copper of his glistening skin flushed with sweat. And there was the gold that passed between them, the coins that had touched the skin he dared not touch and that passed into his own hands still warm from Jacob's body.

He tried to pretend that they were speaking only of crowns and shillings and so protested that the world was unjust in issuing almost as much reproach to those who worked hard for their money, who labored and earned and saved and counted and stored away their money, as they did to the poor and worthless, lazy and lame. Perhaps she was, after all, simply protesting the many hours he spent at his work, the hours he neglected her to earn money. Yet he knew he could not extract himself that simply.

The time he spent earning money was not only time he had not spent with her; it was time he had spent with Jacob. He always found excuses to prolong it. They worked side by side in silence, often for hours on end, so close to each other that he could feel his partner's breath on the back of his neck. He would lose count, counting instead the ebb and flow of his partner's breathing, straining to hear the sound of his heart beating, to be aware of his body, until Jacob would speak, jarring him back to consciousness, pulling him back to the world of bargains and investments. Jacob never rebuked him for his dreaminess, for his inattention to the hard facts of the matter at hand but laughed softly, a gleam in his eyes.

If the hour was late and the day's work had been sufficiently profitable, they would close the big leather books and walk out into the streets together, stopping at their private club for a few drinks. Those who knew them rarely saw one without the other, and after a while, many of them had trouble remembering which was which. They had been partners in business for a little over a year at that point. Still he had trouble remembering when it had started since those arrangements had become so comfortable that it was harder and harder to imagine when they had not been together. He had already forgotten what it was like to be alone -- to be without a partner, to be without a fiancée, to be working for old Fezziweg as a clerk, to be away from the warm glow of Jacob Marley.

Part of the pleasure of publishing the story for the first time in the context of a multimedia zine was to let people slowly discover for themselves who this story was about. I got the idea for writing a Scrooge/Marley slash story while listening to a tape of Patrick Stewart's one man show version of the Christmas Carol. Suddenly, for the first time, the scene when Scrooge breaks up with his finance Nancy had popped out at me. It was one of the few times in the entire novel that we hear from someone who can see inside Scrooge and really understands what he is thinking. Normally what characters say about Scrooge is projected onto him from a more distanced perspective. I was intrigued by this phrase, "a Golden Idol," and the way that she presents this "idol" as if it were a flesh and blood rival for his affections. She most likely is referring to his workaholic tendencies and to his greed, those traits we most associate with Scrooge, yet what if she wasn't? What if there really were a secret rival who stood between Scrooge and his intended bride?

Every line in this scene comes directly from the novel. What I was doing here was recontextualizing Dicken's original language to offer up an alternative interpretation of what the characters might have been thinking -- this integration of original dialogue and internal monologue is a common literary device in fan fiction. I was rewriting it for the purpose of critical commentary and in the process, I was trying to include as many elements from the original novel as possible while offering explanations for the character issues which have long concerned literary critics writing about the book. Even the idea that the partnership between Scrooge and Marley might have a homosocial/homoerotic undertone would not seem radical in the era of queer literary criticism. (For more on this point, see the slash chapter in Textual Poachers). But from an academic perspective, the fact that I used a fictional form rather than an analytic essay to construct this argument might have seen nonconventional.

The Victorians had been very interested in using economic vocabularies to talk about the expenditure of bodily fluids that took place through sexual encounters and so I played with this to describe the relations between the two men.

Let me continue further with the scene we started:

He had met Marley years before when they had been schoolboys, he an upperclassman who tried hard to teach the young Jacob his proper place but instead had been charmed by the lad, captivated by his quick wit and warm smile, fascinated by the workings of his mind, and stirred by his developing body. They had enjoyed a closeness then that no adult could know, become intimates in every sense of the word, sharing everything, withholding nothing, until the whole school was atalk about their crush, until the threat of scandal had loomed large on the horizon and begun to play upon even Scrooge's mind. Then his father, perhaps hearing gossip, perhaps getting a report from the schoolmaster, withdrew him from that school, took him home and 'made him a man.' His father was harsh and unloving, knowing little of matters of the heart. His mother had died when he was young, so there was little to bring joy into that house. His young sister, sweet little Fan, had done her best to reconcile the two of them, not really ever understanding the differences that kept them apart. Inevitably, voices were raised, harsh words were uttered and neither man could find reconciliation. When he had been younger, after his mother died, the old man had beaten him, punching him in the ribs, slapping him in the face, until he ran away and hid. Yet when he had returned home to find a father who no longer drank and who had discovered religion and so had learned to contain his violent rage, Scrooge found that some things hurt even more than fists. His father prayed for him every night and made certain that he knew that he knew that he had fallen far short of the old man's sense of what was proper, normal, respectable. His father's harsh whispers, not able to confront the problem directly, not able to forget it either, bruised him with their intensity. His eyes, stone hard, merciless, unforgiving, cut into his flesh.

At last Scrooge left, seeking his fortune elsewhere, looking for some place where he could escape his forbidden feelings for Jacob and avoid his father's wrath and judgment. He had gone to work at Fezziweg's, starting as a young apprentice and gradually gaining more responsibilities. Scrooge found in the red-faced, round and jolly man a second father, one as kind-hearted and generous as his own father was bitter and brutal. Fezziweg trust him and through his trust, Scrooge had learned to trust himself again and had opened himself up to friendship, this time with a young man named Dick Wilkens....

Dicken's novel includes surprisingly few elements, tell us relatively little about Scrooge. We are expected to see him from the outside -- as a cranky old man -- and not from the inside -- as someone who is described as deeply lonely, even as a boy. I wanted to use this story to examine that loneliness and to use that loneliness to explain what happened between Scrooge and Marley.

Part of what interested me was the doubling that occurs in the book as we see Scrooge as an old man watching himself within scenes that occurred when he was a much younger man and the sense of powerlessness he must have felt reliving those moments without being able to change them. And this led me deeper and deeper into thoughts about being haunted by memories, about wanting to say things that had gone unsaid or do things that hadn't been done. As I thought about what kind of slash story I could construct about Scrooge and Marley, I realized it needed not to be a love story per se but about the story of a romance that almost happened and that Scrooge, so much concerned by the judgment of the world, had backed away from. It became a story about how one internalizes homophobia and how it blocks one from the experience of one's desires.

Scrooge, no an old man, his face hardened into a caricature of itself, had trouble remembering times in his life when he had not been alone, cut off from the others around him. As a young boy, crying in the school house rather than return home to his father, he watched through the window as a parade of mummers passed, bursting with Yuletide spirits. As a young man, having at last found his one true friend, he was forcefully removed from the boarding school by his father and isolated once again, this time in a suffocating realm of Bible verses and condemnations. As a young clerk working for Fezziweg, trying to play the part of the respectable adult, he learned that the illusion of friendship and community could be maintained only if one didn't inspect it too closely or demand from it more than it was prepared to give. As a young suitor, he fumbled to convince the world that he was very much in love; as a young businessman sitting at night in the club by himself, he pretended not to care that no one invited him to join him for a drink.

My story contains very little sex in the end -- this is unusual for slash but not unheard of. What interested me was the emotional life of the characters and that is certainly the driving force behind most slash. I have them make love one time in a burst of enthusiasm on Christmas eve and then have Scrooge, alone in the dark, feel shame and crawl away, never to speak of the experience again. The closeness they feel is shattered by their efforts to consummate their relationship sexually (the reverse of what happens in most slash). And this prepares us for the last phases of their life together.

In his later years, after that fateful night when everything had come apart for them, Scrooge and Marley became simply a business concern. The two old men worked side by side yet scarcely spoke as they pored over their books. Marley came to communicate with him only through his clerk, Bob Cratchet. In the years since Marley's death, there was no more hope for them, no possibility of changing what had been said or finishing what had gone unsaid. Marley had died, and he had gone on living, though he had by that point become so paralyzed that he could scarcely be called alive. He went through life snarling at those who demanded form him what was no longer his to give, angry at those who enjoyed the happiness and good fellowship that he was denied, and harsh towards those who wanted what he had without being prepared to pay the brutal price.

I was fascinated that Marley returns from the dead to communicate with Scrooge and then shows him nothing of their life together, even though on other levels Dickens hints that this must have been the most defining relationship of Scrooge's life. One reason why people initially struggle to imagine a Scrooge/Marley story is that we never see Marley in his prime, as a young man, and have only the image of the rotting corpse with the slack jaw and the chains. So, in the story, I have Scrooge trying to read through the lines, looking for the scenes that Marley doesn't show him, and in the end, this is the level on which they communicate with each other.

He was confused. What was the meaning of any of these scenes that the Ghost had brought him to witness? Why these scenes, not others? What pattern was being slowly but surely developed form these fragments of time, bits of old memories, many of which he had long ago forgotten? It seemed to him that these choices missed the point somehow, did not fit within the narrative had had constructed to make sense of his own life, seemed to point consistently to a life he had not lived and the lies that he had tried to tell the world. But where was the truth? Perhaps some outside observer might look upon these as turning points in his life, but surely Marley, of all people, knew better.

Marley had returned from the dead -- for that was certain, Marley was dead, dead as a doornail, dead as a coffin nail, dead. Yet he had come back to him, at no small cost he was certain. To what purpose, what end?

Marley had sought to warn him about the cost of denying the world its due, about the price he had paid for hardening his heart and shutting out his feelings. He was prepared to learn that lesson as best he could and act upon it insofar as was appropriate.

But these were the wrong moments. Removed from context, they made little or no sense. He could witness the actions, hear the words, but he could not feel the emotions. The people around him meant even less to him than they had the first time. Could the truth of anyone's life be summed up in a few scattered moments without looking at what had come before and after? Were the words that had been said so many years before adequate to the occasion when he was powerless, as a mere witness, to rewrite them, to modify them, to speak them again but try to convey their meaning more fully? What mattered ultimately, he feared, was not what he had said and done but what hadn't happened, the silences rather than the utterances. What mattered were the gaps which fell between the scenes that the world chose to remember. That had always been the problem....

The Ghost had not offered him the chance, which he would gladly have taken, to relive that moment when he saw Jacob again at his club, that firm embrace, that happy reunion, or the time when they agreed to become partners, or those heady first days as a company when the two together gained the success that had been denied them both separately and they felt as if the world were out there waiting for them to pluck it like a bauble. The Ghost didn't let him hear Marley's laughter again or see his smile or watch the sparkle in his eyes. Instead he was forced to watch himself pretend a love he did not feel and try to accept the release Nancy was offering him with appropriate grace and appropriate regret.

None of that mattered. At that moment all that mattered was Marley and the time they had spent together and the scenes the Ghost was omitting from this journey down memory's crooked pathways. It was as if Marley had never existed, had not been part of his life -- the best part, the most important part, the only true and meaningful part. It was as if Marley was shoving him away with all of his might towards the life that might have been his if he had simply forsaken his unnatural love and conformed to what was normal and expected of him.

Everything in the next passage is there in Dicken's novel. There's a lot that seems psychologically odd about Scrooge's relationship to Marley if we read the novel closely yet these are the passages that get skipped over in the dramatization of the story. This is a good example of how slash writing requires the marshalling of evidence, the presentation of data, which supports the slash interpretation -- again, like other forms of critical commentary. The actions I describe are in the book; the motives I ascribe to them come from my analysis of the book through the slash interpretation.

Scrooge could not bring himself to paint out Marley's name on their sign, so he still went by Scrooge and Marley some seven years later, and people still came there looking for Marley and settling for Scrooge. He could not bring himself to fire Cratchet, even though his very presence was painful to him, since it reminded him of the times when he and his partner were unwilling or unable to speak to each other. He snarled at Cratchet and he punished Cratchet because he needed to strike out at someone and Cratchet was at his mercy. He wanted Cratchet to go away and take the memories of Marley with him, but he could not fire him, no matter how much he grumbled about giving him a day off at Christmas or using too much coal to light the wood stove. He couldn't fire Cratchet because, for all of the sad memories he provoked, Marley had hired him, had trusted him, had valued his friendship, and he could not undo what Marley had done. Scrooge moved into Marley's house to be close to him, to feel the presence of his spirit in the things the man had accumulated, and Scrooge slept, when he was able to do so, in Marley's bed, the bed curtains still hanging there as they had that night. He grew to hate Christmas as he did no other day of the year because it had brought him nothing but misery and stood as a reminder of how out of favor he was with the world's expectations.

In the end, I am impressed by the healing which Marley offers Scrooge in returning from the dead and offering him back memories of his life while it is still possible to change. Several writers have theorized that slash is a genre about nurturance, about men trying to heal each other of the pains caused by their repressed sexual and emotional lives, often in the forms of nursing each other back to physical or mental health. Seen through this lens, Marley's return to Scrooge is a great romantic gesture -- certainly embodying the idealized notion of romantic male friendship that many writers have found in slash.

Marley had come back from the dead to speak with him again, after all those years of silence, those years when the office had been like a tomb and those years when Marley had been buried in his tomb, as if it mattered, in the end, whether the silence between them was shared with a body that was living or dead. What must Marley have gone through to win that right denied so many other doomed souls, to return for even a moment to the world of the living, to intervene in the affairs of men and set them right again, to try to heal Scrooge before it was too late. But then Marley had always been a gifted negotiator and a good man for a bargain.

Marley had, miracle of miracles, come back for him, to him, still cared about him, still loved him above all men, still cared about what he did and what he felt and what fate befell him, still remembered the days and hours of his life and still lamented the times that they had not spent together or that, spent together, had come to nothing but painful silence.

So there you have it - a slashed up Christmas Carol, just in time for the holidays. I would offer the whole story but I no longer have it in an electronic form, only in hard copy. But I wanted to at least retype these bits to give you some sense of what the story was like and what it taught me about the nature of slash.

The Craft of Science Fiction

Those of you in the Boston vicinity may want to make your way to the MIT Media Lab's Bartos Theatre this Thursday for what promises to be a fascinating event -- "The Craft of Science Fiction" -- which will feature of a reading by Four time Nebula Award winning writer Joe Haldeman (The Forever War) and a discussion of his work. I will be moderating the event which is being hosted by the MIT Communications Forum from 5-7 pm. Those who can't make the event can catch the streaming audio version which will go up on the Communications Forum website several days later. Something of the tone of the discussion may be suggested by some comments about science fiction's place in contemporary culture which Haldeman penned for the CMS newsletter:

Whatever its shortcomings, actual science fiction (as opposed to fantasy tricked out with space ships and ray guns) is a bastion of rationalism. The universe works by rules, even if those rules are imperfectly understood. Problems are solved not by wishing things were otherwise but by trying to understand what is actually wrong and taking action to change it. We live in a world where wishful thinking and magical thinking prevail at the highest levels of leadership. Our own government thinks it can control reality by denying scientific evidence. We're in a war that at least one side justifies by ferocious religious dogma. More Americans believe in ghosts than in evolution. For that matter, more than half believe the story of Creation in the Bible are literally true and are waiting for the Rapture. Belief in oddball ideas like faith healing, extrasensory perception, communication with the dead and haunted houses have

all been on the increase in the past decade. These people don't read science fiction, or at least they don't read it well. But they may read books that are shelved in the science fiction section, or go to movies that call themselves sci-fi....

Basically, Haldeman, a hard sf guy to the Nth degree, is drawing a distinction between science fiction which he sees as a fundamentally rationalist mode of literature (and thus as a tool to teach scientific reasoning) and sci-fi which he thinks is increasingly faith based and mired in fantasy. For Haldeman, science fiction is both a mode of popular science education and a form of social commentary. And as such, he feels it does increasingly important work in the face of what he sees as anti-science attitudes at large in the country today. As I said, lot's here to talk about.

Almost a decade ago, Joe Haldeman and I organized a science fiction reading series at MIT which brought to campus such writers as Octavia Butler, Bruce Sterling, Orson Scott Card, Frederick Pohl, Neil Gaiman, and many others. We paired national figures with local authors from the greater Boston area such as Ellen Kushner, James Patrick Kelly, Allen Steele, and Alexander Jablakov. Buried deep on the Communications Forum website are a series of essays I wrote about the science fiction writers we featured as well as transcripts of the public conversations we hosted. What follows is an excerpt from the essay I wrote at the time about Haldeman's work -- particularly about how his experiences during the Vietnam War shaped the themes of his science fiction writing. It should offer good background reading for anyone planning to attend this event. You can also read the transcript of a conversation between Haldeman and fellow hard science fiction writer Gregory Benford.

Joe Haldeman (1943- )

"Life begins in a bloody mess and sometimes it ends the same way, and only odd people seek out blood between those times, maybe crazy people."

-- Joe Haldeman

Joe Haldeman's vision of the universe was profoundly shaped by the Vietnam War. Vietnam surfaces as a theme, a backdrop, or a reference point in many of his stories. Born in Oklahoma and raised in Puerto Rico, New Orleans, Washington D.C. and Alaska, Haldeman was drafted in 1967. He fought in the Central Highlands of Vietnam as a combat engineer with the 4th Division. He received a Purple Heart for severe wounds he suffered during the war.

Haldeman's wrenching personal experiences enable him to write about war with a rare, brutal honesty. What's intriguing is that while many of his obsessions are with the past, his favorite way of exploring those issues is through representations of the future.

His first novel, War Year (1972) was a realistic account of the war. His second, The Forever War (1975) read the conflict through the filter of "space opera," and in turn, radically rewrote the conventions of that subgenre. Bran Aldiss has described the core Space Opera formula:

"Ideally the Earth must be in peril, there must be a quest and a man to watch the mighty hour. That man must confront aliens and exotic creatures. Space must flow past the ports like wine from a pitcher. Blood must run down the palace steps, and ships launch out into the louring deep. There must be a woman fairer than the skies and a villain darker than the Black Hole. And all must come right in the end."

This formula shaped science fiction's representation of war -- from the lusty pulp sagas of E.E. "Doc" Smith to Robert Heinlein's Starship Troopers and George Lucas's Star Wars trilogy. The "Space Opera" subgenre depended upon a peculiarly American conception of war, grounded in idealism, optimism, technological power and a simple black-and-white morality. But, the Vietnam experience changed how Americans understood the nature of war, and Haldeman's Forever War demonstrates how absurd many of the old cliches look to someone who had seen real combat duty.

His writing is blunt, earthy, and anti-heroic. His battle sequences are as technically detailed and vivid as any in science fiction. But, his war is anything but a glorious adventure. Haldeman depicts war as the pathetic slaughter of an enemy incapable of defending itself. More of his characters die in accidents training for battle (or of shock when they must confront the horror of their own actions) than in their initial military action against the Taurans. Much of their time is spent waiting and only a fraction is spent ducking and covering, trying to stay alive in the face of enemy attack.

The causes of the "forever war" are murky; his protagonists are fighting against an enemy they can not comprehend. No one really knows what started the war or why the stakes are so high.

The book's anti-hero never has any real sense of what he is fighting to protect. Private William Mandella is a draftee, chosen because of his superior intellect and education. (Of course, during the Vietnam era, college boys were exempted from the draft!) He feels himself to be fundamentally unsuited for military life, yet the military gives him few options except to re-enlist, blacklisting him from all other employment.

Using ships that travel faster than light, the fighting takes him light years from earth. The campaigns take a subjective time of months, but span centuries in human history back home. Mandella is one of the few who survives nearly 1,200 years of war. He has no family, few friends and those few can be killed or transferred at any moment. As the war progresses, he has little or no chance to understand the men placed under his command, since they are products of Earth cultures about which he knows nothing. Late in the book, Mandella poignantly calculates whom he might save in an emergency:

"The thought did dip into my conscience that I could gather up eleven people and board the fighter we had hidden safe behind the stasis field....I even went to the extreme of making a mental list of the eleven, trying to think of eleven people who meant more to me than the rest. Turned out I'd be picking six at random."

Under such circumstances, war becomes meaningless, a situation no one controls, as the protagonist learns as he moves from raw recruit to commanding officer without ever getting a firm grasp on the events around him.

Truth is, of course, the first casualty of war. In The Forever War, Haldeman gives us several intriguing glimpses of how public opinion is artificially shaped to build and maintain support for the prolonged fighting. In the war's early years, soldiers are pumped with hypnotic suggestions to insure that they conceptualize the war and the enemy in propagandistic terms, images which are triggered by a centralized command just as the troops move into combat:

My mind reeled under the strong pseudo-memories: Shaggy hulks that were Taurans (not at all what we now knew they looked like) boarding a colonists' vessel, eating babies while mothers watched in screaming terror (The colonists never took babies; they wouldn't stand the acceleration), then raping the women to death with huge veined purple members (ridiculous that they would feel desire for humans), holding the men down while they plucked flesh from their living bodies and gobbled it (as if they could assimilate the alien protein)....A hundred grisly details as sharply remembered as the events of a minute ago, ridiculously overdone and logically absurd. But while my conscious mind was rejecting the silliness, somewhere much deeper, down in that sleeping animal where we keep our real motives and morals, something was thirsting for alien blood, secure in the conviction that the noblest thing a man could do would be to die killing one of those horrible monsters. I knew it was all purest soyashit, and I hated the men who had taken such obscene liberties with my mind, but I could even hear my teeth grinding, feel my cheeks frozen in a spastic grin, blood-lust.

These images mirror common themes in wartime propaganda, including those promulgated by publications like Reader's Digest throughout the Vietnam War.

Those back home receive no more reliable information. When he returns home after his first hitch, Mandella tries to correct misperceptions about the war, but finds his words re-edited or fabricated by the news media: "He had kept me talking and talking in order to get a wide spectrum of sounds, from which he could synthesize any kind of nonsense." If Mandella is not exactly the hero we anticipate from a space opera, the news media transforms him into one for the purposes of shaping popular opinion.

Worlds, the first of a major trilogy, offers Haldeman's take on the student "revolutions" of the 1960s. His protagonist, Marianne O'Hara, comes to NYU from an off-world colony to major in American Studies and finds herself pulled deeper and deeper into political conspiracies. What begins as a "research project" in comparative political and economic cultures ends up being a matter of life and death. She is never sure whether she is working for or against the overthrow of the government, struggling to find the truth despite constant manipulations of information from all parties. Haldeman places no more faith in revolutions than he does in war.

The problem of communication between alien cultures runs through his work, often with good intentions ending badly for all involved, as in the slaughter that ensues as a result of an ill-considered and ill-informed ethnographic expedition in "Seasons." As a Xeologist in "Seasons" explains:

In the nineteenth and twentieth centuries, old style, there were dozens of isolated cultures still existing without metals or writing or even, in some cases, agriculture or social organization beyond the family. None of them survived more than a couple of generations beyond their contact with civilization.... The records are fascinating not only for the information about the primitives, but also for what they reveal of the investigating culture's unconscious prejudices. My own specialties were the Maori and Eskimo tribe and (by necessary association) the European and American cultures that investigated and more or less benignly destroyed them.

"A Tangled Web" offers a more comic (and somewhat more optimistic) take on what happens when businessmen confuse mastery over a language with understanding of an alien culture. The message seems to be that if we could so badly misunderstood our enemy in Vietnam, we are ill-equipped to deal with even more alien cultures who come to us from other worlds.

"Ghosts," memories of the war, haunt Haldeman's writing. A recurring theme in his fiction is the image of characters circling through the same traumatic event, again and again, trying either to achieve some moment of clarity or to avert fate. In "The Cure," the protagonist restages the same disturbing dream many times, trying to find an ending free of bloodshed. Images of brutal violence -- a rotting body in the jungle, the smell of burning flesh, the gurgle of blood -- surface in many Haldeman stories, appearing, often with startling intensity, when we least expect them. The war's impact on Haldeman's fiction can be seen in his titles, such as Planet of Judgement, All My Sins Remembered, Study War No More, Vietnam and Other Alien Worlds, and 1968.

Haldeman writes across many different genres, ranging from supernatural horror to hard science fiction, from psychodrama to broad satire, from spy thrillers to Star Trek novelizations. Yet underlying most of his stories is a sense of discomfort and dread. "The Cure" opens with a virtuoso passage, evoking almost all of the major genres of popular fiction, yet in each the protagonist seems doomed to an all-but-certain death.

His protagonists must often struggle with wounds (both psychological and physical) frequently linked to their wartime experiences. In "The Hemingway Hoax," a series of time paradoxes allows the protagonists to shift consciousness from body to body across a string of parallel universes. Each of his bodies was wounded in a different place during the same wartime incident. An inch higher or lower marks the dramatic difference between sexual potency and life-long pain. "Images" describes a healing erotic encounter between a man and a woman, each badly scarred, each so self-conscious about their bodies that they have cut themselves off from all sexual outlets except voyeurism.

Many of these shattering experiences result in profound alienation from the body. The protagonists in The Forever War become estranged from their own flesh, when new limbs are grown to replace amputated parts; no one else can tell that their bodies have been altered, yet they still have difficulty bonding with their "prosthesis." A doctor warns two lovers, both amputee patients, that "you're going to constantly trigger memories of pain and loss for each other." "More Than the Sum of the Parts" pushes this theme further, showing how the cybernetic replacement of human flesh results in a gradual loss of all ties to the human body.

On Hobbits, Hiro, and Other Matters

Today, I wanted to call attention to several online resources which will be of interest to the Aca/Fan community.

Hoping for Hobbits

A week or so back, I got an e-mail from Kristin Thompson telling me that she and her oft-times collaborator and my graduate school mentor, David Bordwell, have launched a new blog. Together, Bordwell and Thompson have written and continually updated what is certainly the most important textbook in cinema studies, Film Art: An Introduction. If I got started describing the full range of their contributions to cinema studies, I'd be here for a long long time: this dynamic duo, individually and collectively, are enormously prolific, cranking out a big scholarly book about once a year, and between them, they have expertise on the entire world cinema. Whatever they turn their attention to, they master thoroughly and break dramatic new ground. In fact, I am teaching a contemporary cinema class at MIT this term primarily as an excuse to dig deep into Bordwell's most recent book, The Way Hollywood Tells It. So, I will be reading what they have to say in their blog about cinema and other media matters with great interest.

So far, they have tackled a range of topics, including some really provocative comments by Bordwell on Scorsese's The Departed and its relationship to Internal Affairs, the Hong Kong film upon which it was based, and by Thompson about contemporary cinema and the push towards interactive narrative, to cite just two examples.

Thompson is in the process of putting her finishing touches on a forthcoming book about Peter Jackson and the making of the Lord of the Rings trilogy called The Frodo Franchise. I was lucky enough to read an early draft of the book and found it an absolute treasure. Thompson had access to pretty much every key contributor to the LOTR films: she turns out to be a very engaging storyteller but also is able to put what happened into a much larger context of shifts in the contemporary film industry -- including some very good writing about the ways Jackson courted the fans of the original Tolkien novels and the forms of fan cultural production which have grown up around the franchise. (In a recent post, Thompson struggles with whether or not she is an aca/fan in the ways that I have been using it here but she is certainly someone with a fan's mastery over the books and films and with a long standing passion for the content. When she tells me about going behind the scenes in New Zealand to meet with the production team, you do get the sense that there's a fannish tingle going up her spine.) I will be doing an interview with Thompson about the book once it is released in 2007. But she is already updating her account, using the blog to share some great insights into the announcement the other week that they will indeed be producing a film based on The Hobbit and that Peter Jackson is currently considering whether to direct it. She takes us back through the complex history of negotiations around the rights for the film, describes all of the many Peter Jackson projects that have been announced in recent months, and pulls together many of the scattered interviews with Jackson which shed some clues about his thinking in regard to the timing of the various projects.

Here's some of what she has to say:

Could someone that busy take on The Hobbit as well? Jackson's talking as if he could. In a long interview posted on Ain't It Cool News September 16, he said that no one had contacted him about making the film, but he was already tossing out ideas about bringing back some of the characters from LOTR to fill out the plot. A week later, Jackson chatted with EW.com, sounding even more enthusiastic and brushing aside the idea that his current lawsuit against New Line (over DVD payments) would be a factor: "I'd love to make another film for New Line. And certainly The Hobbit isn't involved in the lawsuit." He also pointed out, "We've still kept the miniatures of Rivendell in storage, and the set of Bag End, Bilbo Baggins' house, has also been saved" ("Action Jackson").

So how could he do it? Whether with an eye to a possible Hobbit project or not, Jackson has organized his projects in a remarkably flexible way. Halo (to be distributed by Universal in North America and Twentieth Century Fox abroad) and The Dam Busters (co-financed by Universal and StudioCanal) are being directed by others, and an executive producer doesn't necessarily have to do a whole lot of hands-on work. As Jackson pointed out to his EW interviewer, Steve Daly, "That's one of the reasons we're producing a number of things now rather than directing. Producing is fun and it's not as all-consuming."

As to the "Temeraire" series, that is a long-range project that Jackson speaks of putting into pre-production when Halo and The Lovely Bones are substantially finished. He's not sure yet whether he'll direct the resulting film or films. The Lovely Bones is not all that far advanced, either, with Jackson, Walsh, and co-writer Philippa Boyens having only recently finished a first draft of the script. The rights for both of these projects are owned entirely by Jackson and Walsh, with no studio yet attached--which means they have no deadline. In another remark that sounds calculated to encourage MGM and New Line, in the same interview Jackson remarks, "We're not imposing any deadline on ourselves with all these projects. They'll take as long as they need to until we're happy with them." It sounds a lot like he's hinting that they could also be put off if another attractive project comes along.

It sounds an awful lot like this was written by an aca/fan to me.

Holding Out for a Hiro

In Media Res is another great new online resource which will be of interest to the aca/fan community. In Media Res is being organized by the editors of Flow and by the Institute for the Future of the Book. As their FAQ explains:

In Media Res plucks fragments out of the media stream and revolves them in a critical conversation.

Every week, a different media scholar will present a 30-second to 2-minute clip accompanied by a 100-150-word impressionistic response. The goal is to promote an online dialogue amongst media scholars and the public about contemporary media through clips chosen for either their typicality or atypicality in demonstrating current narrative strategies, genre formulations, aesthetic choices, representational practices, institutional approaches, fan engagements, etc.

Jason Mittell and I were asked to provide content for the launch of the site. I chose to focus on the segment from Heroes when Hiro, superfan/superhero, teleports from Tokyo to Times Square and discovers that his experiences are already being enshrined in a comic book, 9th Wonders. You can watch the clip and read what I have to say at the Media Commons site. I will just note that I wrote about this series here midsummer, after getting a sneak look at the pilot, and Heroes has more than lived up to my expectations for a television show which takes an indie comics slant on the superhero genre. It has emerged as one of the most popular new series this season with good reason.

Jason, who is a sometime reader and contributor to the blog, focuses on a telling moment from 30 Rock which he suggests both parodies and enacts the synergies that are defining contemporary media culture.

A fan friend described the 100-150 word essays as an academic form of drabble. Drabble is a highly condensed form of fan fiction where writers take on the challenge of conveying a complete story in just a few hundred words. I know that I found it very difficult to say anything original and interesting about the clip in such a tight word count: I ended up cheating and going to around 250 words -- this is probably no surprise to regular readers of this blog.

In Media Res is taking a bold stance on intellectual property rights:

MediaCommons is a strong advocate for the right of media scholars to quote from the materials they analyze, as protected by the principle of "fair use." If such quotation is necessary to a scholar's argument, if the quotation serves to support a scholar's original analysis or pedagogical purpose, and if the quotation does not harm the market value of the original text -- but rather, and on the contrary, enhances it -- we must defend the scholar's right to quote from the media texts under study.

This goes well beyond, for example, what MIT's lawyers have allowed on the Open Courseware initiative. I know many of us are going to be watching closely to see what happens here and keeping our fingers crossed.

Check It Out...

It's been a while since I have reported back on the various colloquium events we have been hosting through the CMS program but I wanted to remind folks that we are preparing our events for download as podcasts this term. I heard from some people at the Flow conference that they are finding these to be useful resources or just interesting things to listen to while jogging. Here's a few of the events I haven't linked to here before.

Chris Boebel and David Tames talk about MIT's new efforts towards video podcasting, a project called Zig Zag.

Scott Donaton, associate publisher and editorial director of the Ad Age Group and author of Madison & Vine talked about why user-empowerment is the key trend in business, and the ways marketers are adapting to it, including the rise of branded entertainment.

A roundtable discussion on New Media and Art put together by my MIT colleague Beth Coleman and featuring Lauren Cornell, director of Rhizome.org; and Jon Ippolito, media

Announcing: The Futures of Entertainment Conference

The Comparative Media Studies Program is proud to announce an exciting forthcoming conference, The Futures of Entertainment, to be held at MIT on Nov. 17 and 18. The event is designed to bring together leading thinkers from across the entertainment industry to speak about core issues around media convergence, transmedia storytelling, user-generated content, and participatory culture. Speakers confirmed so far include The Long Tail's Chris Anderson, Flickr's Caterina Fake, DC Comic's Paul Levitz, Warner Brother's Diane Nelson, Big Spaceship's Michael Lebowitz, social networking researcher danah boyd, television scholar Jason Mittell, and many others, including representatives from MTV, Cartoon Network, Bioware, and other leading companies in this space. The event is free and open to the public but we ask that you preregister since seating will be limited. The event is being hosted by the Convergence Culture Consortium. Here's a more detailed description of the themes for the scheduled panels:

Television Futures

New distribution methods, new revenue strategies and changing modes of audience engagement are transforming how television works. Off- and post-broadcast markets make 'old' television valuable as a continuing source of income and suggest new ways to reach viewers. Digital video recorders threaten the 30-second commercial but offer the possibility of more detailed information about audience members. Some television producers may reach out to consumers directly rather than going through the networks and networks are using online distribution to generate buzz about new shows before they reach the air. Creative responses to these challenges are re-writing how we understand what was once just the box in the corner.

User-Generated Content

Media culture is becoming more participatory, rewriting the relations between media producers and consumers. New tools and distribution platforms, a changing cultural ethos, and innovative corporate approaches to user-generated content are turning viewers into active participants. Innovation may occur at the grassroots level yet influence decisions made within corporate media. Yet, are media companies ready for the grassroots creativity they are unleashing? What challenges does greater user-participation pose to both producers and audiences? What corporate policies enable or retard the growth of user-generated content?

Transmedia Properties

The cultural logic of convergence lends itself to a flow of narratives, characters, and worlds across media platforms. Moving beyond older models based on liscensed ancillary products, transmedia extensions are now seen as expanding the opportunities for storytelling, enabling new kinds of entertainment experiences, building up secondary characters or backstory. Transmedia extension may also create alternative openings for different market segments and enable more extensive contact with brands. The great potential of transmediation is to deepen audience engagement, but this requires greater awareness of the specific benefits of working within different platforms. How are media companies organizing the development of transmedia properties? How are storytellers taking advantage of the "expanded canvas" such an approach offers? How do transmedia strategies impact the new integration between brands and entertainment properties? What new expectations do transmedia properties place on consumers?

Fan Cultures

Once seen as marginal or niche consumers, Fan communities look more 'mainstream' than ever before. Some have argued that the practices of web 2.0 are really those of fan culture without the stigma. Courted, encouraged, engaged and acknowledged, fans are more and more frequently being recognized as trendsetters, viral marketers, and grassroots intermediaries. Fan affinity is being seized as a form of grassroots marketing, representing the bleeding edge of brand and property commitment. The sophistication of fan-created products rivals the professional products they honor, sometimes keeping defunct properties alive long after their shelf life might otherwise have expired. How is the increasing importance of fan behavior re-writing the media landscape? What kinds of accountability should media companies have to their most committed consumers? What kinds of value do fans create through their activities? What are the sources of tension that still exist between media producers, advertisers, and fans?

Not the Real World Anymore

Virtual spaces are more than sites for emulating the real world. They are becoming platforms for thought experiments -- some of which involve fantasies we would not like to enact in the real world, others involve possibilities that we may want to test market before putting into practice. Much more than simulacra of Real Life or a 3D version of text-based Internet communities, online worlds represent new sites for considering questions of community and connectivity. Marked by user- creativity, online worlds balance, sometimes precariously, the rights of users with the rights of sponsoring organizations. As we move closer to the cyberpunk vision of a wholly parallel 'metaverse', questions of power, community, and property are coming to the fore.

More information is forthcoming but for some provisional information and to register for the event, check out this website. I hope to see many readers of the blog at this event which promises a front line perspective on many of the trends I discuss in the books.

Triumph of a Time Lord (Part Two): An Interview with Matt Hills

Last time, I ran the first of a two part series featuring an interview with Matt Hills, a leading British thinker about fan culture and genre entertainment, discussing the revamped Doctor Who series. Hills is currently hard at work writing a book, Triumph of a Time Lord, which discusses the retooling of this classic British series for new audiences and new times. In the first installment, I focused on questions concerning the series's relations to its most hardcore fans, discussing the argument that the new Doctor Who represents what happens when fans take over control of a media franchise. But that's really too simple an explanation for all of the changes which have happened here. This time, I asked Hills to drill down on how the changes in the series format reflect trends in British and global television production as strategies to broaden the viewership of the programme. As with last time, Hills assumes readers are relatively familiar with the contents of both seasons of the new Doctor Who -- and makes frequent and telling references to individual episodes. He's pretty careful not to kill the drama for poor Americans who haven't had official access to all of the episodes this season (and haven't figured out how to order them from UK Amazon or download them from some extra-legal source.) But if you've really remained in the dark about what happens this season, you may not want to read this since there are some major plot developments that get discussed here.

Of course, there are going to be spoilers afloat in the Doctor Who community at this point: it is really absurd to have such long delays in the distribution of the series between the United Kingdom and the United States, two countries seperated by a common language, at a time when information flows so fluidly across national borders along various digital networks. Television fan culture is now global and producers run a high risk when they muck about with the temporality of information flows!

To what degree do you think the new Doctor Who has been conceived for a global rather than a national audience? I gather there were complaints early on about

the "Americanization" of Doctor Who because of shifts in the format. Have those concerns settled down?

If anything, I'd say that UK fandom has shown a certain pride in the show's volume of overseas sales - back in the day, this always used to be cited as a barometer of the old series's popularity. There are still some residual and highly proprietary attitudes among a few UK fans, though, who very much perceive the show as 'theirs', which isn't always helpful. The history of Who has frequently been one where certain groups of fans have contrasted its supposed "Britishness" to the allegedly "American" values of, say, the likes of Star Trek. And that hasn't totally gone away, even in an era where fans can internationally access the same production information, and spoilers etc, at pretty much the same time via web-based communities like Outpost Gallifrey.

I think one sign that the show has absolutely been conceived of as a global vehicle is its comparative reliance on London as a setting. Filming in Cardiff has frequently doubled for London - even causing some consternation to drunken passers-by on those late-night occasions when the Welsh capital city has been 'dressed' as London: I overheard one Welshman shout "how rude!" as he lurched past a London underground sign which the production team had erected in the city centre for the filming of 'Rose'.

Contemporary London helps to sell the show's Brit identity abroad: it makes sense as a setting for international audiences much more readily than other UK cities would. The 'showreel' used to promote series one to buyers and advertise it on-air to audiences, included that scene of Big Ben being demolished by an alien spacecraft: 'marvel as an international icon of tourism is trashed' was evidently just as strong a subtext as 'we've actually got decent special effects'.

And Cardiff's first appearance was, of course, in 'The Unquiet Dead', which compensated for this by capitalising on the BBC's reputation for costume drama (again, something likely to help sell the show overseas). This combination of 'cool London' - set up in the very opening montage of the series - and 'heritage'/period drama settings makes the show a likely candidate to travel well. And the emphasis on clear storytelling (by Who's standards) and iconic monsters are also both tokens of a global ambition, as are the occasional inserts of media coverage within invasion stories, which the show has been increasingly careful to internationalise, so that fictional US newsflashes, for instance, are seen on-screen alongside UK ones.

The 1996 US-UK co-production of Doctor Who was far more self-evidently "Americanized" than the current series. There, the TARDIS had a "cloaking device", and the Doctor kissed his 'companion' in a more straightforwardly romantic manner compared with the various contrivances Russell T. Davies has used to justify this event. And though some fans may feel the latest show has been "Americanized" in the sense that it's followed in the wake of US TV successes like Buffy, or adopted a story arc approach characteristic of shows like The X-Files, in fact elements of the new series' format can be traced back through previous Russell T Davies' screenplays and even his own Who novel - the emotionally complex, hard-hitting, and beautifully condensed Damaged Goods - as well as being indebted to developments in other Who novels: for example, the matter of groups of people (conspiracy theorists) trying to track the Doctor was raised in the Virgin novel Who Killed Kennedy, and is not simply or directly a reaction to developments in genre 'realism' in US cult TV (even if some of these 1990s Who novels may, themselves, have been written in the shadow of The X-Files). And the self-reflexive depiction of fandom (done far more directly than 'Love & Monsters') is carried out in Kate Orman's Virgin novels Return of the Living Dad and Room With No Doors, in which a fan actually discusses negative fan stereotypes and asserts that he wanted to "get a life" by emulating the Doctor. Given that these adventures were written for, and sold to, a fan niche market, it's not at all surprising that they moved ahead of the new series in terms of explicitly addressing fandom as a subject. But there is a very strong argument that far from simply reacting to American cult & quality TV, the new series is partly reacting to developments there (and production values) and partly reacting to developments within an international community of professionalised fan writers.

If the series were conceived of more centrally for a national rather than global audience, then I'd argue that it would display far more of a sense of UK regionality than it does. Even Christopher Eccleston's "all planets have a North" Doctor has been rapidly replaced by David Tennant adopting an estuary English (or London-ish) accent in line with his Casanova performance, and the international sales that presumably garnered. And Peter Kay's Bolton accent surfaces in 'Love & Monsters' only when he is under heavy monster make-up, seeming to suggest that the producers wanted to reinforce the point - yes, this is still Peter Kay the famous comedian, even under all the prosthetics. Otherwise, the dominant norm in the new series of Who is that its characters and settings are London-default and largely speak in 'received pronounciation' or Queen's English: plus ca change. UK regionality is suppressed because of its irrelevance to a global audience: the fact that the series is made by BBC Wales has made relatively difference to its material form, though it has undoubtedly been a great boost to the Welsh TV industry, which - much like UK fan audiences - has again shown considerable pride in its success. And I think that takes me back to where I came in on this answer!

Doctor Who has been perceived as a children's program in the U.K. but largely watched by adults in North America. Do you think the current series retains this focus on children viewers? How have the producers sought to balance between these two likely audiences?

In the UK, the new series has been credited with 'reinventing' or 'rediscovering' the family audience for prime-time TV drama. Press reports have made much of this, and the general sense appears to be that the success of the show has challenged industry wisdom, which had previously stressed the break-up of trans-generational audiences into different age-based 'niches' who would hardly ever watch the same programme together. The show has also been successful in terms of the relative gender balance of its audience: it really does seem to represent all things to all people right now!

So, though the old series may sometimes have been deemed a kid's show - or 'children's telly that it was almost OK for adults to enjoy' - this depiction seems to have fallen by the wayside rather. To be honest, I think the old show was always something of an oddity in terms of its unusually broad appeal: when it was pretty much at its height in terms of popularity in the 1970s, it always bridged a massively wide range of ages - audience data given in The Unfolding Text (1983) proves that. And the reinvented series is no different, typically balancing its 'adult' and 'child' appeals very carefully so as to work as a cross-over show.

One of the key shifts is the massive influx of family-based storylines, many featuring child actors and characters in major roles. Not only does the show work hard to represent the Doctor and Rose as desirable travelling companions - the brief being that audiences should like them and want to befriend them - it also uses families in a variety of ways. Yes, there's the Tyler family and Mickey, but even beyond this, the family really is omnipresent. The Slitheen aren't just an alien race, they're a family group. And the human family in 'Fear Her' confront an alien which is alone, cut off from its kind and its own vastly extended family. 'The Empty Child'/'Doctor Dances' revolves around the question 'Are you my mummy?' of course, and 'Idiot's Lantern' also centrally features a family dynamic. The majority of new series' stories involve family crises - even the parallel world of 'Age of Steel' is viewed through very much through the lens of family. And in 'Fear Her', the Doctor alludes to his own family, something which the series may well build on.

There's also more than a hint of family-type relations in the warmth and affection between the Doctor and Sarah Jane in 'School Reunion', and Rose talks of getting a mortgage with the Doctor in 'The Impossible Planet'/'The Satan Pit', which though it may carry some romantic implications, is also about the idea of elective rather than biological 'family'.

There are limits to the series' portrayals of family though, and the way these can work to bridge different generational audiences. While childhood is well represented - frequently giving younger audiences an identification figure in addition to the Doctor and Rose - the show has neglected older audiences and characters. The first Doctor, back in 1963, was a 'grandfather' type: the casting of Eccleston and Tennant seems to view the nominally lead character as necessarily youthful and energetic, if not unconventionally 'sexy'. Age and ageing don't seem to play well in this new series: the inclusion of some slightly older characters in the Graeme Harper-directed 'Rise of the Cybermen'/'Age of Steel' (in the forms of Mrs Moore and Lumic's henchman) appear to be indebted to Harper's own role as the 'elder statesmen' of directors, and his use of a repertory of actors whom he's worked with across his career. 'Fear Her' and 'Idiot's Lantern' do also feature grandmother characters, though in relatively minor roles. On the whole, the cross-generational world of new Who is one where youthfulness remains at a premium.

The show has also sought to balance appeals to younger and older audiences through its patchwork of different tones. One minute slapstick or broad humour, the next political satire, and the next pop-culture referencing: Davies's show-runner role has lent the programme a deftness of touch, making it much more of a combinatorial matrix of darker and lighter moments than ever before. This may again be something learnt from the best of contemporary and recent US TV.

But again there are limits, always limits. Despite this leaping to and fro between different tones, nothing too 'adult' should intrude: sex exists only as a euphemism or an implication, and death is curiously bloodless. Much of the new series still has to happen off-screen, or through unfolding subtexts.

Writers do sometimes seem to view these limits as boundaries to be toyed with, however. Steven Moffat's award-winning series one script may use the euphemism of 'dancing' for the Doctor's apparent sex-life, but it does so with such insistency, if not nakedness, that the idea that this is a "subtext" really seems to melt away. At the very least, there is only a wafer-thin line between 'coming right out and saying it', and the strategy which Moffat pursues. And he introduces Captain Jack Harkness, a bisexual character - OK, he's science-fictionally coded as 'omnisexual' - into a prime-time "family" show... without any tabloid newspaper outcry.

Forget 'reinventing' the family audience against industry wisdom: this was the greatest achievement of series one, in my opinion. What might have looked, in some ways, like cosy viewing - oooh, the BBC does war-time period drama, and Rose is wearing a Union Jack flag - was really cutting-edge television with a sharp twinkle in its eye, and a mischievous banana in its pocket (bananas are good). I couldn't believe the production team had got away with it - but they not only did so, they did it with style to spare.

Perhaps this tightrope-walking hasn't just been about 'balancing' different audiences. It's also been about challenging where, exactly, the lines should be drawn between audience 'niches', and between 'child' and 'adult' viewers. And although some older fans have decried the Slitheen fart gags, the inclusion of farting in TV drama has, on some occasions outside the world of Doctor Who, acted as a marker of 'quality television'. For example, the Jimmy McGovern-created BBC series, The Lakes, featured at least one scene of repeated farting by way of marking out its 'realist' and inclusive intent - it was as if the star writer was saying, 'hey, you don't hear much of this in TV drama, do you, but I bet you do plenty of it in real life, right?' And arguably, Russell T Davies wasn't just playing to the child audience with a whiff of toilet humour, as older fans have complained: he was also daring to include such material, making this sort of moment and tone an example of 'sophisticated' risk-taking with dramatic seriousness, and simultaneously an instance of 'childish' glee or rebellion against good taste. The old series didn't boast alien races farting while the Doctor sought to save the world.

Another point in its favour: 'Aliens of London' also features what may well be the fastest (intentional!) tone-shift in Doctor Who history: from farcical comedy to pure, pure tragedy in the time it takes for poor, poor space piggy to be gunned down.

Honestly, give international Who fandom about ten years, and these episodes ('AoL'/WWIII') will be acclaimed as classics...

Much of the interest of the new series has centered around Rose, who has to be

one of the most popular companions of all time, as well as being key to bridging between Doctors Nine and Ten and thus knitting together the two new seasons. Rose's emotional life and secondary relations have been much more central to the series than previous companions. Is there a concern that her departure may adversely impact the series in a way that is very different from the departure of the other companions or for that matter, the shifts in casting of the various Doctors?

The production team seem to be putting a specific gloss on this departure, namely that it simply indicates one of the strengths and core values of the Doctor Who format: that the Doctor's adventures will always go on. The show is bigger than any one star. Eccleston's departure, and Tennant's successful first season, would certainly seem to lend grist to this mill, even if it suggests that in the context of the fast-moving contemporary media industry, Doctor Who may never again see an actor in the lead role for more than three or four years.

Though Rose and her family have been crucial to the new show's success, it looks as though the programme will return to its roots in 'similarity and difference'. In other words, giving the 'companion' a family has worked well: solution - bring in a new family with a tweaked and slightly different dynamic, but still recognisably following the by now established template. Rose's departure was also, of course, seemingly the narrative end-of-the-line for the rest of the Tylers, with Jackie and Pete reunited in that alt-universe at the end of 'Doomsday'.

I think the challenge presented here is the same sort of challenge which Who has always responded to across its run, whether new or old series; how much novelty do you inject with a change of cast, and how much sameness do you play safe with? It sounds as though the new companion, Martha Jones (Freema Agyeman), will again be London-based, continuing the metropolitan bias of the new series which has already worked so well to sell it globally. The latest character's family apparently includes a brother - so at the very least, there are already new narrative possibilities opened up by the likes of sibling rivalry! But these possibilities are clearly very much constrained by a need for continuity and sameness - just as the change from Eccleston to Tennant couldn't afford to make radical changes to the format. Film and TV critic Kim Newman commented on this in his recent 'BFI TV Classic' book dealing with the series, observing that given the success of the new series, it is highly unlikely that its producers will want to make radical changes, at least in the foreseeable future, to what's now a proven hit formula and a flagship BBC product.

Arguably, Doctor Who's biggest format shifts have come in the past when there have been major upheavals in the TV industry - whether this was the shift to colour TV in the UK in the seventies, or the industry perception that fragmented target audiences were more important than a 'mass' audience which took hold across the eighties, and caused Who to be self-consciously positioned in the UK as a 'cult' show with its own dedicated but dwindling fan-base who would watch it no matter when it was scheduled. By contrast, with the new series sparking an interest in the UK in the 'family audience', and doing remarkably well in multi-channel, digital TV households - its high production value special effects and multi-tonal approach seem to have made it collective required viewing on the main 'cinema'-style TV in many households - it is in the rare position of being a trend-setter at this point, rather than having to react to industry changes.

Given all this, I was still sad to see the Tylers vanish out of series two's story-arc as a job lot. I think it would've been interesting to confront the Doctor with his responsibilities to Jackie, had they both been trapped together on 'our' side of the universal fault-lines. What would she have made of him finding a new travelling companion, someone who was effectively replacing her daughter? Would she have hated the Doctor for cutting her off from Rose forever? Though the end of 'Doomsday' certainly felt like a full and satisfying resolution - a proper ending, which if I hadn't already known better, would've had me speculating it was the end of the 'Russell T Davies era' - I think there was potential for many more loose threads.

That's the price you pay for a big ending, I guess. It does mean that the show's newfound emotional realism now won't be able to develop its post-companion theme in such full-blooded ways. Instead, Rose's absence will no doubt be referred to, but in a more anodyne and less dramatically-compelling, threatening manner. And given the Doctor's repeated promises to Jackie that he would keep Rose safe, a headline failure for him would've really been something to focus on and pick away at. However, it would also have been too dark, probably, for the current format - too much family angst and not enough uplifting optimism!

Some have commented on the different emotional dynamic of the new series - more romantic, melodramatic, operatic, pick your term, compared to the emotional reserve one associates with some of the earlier Doctors. What factors led to this shift in tone?

Three words: the female audience.

There, thought I'd finish with a succinct answer!

Oh, OK, it isn't quite that simple, but almost. A key aim for the new series, from what I've heard, was to make it a TV drama 'brand' achieving very close to gender parity in its audience. What the show absolutely could not afford to be was 'science fiction for the boys'. It had to appeal to women via its re-branding. So it was that early promotional images played up action-adventure and pretty much removed science-fiction from the advertised genre mix, making the show about the Doctor and Rose and their thrilling, transcendent escape into space and time.

Part of that ambition was to integrate modes of storytelling which would appeal to male audiences with those appealing to women - it being taken as read that you can't definitively characterise sci-fi as 'boys' stuff' and melodrama as 'for girls' (though there are gendered patterns in media consumption, which is why broadcasters think in such terms). Making Rose's role basically equal to that of the Doctor was only part of this process. Techno-babble was banned, as was 'outer space' sci-fi - the fear being that audiences wouldn't 'relate' to visions of the far future. There's some anecdotal evidence to support this sort of assumption - I interviewed female fans for one research project recently, and a number of them spoke about finding Buffy 'realistic', but said that they hated certain Star Treks for their 'lack of realism'. Some generic hybrids, and themes, obviously play better than others, whereas some genre imagery, such as science-fiction construed as spacecraft, seems to turn off specific audiences - such are their prejudices and opinions.

Where new Who has done 'outer space' it has generally sought to anchor this in relation to immediately recognisable present-day concerns and themes - whether looking satirically at abuses of journalism and TV news in 'The Long Game', or Big Brother reality TV in 'Bad Wolf'. And though 'End of The World' and 'The Impossible Planet'/ 'The Satan Pit' buck this noticeable trend somewhat, they each have their present-day points of identification: in the former, Rose phones home, and the show ends with a walk through a present-day city (Cardiff, again doubling for London). And the latter two-part story was, surely by design rather than accident, originally broadcast in the UK either side of media fuss about it being the 6th of the 6th of 2006 - hence accumulating free media publicity and tying into the absolutely contemporary, even as it depicted a far-future space opera dealing with demonic forces. This sort of planned tie-in also indicates, for me, the almost unprecedented extent to which the new series is planned and rationalised as a continual media event.

As well as desperately seeking the female audience, and not wanting to alienate anti-sci-fi viewers, the new series' emotional dynamic is also evidently part of its critique of the original, and part of its attempt to fit into norms of contemporary 'quality' TV which tends to offer genre and tonal hybridity unified around core emotional content and a detailed 'series memory' rewarding audience loyalty. I've heard it said that the new romanticism of the programme is simply about fitting into a more openly emotional context in the UK - post-Princess Di - but this strikes me as incredibly lazy copy-writing, to be frank. Britain hasn't suddenly changed that much; I don't find myself knee-deep in extravagant emoting on a day-to-day basis. No, the series has changed in response to US and UK TV industry patterns in 'quality' content, as well as fans' criticisms of plot-holes and emotional absences in the old series: it certainly isn't a mirror of some supposedly vast social upheaval in the UK! What it is, is a very cleverly constructed and managed brand, which is far more intently controlled and policed for consistency than ever before.

In essence, it's the 'MacDonaldization' of what used to be a rather rickety old cult Brit show.

I mean this in a non-pejorative and analytical sense (American sociologist George Ritzer has written about MacDonaldization, at some length): the new series delivers a consistent series of pleasures, just as one would properly expect from a brand. Already in an episode like 'Fear Her', there's a sense of the writer - Matthew Graham - looking to tick the boxes of what should go into a "new series" pitch: strong family story and child-actor presence; monsters-of-the-week in the guises of an animated scribble and the possessed Chloe; emotionally uplifting, with the Doctor rescuing the Olympic flame; a little quirky moment encapsulating one of fandom's critiques of the original series (why does the TARDIS always land facing the most convenient or easily accessible way out?). It's not that any of this is ersatz, or even self-parody, just that it seems a touch too much like self-imitation pursued in the interests of serving up the same, established and regulated format. Old-school Doctor Who's defining quality was probably, above all else, its sheer patchiness; new Who would never dream of stooping to such radical inconsistency. It's a far more disciplined and rationalised beast, down to every last emotional beat. But no doubt it's just a phase the show's going through - after all, regeneration has always been its greatest strength.

-- Matt Hills, Cardiff University

HillsM2@cardiff.ac.uk

Thanks again to Cynthia Jenkins and Henry Jenkins IV for their help in formulating these questions.

Triumph of a Time Lord (Part One): An Interview With Matt Hills

For the past decade or so, I have had people come up to me and treat me as though I were an expert on Doctor Who. This is because I co-authored a book with Doctor Who expert John Tulloch (Doctor Who: The Unfolding Text) called Science Fiction Audiences: Watching Doctor Who and Star Trek. I provided the sections on American Star Trek fans and Tulloch wrote the sections on British and Australian fans of Doctor Who. I hate to say it but I really didn't like the classic Doctor Who very much, though my wife and son were hardcore fans. My son dressed up as Jon Pertwee when he was a wee lad, much to the confusion of our midwestern neighbors who had never heard of the actor before. But when Doctor Who returned, I fell hard -- again, perhaps not as hard as my wife and son -- but hard enough. So, I reached out to my friend and colleague Matt Hills of the University of Cardiff to share with us a British fan's insights into what has happened to the new series. Wisely, I let my wife and son frame the questions. Hills wrote Fan Cultures which is perhaps the most important new book on fandom since... hmm, what was the name of that book again. There's a conversation between the two of us about generations of fan studies in my new book, Fans, Gamers, and Bloggers, and as you will learn below, he is now hard at work on a new book about the Doctor. So what follows taps Hills's special expertise as a fan and academic obsessed with this particular series.

I am going to run this interview, which is quite long (no doubt a shocking development for readers of this blog) but also quite rich, in two installments. This part focuses heavily on the relationship of the new series to its long-time fans, reading the new Doctor Who as a prime example of what happens when the fans take over the franchise. Along the way, there are lots of minor spoilers so for those of you who have not seen the second season, read this at your own risk. I don't think there are any fatal spoilers here but it's death by papercuts. And in any case, the more you know the individual episodes, the more you are going to get from his more specific comments.

Tell me a little about your relationship to the series and how you came to be

writing a book about the new production.

I've been a fan of the series since I was at least three years old - according to family stories, I used to be quietly absorbed in watching long before I learnt to talk! So, I suppose I've been a fan longer than I can actually consciously remember. My earliest proper memories of the show are of watching 'Genesis of the Daleks' on its original transmission, and 'The Deadly Assassin', both of which must have made a big impression. Davros really did terrify the younger me, even in 'Destiny of the Daleks'. And Tom Baker's eventual departure in 'Logopolis' formed a major part of my childhood emotional life...

As for how I came to be writing this book about the 'new' (2005--) series - Triumph of a Time Lord: Regenerating Doctor Who in the 21st Century - well, it was really just something I felt I had to do, given my previous work on fandom and science fiction TV, and my love for the show.

I was fortunate enough to get the chance to discuss the idea, however briefly, with Russell T Davies. He was absolutely supportive, and welcomed the notion that scholars might want to study the programme's latest version.

One interesting snag, though, is that because I'm not doing the book as an official BBC publication, BBC contracts apparently mean that production personnel are not able to grant me interviews. This is what I've been led to believe, anyway. It seems to be a very different situation, and a very different moment, to when John Tulloch and Manuel Alvarado were writing Doctor Who: The Unfolding Text back in 1983 - they interviewed a wide range of then-current and former production personnel. It strikes me that right now, something like Doctor Who, especially with the success it's had, is much more intensely about information control and 'brand management' than it ever was before. It's almost as if there is a kind of info-war taking place - sometimes between the lines, and sometimes bursting into full view - between producers, fans and academics.

So, this book will probably have to be written without behind-the-scenes access, which is a shame in a way - but it's not as if working from 'the text' has ever stopped academics before: there's still masses of interesting things to be said about the new show and its audiences from different kinds of media studies perspectives.

I've ended up working with I.B. Tauris because of their excellent track record in publishing books on US and UK cult/quality TV: I've contributed to their books about Angel and a forthcoming one on CSI, and they've also done things like Reading the Vampire Slayer and Reading Desperate Housewives - spot the trend in titles! I wanted to avoid 'Reading' in my own title, though: it sounds a little limiting. And as I argued in Fan Cultures (2002), my very dense first book, being a fan is about so much more than 'reading' a beloved TV series. By now, I think 'reading' is a rather old-school academic concept or metaphor for what we all do in relation with television shows.

I.B Tauris have also recently published James Chapman's excellent study Inside The Tardis, which focuses on the 'classic' series of Doctor Who. My own book will be a little more theoretical than James's: he begins, only semi-humorously, by likening cultural theorists to Daleks and Cybermen, which I find truly astonishing. For me, 'theory' isn't ever going to be the monster of the piece. I begin my manuscript by suggesting that the ideals and politics of media theory - which often involve championing the underdog and challenging systems of power - are actually really much closer to the ideals of the Doctor himself. And in any case, Who fan writers and luminaries such as Paul Cornell, Lawrence Miles, and Tat Wood have been making very interesting use of so-called 'theory' in their work for years. Like the best of their writings, I'm aiming to provoke fandom, and sometimes challenge received wisdoms, but not disappear up my own fundament at the same time (hmmmm, famous last words, there!).

From the perspective of American fans of Doctor Who, the past decade has been something of a black hole with relatively limited new content. Yet, in the United Kingdom, Doctor Who was kept alive in various ways - from radio broadcasts and books directly based within the franchise to a variety of media projects which were thinly veiled references to the Doctor. Can you describe something of this process?

This seems to have been dubbed 'the wilderness years' by some fans: basically, the period between the original show's cancellation in 1989, its all-too-brief return in 1996, and then on through to 2005. From my perspective as a UK fan, the TV show may have been off-air, but the franchise (if we're going to call it that) was always active. Some of the best stories ever produced have, arguably, actually happened in original Who novels and audios - things like Paul Cornell's Human Nature or Rob Shearman's Chimes of Midnight. It's not at all surprising that the new television series, in episodes such as 'Dalek' and 'Rise of the Cybermen'/'Age of Steel' has occasionally taken inspiration from these other imaginings of the Doctor.

I'd hazard the observation that the series of Virgin novels really helped, if not forced, Doctor Who to develop beyond its original TV series format and limitations (and yes, despite the fan belief that Who is the ultimate flexible TV format, it clearly does have, and has had, its limits...). And in a sense, that growth was one of the most important things ever to happen to the programme. The fact that it has more emotional depth and resonance in its latest production may be partly down to contemporary changes in TV drama, and partly down to Russell T Davies's less stridently gendered vision for the show, but I'd say it also has a lot to do with what happened to Doctor Who when it was off-air, and when a generation of writers who (mostly) loved the programme sought to address the limits and blind-spots of the original TV series, as well as just having fun with the characters.

Along with the Virgin novels, and the later BBC range - which, for me, really took off with the arrival of Lawrence Miles's stunningly revisionist Alien Bodies - there's also been the ongoing Big Finish series. These were all licensed Who products, created by fan-professionals for fan-consumers. And there were also the more tangential Who-based dramas that you refer to - often taking place without the character of the Doctor, and featuring various more-or-less surrogate characters such as 'The Stranger' (not much of a leap there) or Lockwood, both in assorted BBV productions. Fan producers are continuing to make some great Who-based dramas: for example, Magic Bullet have done a few audios featuring Sutekh (Gabriel Woolf). And this has produced a rather odd paradox whereby it's the less clearly Who-branded fan product which explicitly refers to old Doctor Who monsters, while the official series has used the same voice artiste (Gabriel Woolf) but has only very vaguely implied any possible continuity going back to Sutekh. It's a reversal of what you might expect - namely, that the 'official' show would exploit and explicitly name its continuity references, whilst the slightly more tangential fan products would be forced to make veiled references. Instead, the official series has started to favour these sorts of thinly veiled mentions, whether to Davros or Sutekh, really as a way of winking at long-time fans without alienating the newer audience.

It can be very instructive to watch some of the fan-produced videos from around the time of the 'wilderness' years alongside the new series. Auton and Auton 2 are currently available as reissued DVDs: while each is a highly worthwhile watch, they absolutely depend on the detailed continuity surrounding their monster. By contrast, the use of the same foe in 'Rose' is played out as pure iconography rather than continuity. The Autons are brought back for their immediate visual impact - and to hark back to older audiences' nostalgic memories of the programme's 'golden age' - not for any continuity-fest. They aren't even named in the episode. Again, though you might expect the new series to capitalise on its continuity, this has been handled very, very carefully right from the outset.

'Continuity' has almost become a dirty word, as if any strong continuity back to the original series is a step too far, or instant continuity-porn. The series isn't afraid to exploit its icons - its strong visual images such as monsters' appearances or the look of K-9 - but this imagery has consistently taken precedence over continuity. I'm almost tempted to suggest that Elisabeth Sladen's wonderful reappearance as Sarah Jane Smith would never have happened if the actress had, today, been virtually unrecognisable as her former self. Fortunately for the story 'School Reunion', Lis Sladen today looks uncannily like Lis Sladen from 1970's Doctor Who. Just like the Daleks, Cybermen and K-9, there was no call for a radical change of look: iconography, and the pull of nostalgia, again won out over excessive continuity. Of course, once the production team start bringing back the likes of Peter Davison and Tom Baker - both of whom now appear quite different to their time on the show - then my argument won't hold, but I can't imagine either happening any time soon! The moment Tom appears will be the moment the show tips over into pleasing its long-term fans rather than looking for a mainstream, mass audience...

Some have suggested that the new series represents fans taking over the franchise. Russell T. Davies comes out of fan culture. Where does his fannish side come through most loudly in the current series?

I think the argument that the show has undergone a fan take-over is an absolutely compelling one: it's a case of what you've called 'textual poachers' - fans outside the official production process doing their unlicensed and supposedly less 'legit' things with a show - becoming a whole new generation of 'textual gamekeepers'. I would guess that that process has some precedents (even in relation to the 'classic' series of Who), but I'm not sure it's ever quite happened as thoroughly as with this latest version. All sorts of people working on the programme have professed their fandom, including producer Phil Collinson, whose fan credentials have come to the fore through such things as the podcast/web-based episode commentaries he's participated in. The majority of new series writers have also been fans of various stripes, so it's not at all something restricted to Russell T. Davies - though, of course, he has always been incredible vocal about his Who fandom, even down to using clips from 'Pyramids of Mars', and the K-9 prop in Queer as Folk (not to mention the series' less-than-realist and Who-indebted ending).

You might expect fans, who are also major industry players, taking over a show to lead to obvious differences. I'm not sure that it has. Certainly, as I've already started to indicate, it hasn't lead to a massive surge in constant continuity references. I think the fannishness that now underpins the programme has emerged, if at all, in two ways: in the manner in which the old show's shortcomings have been critiqued, and in the tendency to settle, at the same time, for a new formula.

Updating a TV series - changing it, reinventing it - can involve responding to perceived failings or problems with "the original". In that sense, I'd say that new Who is very much its own 'critical reading' of the classic series. Though 'reading' may be limited as a academic metaphor, it does accurately capture some of what media producers do when they give 'notes' on a script, or when they think about how to build on a show's previous successes and failures. Russell T Davies doesn't need media studies or TV studies to tell him that there were things that didn't work in old Who: he already knows that instinctively as a dramatist, and communally as a fan.

How has the new series criticised the format of the old?

Firstly, by suggesting that the Doctor's companions don't just walk out of their existing lives to travel with him, but bring some baggage and prior human connections with them. This is a challenge to many basic assumptions made in the old show, where 'companions' were usually just that: an allocated role in the script of the day, typically devoid of any human back-story which played an active role in the Doctor's ongoing adventures (after their introductory tale or first few stories, anyway).

Secondly, by recalling that the Doctor travels in time. Watching the old series, you would be forgiven for thinking that this was merely a device for getting the character into different adventures: time-travel was featured as an integral part of the story only relatively rarely, and in the 1996 TV Movie it was reduced to little more than a narrative cop-out.

A certain Douglas Adams remembered that Doctor Who was ostensibly about a time-traveller when he contributed 'The City of Death', but in later years this was hardly the norm. And though the UK fan response to series one's 'Aliens of London' has been less than ecstatic in some quarters, the pre-credits sequence for this episode has been, for me, the sharpest and most thrilling of the new series. Like Douglas Adams at his creative best, it remembered that time-travel could be a downright tricky - if not absurdist - business. In fact, this opener, and the Eccleston Doctor's uncomfortable apology to Rose for his bungling, seem just as much of a tribute to Adams as did the entirety of 'The End of The World'. The most likely inheritor of Adams's crown as Who-genius and sci-fi humorist, Steven Moffat, also puts time-travel narratively and emotionally at the heart of his series two contribution, 'The Girl in the Fireplace', and Paul Cornell's tear-jerking 'Father's Day' does likewise in series one. Some fans may feel that Doctor Who is 'less sci-fi' than it used to be - i.e. there are fewer alien worlds and societies - but in terms of its use of time-travel as a story driver, rather than a handy device, it has possibly never been more convincingly science-fictional than it is now!

And thirdly, there's the fact the Doctor's accretion and accumulation of "victories" has also been challenged, most obviously in the episode 'Boom Town'. Surely there was a major blind-spot in a series whose hero apparently put things to rights on a planet, or at any one time, and then promptly disappeared into the ether? What of the defeated 'monsters'? What happens after the Doctor has departed for another (weekly) adventure in time and space? And doesn't anyone notice that the Doctor has been popping up throughout Earth's history and sorting out alien threats?

This lumbering plot-hole, or general story problem, has been addressed from the word go by Russell T. Davies, both through the introduction of a fan-like character Clive (Mark Benton) in 'Rose' who had been tracking the Doctor's earthly appearances, and in series two's 'Love & Monsters', as well as in a developing story arc whereby the general population of the Earth have become aware of the existence of aliens (from 'The Christmas Invasion' onwards - this being referred back to in 'School Reunion' and 'Love & Monsters').

The influence of fan culture, then, appears most readily in the form of criticisms of the original show, and production or storyline 'fixes' which aim to make the show critic-proof, or at least more internally coherent and hence not immediately dismissable on a point of logic. If iconography has been preferred over continuity, then so too has internal consistency generally been favoured over in-jokes.

Some fans have alleged that Russell T Davies's scripts have sometimes shown a tendency to collapse into deus ex machina endings - with the 'God in the machine', or rather the obvious hand of the scriptwriter, coming to the aid of the hero all-too-conveniently. This has provoked fierce online fan debate over whether the new series' stories are as riddled with plot-holes as those of the original show: demonstrating that fans, at least, are still worried about the possibility that general audiences might spot some inherent silliness in 'their' show.

Perhaps the most obvious candidate for this sort of fan criticism is 'New Earth', where intermingled brightly-coloured liquids magically avert an outbreak of zombification. However, what fans miss here is that this supposedly 'magical' resolution is really a version of a children's game like 'it' or 'tag', where the "lurgy" is transmitted or taken away by touch. It's a kind of narrative short-hand, literally: an embracing of primitive thought which probably works best for the child audience, just as the coda where Cassandra dies in her own arms (another beautiful remembrance of time-travel) probably works best for an adult audience. Attacking this sort of thing for 'plot-holes' misses the point that Davies is scripting for a range of different audiences. If anything, the peril or the pitfall of 'New Earth' is that it doesn't adequately integrate its child-like and more adult moments and motifs, unlike, say, Steven Moffat's Hugo-winning 'Empty Child'/'Doctor Dances'. It's not the plot-holes that are the problem: it's the clear segregation of 'stuff for the kids' and 'grown-up' emotional resonance - though this is not a problem that all of Davies's scripts suffer from, as his series one and two finales more-than-amply demonstrate.

I suggested a little earlier that Davies's fandom shows though both in his critique of old Who and also in his own establishment of a new format. So, what is this new set of limitations, and how does it relate to Davies's fandom?

In a word: monsters. Davies seems to be especially in love with a certain phase of the series - around the eras of Jon Pertwee and Tom Baker, when the show was respectively focused on clearly-drawn tales of alien invaders rampaging across the Earth, and gothic monsters emerging from various shady ids. Earlier in its run, the programme had attempted 'straight' historicals (i.e. there were no monsters, just characters drawn from history), and later on it seemed to dispense with clear narrative altogether in favour of strangely condensed multiple threats and layers of storytelling (e.g. 'Resurrection of the Daleks'; 'Ghostlight'; 'Curse of Fenric'). Here, bits of different generic plots were stapled together, either as an example of post-modern self-reference, or post-script-editing laissez faire - 'let's chuck in a bit about android doubles'; 'there aren't any traditional monsters in this'; 'what about adding a bit about the end of all life on a future earth?'

Davies's 'golden age' is apparently one of relatively uncomplicated monsters. And though he offers a 'critical reading' of much of the old series, he also proffers a very devoted re-creation of the feel of its type of cod-space-invasion and reheated-gothic. Every story has its monsters; neither series one or two have had the courage to depart from this template and risk a 'straight' historical. And, as of yet, the new series hasn't widened or deepened its palette and range of genre borrowings - there's been no time-travelling spy story; no outright psychological thriller; no crime tale or noir filtered through the series format; no intimate epic following a group of friends or budding politicians across their lives, with the Doctor intervening to save humanity from political corruption, or just from one bad decision. There's no reason why the series couldn't tell these types of stories and still be recognisably new Doctor Who. Or rather, there is a reason: the show's reinvention is seemingly in thrall to its previous fan-perceived 'golden ages', settling into a certain set of formulas, whether this is the 'celebrity historical' (a 'name' from British history, e.g. Dickens or Queen Victoria, is combined with an alien menace) or the space opera. Even at its most experimental, as in perhaps 'Love & Monsters' and 'Boom Town', the show still uses monsters as a sign of 'proper' Doctor Who-ness.

If anything, the new series has massively intensified its dependence on monsters by using them as mid-series publicity "relaunches" (Daleks in series one; Cybermen in series two) and as series finale audience-grabbers. Paradoxically, this almost domesticates the show's monsters, making them a matter of audience familiarity, safety and branding at the same moment that they are supposedly terrifyingly monstrous. A truly human monster - a psychopath, a serial killer, a despot or tyrant - seems to be simply too dark and too threatening for the new show's format to contemplate, even if it can tolerate moments of "humanity" in its Slitheen combatants, as well as pantomiming monstrosity in the guise of mad scientist John Lumic. Van Statten is probably one of the new series' darkest turns, and even he doesn't really take centre-stage, instead serving to magnify the threat of just one Dalek in comparison with his greed and ruthlessness.

Davies has also engaged in 'setpiece' or fan-pleasing showdowns such as the Doctor regenerating after a battle with the Daleks, and the Daleks and Cybermen going head-to-head. Yet again, pure continuity is a dirty word - here, it is the unusual (in fact, pretty much unprecedented) loading or addition of established, singular elements which speaks to and from fandom: regeneration and Daleks!; Daleks and Cybermen!; and, through the implied back-story of the Time War, the Daddy of all neo-continuity recombinations - Daleks versus Time Lords. Perhaps unsurprisingly, the highly fannish Time War (along with 'Bad Wolf') was not especially foregrounded in Russell T. Davies's original pitch document for series one (published as part of the Series One Companion), but it has certainly appealed very strongly to fans. And the Dalek-Cyber confrontation was rationalised by Davies in his Doctor Who Confidential commentary on these episodes as being what his "eight year-old self" would've loved, i.e. that this battle was designed to especially appeal to the child audience. What this missed out - I would suggest purposefully - was the extent to which Davies was also deliberately upping the ante in terms of giving fandom what it had dreamt of for years - as well as doing something which received wisdom held could only ever be 'fanwank'.

Here's a mission-statement you'll probably never hear Russell T. Davies admit to in any promotional and publicity material: what he really, really wants is to prove that 'fanwank' is the new black.

One of the second series episodes, "Love & Monsters," directly represents what many perceive as a fan community. What kinds of images of fans emerge there and what has been the response to this episode from British fans?

Oh dear; I've got my 'Best Of...' ELO CD playing as I type this! Really. 'Love & Monsters' has probably been the single most divisive episode of the new series - some fans seem to love it, and others feel that it isn't "really" Doctor Who, though quite how that argument can be sustained, I don't personally know.

What is most interesting to me about the episode is the fact that it has not only given rise to opposed fan opinions, but also to entirely opposed interpretations of how it represents fans. Those who focus on the Victor Kennedy (Peter Kay) character argue that the ep attacks fans as obsessive, possessive types who destroy what they love by seeking to regiment and control other fans' activities. In this account, Victor Kennedy stands in for a kind of hierarchy-obsessed 'superfan', and so challenges socially-organised fandom to reform its ways. And it is clearly possible to interpret the majority of LINDA - certainly, those who are absorbed - as rather lacking in social ability: these are evidently misfits and outcasts. A relatively early scene which depicts each of the group in turn also appears to poke considerable fun at their artistic, creative and scholarly achievements, almost as if Davies the professional scriptwriter is pouring cold water on many fans' creative but amateurish, unprofessional efforts.

Against all of this, there's the character of Elton Pope (Marc Warren), which the script and production are consummately careful to depict as 'normal'. It's as if his normality can only be purchased at the cost of projecting negative fan stereotypes more or less heavily across other members of the LINDA group. It needs to be remembered, as well, that this allegorical interpretation of the episode is never directly licensed - the term 'fan' is not used to described these "followers" of the Doctor, and in their world he is a real rather than a fictional construct.

But, through the figure of Elton, fandom is affectionately reclaimed as a positive thing; as a source of solidarity, as a defence against traumatic memories and feelings, and above all, as a space for cultural creativity. Elton is a textbook 'good' fan. These representations of fandom may sound rather gendered, concerning pathologically "powerful" versus "normal" male characters whom women either support (Ursula's love for Elton) or are subordinated to (we witness Victor absorb a number of female 'fans'). However, Davies's notes for the episode indicate that Elton's character was originally to have been a woman, and perhaps the loss of a more conventionally 'feminised' fan in favour of a 'normal' fanboy shouldn't be entirely lamented.

In the end, though, perceiving the episode as a fan allegory slightly closes down its richness and its possibilities - especially as one of its strengths is to challenge the usual dramatic device whereby characters in genre TV seemingly endlessly flag up and discuss their past traumas. Here, it is Elton's silences, elisions and gaps - moments where he literally does nothing other than stare listlessly off-camera into space or where he motions to switch off the camera - which carry and convey his emotional hurt. And, as a result, when his childhood trauma is revealed, it seems to come almost out of nowhere rather than having been prefigured; a whole system of silences suddenly breaks down. There's a kind of emotional truth, power and realism to Elton's silence and his busy-doing-nothing which much TV drama frequently fails to achieve, let alone 'genre' TV. And the episode is also among the most self-reflexive of the run so far, with Elton virtually speaking in scriptwriter Davies's voice, and asserting that he's put the most exciting events at the start of his story. In Triumph of a Time Lord I compare this episode to Davies's much-heralded instalment of The Grand which focused on just one character (the barman Clive) speaking to his father. Both adopt a kind of kind of intimate, oral storytelling mode, making much use of voice-over and subjective POV. It is something which also crops up in the to-camera opening in Queer as Folk, and in Bob & Rose, not to mention Rose's unusual voice-over at the beginning of 'Army of Ghosts' and 'Doomsday'.

While emphasising the emotional bond of oral storytelling, 'Love & Monsters' definitely appears to chastise those fans who oppose the show's newfound emotionality - Victor Kennedy asserts that he doesn't like to be touched "either literally or metaphorically". And this is his great failing; he can't be emotionally moved or touched - i.e. impinged on from without - he can only greedily devour and incorporate external objects (which is all people are to him). 'Love & Monsters' must surely be the favourite Doctor Who episode of psychoanalysts everywhere! Yet its representations of fandom are, I would say, relational: it depicts fandom positively, but only in relation to other negative portrayals, leaving audiences to negotiate and navigate between the good and the bad in order to reach their own (often conflicting) conclusions. Not quite a Rorschach test for fandom, it is nevertheless an apt space for audiences to project in their own prejudices or positions on what it means to be a fan.

With the relaunch of Star Trek, there was a splintering of the fan community with some remaining "loyal" to the classic series and others embracing the new entries in the franchise. To what degree has that occurred around the relaunch of Doctor Who?

It's hard to say, because the fans who are very 'anti' the new series may have drifted away from organised fandom, or may not have bothered to voice their dislike online. There has been much debate, though, about the perceived strengths and weaknesses of the new series, some of which has shaded into what have been caricatured as 'pro' and 'anti' Russell T Davies camps. Such splintering is, I suspect, much more about creating an easy shorthand for different groups of fans to bash each other with, then it is about real debate. The dominant sense would seem to be that most fans love old and new Doctor Who, and value each for their very different identities. In this respect, a lot of fans are good media historians, acutely aware of the different production and industry contexts which have fed into the making of different eras.

Who may have been helped in this by the fact that its 'classic' series was always marked by the recasting of lead and supporting cast. Whereas Star Trek: TOS was really defined through its iconic lead actors (with far less variation than Who), Doctor Who has always been a little more changeable and much less identified with one central cast - Tom Baker's pre-eminence in the US notwithstanding. Fans have therefore got very used to championing certain Doctor Who stories or actors while attacking others: as a result, the fandom is much more decentred than simply revolving around 'classic' versus 'new' factions, I'd say, because of the show's long initial run and its many reinventions from the 1960s onward.

Having noted all that, I am personally aware of some fans - a very small number - who have simply stopped watching the show, saying it's just not for them any more, and that it isn't the Doctor Who they've loved all their lives. It may be that for these people, the pleasures of the show were so powerfully linked to a certain phase in their own lives, or to a sense of appreciating something outside the media 'mainstream', that the show's reinvention, rebranding, and newfound commercial omnipresence have put it beyond the pale. Sometimes being a fan is about a lot more than simply appreciating any one TV show: it can also mean making a statement about the obscurity (or not), and the individuality (or not) of what are felt to be one's defining tastes.

-- Matt Hills, Cardiff University

HillsM2@cardiff.ac.uk

Fan Fiction as Critical Commentary

This has been my week for dealing with law professors -- having engaged in a conversation with Yale Law Professor Yochai Benkler last week at the MIT Communications Forum, I was pleased to find a review of Convergence Culture over at the blog of the University of Chicago Law School written by Randy Picker. The first and second parts of the review mostly provide a detailed, accurate, and positive summary of the key points from the book, targeting those passages which may be particularly relevant to people interested in the legal implications of participatory culture. The last segment, not surprisingly, gets into the book's discussion of fandom and intellectual property law. I thought I would use my post today to respond to a few of Picker's key points there. Now let's be clear that I am no expert on the law. My wife happens to have a law degree from the University of Wisconsin and we both take some interest in developments in the area of intellectual property law and regulation of free speech. I suspect I know more than most laymen about these matters as they impact fan culture and the other sites of grassroots participation I have written about. But I would be a fool to try to debate the fine points of the law with a scholar of Picker's stature.

Fan FIction and Fair Use

Picker writes:

Jenkins pushes (p.190) for a reformulation of fair use "to legitimate grassroots, not-for-profit circulation of critical essays, and stories that comment on the content of mass media." But he clearly wants more, as he recognizes that most fans aren't that interested in producing work that the law is most likely to protect (parody or critical commentary of the sort seen in The Wind Done Gone), but who want instead to write about Ron and Hermione kissing.

Let me spell out a little more precisely what I argue on page 190 in the book:

Nobody is sure whether fan fiction falls under current fair-use protections. Current copyright law simply doesn't have a category for dealing with amateur creative expression. Where there has been a public interest factored into the legal definition of fair use -- such as the desire to protect the rights of libraries to circulate books or journalists to quote or academics to cite other researchers -- it has been advanced in terms of legitimated classes of users and not a generalized public right to cultural participation. Our current notion of fair use is an artifact of an era when few people had access to the market place of ideas and those who did fell into certain professional classes. It sure demands close reconsideration as we develop technologies that broaden who may produce and circulate cultural materials. Judges know what to do with people who have professional interests in the production and distribution of culture; they don't know what to do with amateurs or people they deem to be amateurs.

For me, the phrase, the public right to cultural participation is a key concept underlying the book's discussion. If I had my way, the right to participate would become as important a legal doctrine for the 21st century as the right to privacy as been in the late 20th century. I argue elsewhere in the book that a right to participate might be abstracted from the combined rights listed in the First Amendment and the right to participate would include the right to respond meaningfully to core materials of your culture. In that sense, I might go beyond our current understanding of fair use.

But a key point here is that I regard all or at least most fan fiction to involve some form of criticism of the original texts upon which it is based -- criticism as in interpretation and commentary if not necessary criticism as in negative statements made about them. Not being a legal scholar, I have had trouble producing a more precise definition of what constitutes critical commentary for the purposes of Fair Use. I'd be curious if any reader could provide a workable one for the purposes of this discussion.

For the moment, I am relying on my understanding as someone who is in the criticism business. I reviewed a number of guides for critical essays written at writing centers at major universities. What they seem to have in common is the following: a critical essay puts forth an interpretation of the work in question, one which includes debatable propositions which are in turn supported by the mobilization of some kind of evidence -- either internal (from the work itself) or external (from secondary texts which circulate around the work). All of them make clear that critical commentary may, in fact, embrace the ideas included in the original work as well as take issue with them.

Hand Holding, Snogging, and Critical Commentary

My discussion of critical commentary in the book continues:

One paradoxical result [of current copyright law] is that works that are hostile to the original creators and thus can be read more explicitly as making critiques of the source material may have greater freedom from copyright enforcement than works that embrace the ideas behind the original work and simply seek to extend them in new directions. A story where Harry and the other students rise up to overthrow Dumbledore because of his paternalistic policies is apt to be recognized by a judge as political speech and parody, whereas a work that imagines Ron and Hermione going on a date may be so close to the original that its status as criticism is less clear and is apt to be read as an infringement.

So, yes, I am concerned about stories where the characters hold hands or snog and not simply those where same sex couples end up in bed together or when the story is told from the perspective of He Who Must Not Be Named. This goes to the very nature of fan culture: fans write stories because they want to share insights they have into the characters, their relationships, and their worlds; they write stories because they want to entertain alternative interpretations or examine new possibilities which would otherwise not get expressed through the canonical material. These interpretations are debatable -- indeed, fans spend a great deal of time debating the alternative interpretations of the characters which appear in their stories.

Fan stories are in no simple sense just "extensions" or "continuations" or "extra episodes" of the original series. Unlike the model critical essays discussed by the various university writing centers, the insights about the work get expressed not through nonfictional argumentation but rather through the construction of new stories. Just as a literary essay uses text to respond to text, fan fiction uses fiction to respond to fiction. That said, it is not hard to find all kinds of argumentation about interpretation woven through most fan produced stories. A good fan story references key events or bits of dialogue to support its particular interpretation of the character's motives and actions. There are certainly bad stories that don't dig particular deeply into the characters or which fall back on fairly banal interpretations, but the last time I looked, fair use gets defined in functional terms (what is the writer trying to do) and not aesthetic terms (what they produce is good or bad artistically). Fan fiction extrapolates more broadly beyond what is explicitly stated in the text than do most conventional critical essays and may include the active appropriation and transformation of the characters as presented but even here, I would argue that the point of situating the characters in a different historical context, say, or in another genre is to show what makes these characters tick and how they might well remain the same (or be radically different) if they operated in another time and place. Fan fiction is speculative but that does not mean that it is not at its core interpretative.

Elsewhere, I have argued that fan fiction emerges from a balance between fascination and frustration. If the original work did not fascinate fans, they would not continue to engage with it. If it did not frustrate them in some level, they would feel no need to write new stories -- even if the frustration comes from an inadequate amount of material. In most cases, the frustration takes the form of something they would change in the original -- a secondary character who needs more development, a plot element that is underexplored, an ideological contradiction that needs to be debated. And in that sense, fan fiction is often critical of the original in the looser sense that it expresses some concern about the story it tell.

Commercial Competition

As Picker notes, I do acknowledge the rights of creative industries to protect themselves against commercial competitors even as I would argue for a broader definition of fair use for amateur media makers who circulate their works for free. As I note in the book,

Under the current system, because other companies know how far they can push and are reluctant to sue each other, they often have greater latitude to appropriate and transform media content than amateurs, who do not know their rights and have little legal means to defend them even if they did.

In so far as they impact fan fiction, the studio's intellectual property "rights" are the product of intimidation and chilling effects and not based in any real legal doctrine; so far there is no case law which speaks directly to the fair use or parody status of fan fiction. Unfortunately, so far, the various public interest law organizations, including the Electronic Frontier Foundation, have been more willing to protect the rights of Napster to facilitate illegal downloads than the rights of fans to publish stories which comment critically on the characters of Harry Potter. And a teenager confronted with a threat from a major studio that could bankrupt their family tends to fold rather than seek legal counsel.

My distinction between commercial competitors and amateur cultural production leads Picker to make the following observations:

Jenkins asserts that IP holders attempt to use IP rights to control authoritativeness. I think that is probably right, but authoritativeness is much more organically tied to the author herself. So I don't think that Jenkins provides any examples of fans hijacking the canon from the author. This is almost a question of market share. In a world without fan fiction, Rowling had a 100% share in the Harry Potter creation market. With fan fiction, her share is smaller, but I suspect that it is still in the high 90s. This isn't about sheer number of words written--fans could quickly surpass an original author--but more about reading share and mindshare. Every fan will read HP VII, but what fraction of those has read whatever is the leading non-official Potter text?

Actually, I wouldn't read this simply in terms of market share. It is almost certainly true that the commercial text will outdraw any texts fans are going to be able to produce. Moreover, anyone reading the fan text is in almost every case going to end up reading the commercial inspiration for that work -- after the fact if not before. The fan work depends on a reader with at least some superficial familiarity with the original and one could argue that fan texts may extend the shelf life of the original by generating new generations of readers.

Canon and Fanon

But again, it doesn't stop there: I would suggest that most fans take the "canon," that is, the official texts (in almost every instance) provide the base line for the conversation. The author makes a statement about the characters; the fan writer proposes alternative interpretations of the characters. That's why fans draw a distinction between canon (the original text) and fanon (the works produced by other fans which may or may not be constraining on subsequent interpretations).

There are instances where fans reject canon but it is most often in cases where subsequent developments in the series go against what fans took to be something foundational to their experience of the program. Fans reject canon when canonical authors contradict themselves or violate the spirit of their contract with the readers. I discuss one such instance in my earlier book, Textual Poachers, around the series, Beauty and the Beast, where plot developments tarnished aspects of the series which fans had been taught were sacred in earlier episodes and were rejected by a sizable section of fandom. The value which fans place on canon has to do with the moral economy that emerges around the series and only holds when the producer plays fair with her readers.

My concern is not just that the original texts exert a certain authority over fans. It is that the producers use that authority to police fan interpretations, normalizing some and marginalizing others. In the book, for example, I discuss the ways that Lucas's official Star Wars film contest adopts seemingly neutral rules which a) only grant to fans those rights it would be most difficult for the company to restrict -- the right to make parodies or documentaries and b) have the effect of making the works of male fans highly visible while pushing the work of female fans underground.

Picker continues:

IP matters here in the sense that if commercial competitors could write Harry Potter stories, a non-Rowlings text might do well. A commercial house would engage a professional writer and could put its marketing muscle behind the story. That would look a lot like Lucasfilm with its sixty best sellers, except that we would have more competitors. But I don't think that copyright is driving control over the canon against fans. The fan texts would have to achieve greater mindshare to become canonical.

It is possible to imagine a commercial competitor producing a text which generates a good share of the market -- especially given, as Picker notes, the likelihood of aggressive marketing but also given the possibility that the competitor really did their homework and were more willing to provide fans with what they wanted. But the new text might still not be read as canon, would be judged against the original, and would likely be perceived as a rip-off which tarnished rather than enhanced the experience of the series. One should not under-estimate the degree of loyalty fans will feel towards original creators or their desire to see themselves as protecting the integrity of favored works. There would be very few works produced by commercial competitors which would carry the same cultural authority whatever their commercial fates may be.

Picker continues:

When we don't observe licensing to extend the story, it seems unlikely that fan fiction competes with the authoritative texts or with licensing opportunities in adjacent markets. So Rowling licenses for movies, but she isn't building--yet--the Harry Potter Extended Universe. Lucasfilm has done exactly that, and, in that context, fan fiction may compete with officially licensed versions and represents a missed licensing opportunity

Hmm. My hunch is that in practice, fan fiction rarely decreases the amount of commercial content any given consumer consumes regardless of whether there is commercial content available. When fans get really interested in something, they want to suck in as much information and insight as possible. But I would be hard pressed to know how to prove this. He's right that the more broadly extended the universe becomes, the lower the likelihood that any given fan will consume all of that material. Very few people have consumed every story associated with Star Wars or Star Trek. Yet, this would be true for people who did not read fan fiction as well and I'd wager that the people who read fan fiction are likely to consume more not less of the commercially produced material than fans of the series who do not read fan fiction, just because they have a deeper engagement of the material over all, and because the fan fiction is likely to send them back to the primary text in search of evidence with which they may adjudicate conflicting claims about the characters and their motivations.

Erotic Criticism

He continues:

As Jenkins describes it (p.150), Lucasfilm has been most aggressive in trying to block erotic stories involving the Star Wars characters. (I haven't gone looking but my guess is that if we permute and combine Han/Leia/Luke/Chewie, we can come up with a full-range of variations.) This is like parody in the sense that we think that it is outside of what the author would be willing to agree to, but probably unlike parody as it may not operate as a commentary on the original text. As the parody case makes clear, copyright has been willing to protect as fair use the use that wouldn't be licensed voluntarily.

Again, we come back to a core question I identified earlier: for me, all fan fiction constitutes a form of critical commentary on the original texts and indeed, erotic fiction seems most often interested in providing a critique of the constructions of gender and sexuality found in the original works. This is part of what distinguishes fan erotica from much of the pornography that circulates in our culture: it is not anonymous sex; it uses sex as a vehicle to investigate the psychology of the characters and as such, it may be the form of fan fiction which most clearly comments on the original text. Fan erotica does more than comment on the original text: it clearly has mixed motives but there is very little fan erotica that is not also involved in critical commentary in some form.

This is a fascinating legal discussion -- though as I suggest in the book, I am more apt to put my faith in the short term in companies liberalizing their policies towards fan fiction because it is in their economic interests to do so. We are already seeing this shift happen with very little fanfare. The Powers That Be are recognizing that fans create value by generating greater interest in their works, expanding rather than diminishing the market. I often argue that fans can be seen to appreciate a favorite show in two senses: they like it and they add to its value through their various creative and emotional investments. They do invisible work which is increasingly valued by media producers and as a result, we are seeing studios start to turn a blind eye to fan fiction and in a few cases, actively promote it. This will result in a liberalization of fan fiction in the short run which may or may not help to settle the legal issues in the long term. Can they give us free access to walk across their land for a period of time and then reverse course and start prohibiting access or charging us rent? The law would seem to give us some contradictory messages on this point

The World of Reality Fiction

In Convergence Culture, I included a sidebar about the remarkable fan fiction produced by Mario Lanza. Lanza is a fan who gets to consult with and often receive fan letters from the characters who populate his stories. Lanza writes fan fiction involving the contestants featured on Survivor -- a series of engaging, richly detailed, psychologically nuanced original "seasons" cast with "all stars" known to readers from their previous appearances on the series. At the time he started writing reality fan fiction, the idea of combining elements of reality television with narrative fiction might have seemed more than a little odd. Today, though, there is a growing body not only of amateur but also professional fiction which borrows elements from reality television. I asked my son, Henry Jenkins IV, to share with my readers some of his impressions about this emerging genre. Henry recently graduated from the University of Arizona where he studied media and creative writing. He has already published several essays of his own media analysis, including one in Nick Sammond's anthology, Steel Chair to the Head, which traces his experiences growing up watching professional wrestling, and another -- a father/son dialogue on Buffy the Vampire Slayer -- which is included in my new book, Fans, Gamers, and Bloggers. He has been very active in the spoiling and fan writing communities around Survivor through the years and so brings an insider's perspective to this topic.

What follows are his thoughts about reality fiction:

To the impartial observer reality television fiction sounds about as reasonable as tofu turkey. Both are wince inducing contradictions of an irreverently modern consumer culture in which seemingly clueless marketers cater to niche audiences with a cheeky disregard for tradition. The same literati crowd who rolled their eyes and sighed when CBS producers borrowed George Orwell's phrase to create the low culture Big Brother would probably sniff indignantly at me if I told them about my efforts to write an original Survivor novel. "Reality cannot be fictional. Please, go away."

But on the Survivor Sucks message boards, by far the most active for reality television fandom, dozens of amateur writers have tried their hand at penning the next great American Survivor novel. Only a few have produced novel length works of any real literary value but much like science fiction fandoms, for which zine trading has at times been a viable cottage industry, the interest is there and a cannon of great fan authors, archived works and literary conventions has been compiled by consensus.

The earliest Survivor fan fiction, not surprisingly, was badly written pornography. But Mario Lanza, a family man, computer programmer and aspiring comedy writer from Southern California, was the first to really popularize fan fiction in reality television circles. His four novels, All Star Survivor: Hawaii, All Star Survivor: Alaska, All Star Survivor: Greece and Survivor: Okinawa, were all of a Stephen King-esque length (about six hundred pages) and are still considered the gold standard by which all other authors are judged.

The All Star novels speculated about what might happen if the best and most memorable characters from the early seasons of the show were put into competition with each other. They were sort of the equivalent of comic book fans speculating "Who would win in a real fight, Batman or Aquaman?" They could also very easily be perceived as having generated the fan buzz producers' cited in their decision to try the concept out during their eighth season.

Mario's fourth novel, Survivor: Okinawa, cast real fans (including myself) in the role of the castaways, chronicling a month long game that took place online. The contestants competed in real time with the conditions mirroring those of the real competitions as closely as possible considering that we were all stationed thousands of miles apart. Daily reports were required explaining how we had contributed to the work around camp, strategy meetings took place off and on all day, a certain number of points could be allocated or reserved from each competition and most importantly the tribe that lost the Immunity Challenge would have to vote one of their members out of the game.

The mood of the game was surprisingly, at times almost disturbingly intense with real egos at stake. The knowledge that every word one said had the potential to be judged by the entire fan community put a lot of pressure on people to avoid being played for a fool and the result was a constant atmosphere of paranoia. Almost all of the contestants participating ended up with very mixed feelings about having done so. The ones who were voted out early were embarrassed and the ones who lasted the longest endured such prolonged angst that they needed a vacation by the end of it. Mario unflinchingly turned thousands of pages of conversation transcripts and emails into his most ambitious novel yet and the competing fans developed fans (and detractors) of their own.

As a side note, Mario was not the first to hold such a competition. He himself had only recently been a competitor in Survivor: Tonga, a game run by a Brown student named Rafe Judkins who would shock everyone when he himself was chosen as a contestant on the real life Survivor: Guatemala. Many both in the online community and the cast of the show consider Judkins the best strategist of his season and his online game no doubt allowed him to run an insightful simulation of what might occur on the island

Afterwards many tried to follow in Mario's footsteps but very few succeeded because no template was established for what Survivor short fiction would look like (nor for any other reality series) and the commitment and endurance necessary to write a six hundred page novel was simply beyond most of the amateur writers. Countless projects were begun and then abandoned a few chapters in (to a chorus of boos). A climate of cynicism reigned among readers who had been suckered in once too often and the low readership further discouraged fan authors.

One of the few truly successful efforts to follow Mario's was a series started by a young fan known only as GuatemalaFanfic or GF. He used a different template than the All Star model that many had attempted to emulate and instead of writing the story as literature he attempted to recreate the style of the show as accurately as possible. He wrote his episodes in sixty minute script format, throwing in moments of inaudible dialogue, background conversation and song cues. He also took careful analysis that other fans had done of the way that the producers told stories - when they focused on the characters that would succeed and when they focused on those who would fail - and challenged his readers to observe what templates his was using and how the game would play out. He also differed from Mario's formula in that instead of bringing together characters from different seasons of the show he used all of the characters of the season that was currently being broadcast, writing a kind of alternate history with a different set of storylines and outcomes.

Much like GuatemalaFanfic I had been an avid fan of Mario's All Star novels, enjoying them at times more than the actual series, and like GuatemalaFanfic I was determined to beat the master at his own game. So I began writing Survivor: Belize, a novel adhering as closely as possible to what I imagined the standards and specifications of original television novels to be, with the hopes of selling it for publication to CBS' publishing company. Because it would most likely have been perceived as slander to put words in the mouths of real life individuals I created a completely original cast of characters.

My biggest challenge came in introducing sixteen characters at the same time without the audience throwing up their hands in frustration. This is, of course, a challenge any reality series faces but I didn't have the benefit of using audio/visual clues such as contestants' faces and voices as memory jogs. I eventually decided on a two pronged approach for tackling these issues. First, I wouldn't try to familiarize audiences with all sixteen characters at the same time. I would take a page from the series' book and focus only on a manageable number of characters in each episode, working everyone in eventually as the numbers began to dwindle later in the story. Secondly, I would use visual clues by inserting a section of my contestants' headshots and biographies, mirroring the CBS.com website in style and content. Since most of the characters were based on people I knew, anyway, finding appropriate models wouldn't be hard.

I was in the middle of working on my project just before Christmas last year, toggling between my word processor and my online shopping, when I ran into a product line that made my jaw drop -original Survivor novels. There they were on Amazon.com, recently released. Not sure whether to be encouraged or discouraged I ordered a set to put under the tree.

This set of novels differed significantly from my own idea in that they were aimed at preteen readers and they followed a Choose Your Own Adventure format. Since I'd been a huge fan of the Choose Your Own Adventure books when I was in grade school these provided a charming bit of nostalgia but my concern that making the castaways all ten or twelve years old would really water down the story proved valid. Not only did the writers' take the teeth out of the game - providing the contestants with lots of kid friendly food, having them compete in little mock challenges and leaving strategy simple if explained at all - but the character development was wafer thin.

The most interesting thing about the books was easily the format, which allowed the reader to flip to one page or another depending on who they wanted to be booted from the game or which challenge they wanted the castaways to compete in. But because the writers tried to cram so many different possible routes into a 120 page book they had to cut each version of the entire game down to a miniscule number of pages that could not sustain a solidly built story. While aiming the series at younger readers is a surprising but not inherently stupid idea I feel like the series' editors choice to low ball the series was ill advised. A notable percentage of Mario Lanza's All Star novel fans were of the age that these books seemed to be aimed at but they never complained that they were overwhelmed by the difficulty of the content or bored by the grown up nature of the contestants.

A few weeks ago I ran into a book review in Time Magazine for Carolyn Parkhurst's Lost and Found, a literary novel about "an Amazing Race style reality show" which, we were told, explored the human condition in a way "crappy" reality series never could. Despite being annoyed at the anti-popular culture bias of the review and mildly disappointed that someone else had once again preceded me I was dying to pick up the book on my next trip into town. I wanted it to succeed where the young reader novels had failed, to capture the sense of excitement of great reality television, the immediacy and unpredictability. I wanted to see how Parkhurst tackled all of the questions I'd been working through in the first hundred and fifty pages of my spec novel. Would she capture the impression of reality with adverbs and imagination?

The answer? Only somewhat, but Lost and Found is a pretty good book anyway. Where it succeeds is in vividly portraying a small number of core characters' psyches, a crucial aspect of almost any story. Where it fails is in capturing the appeal of reality television as distinct from other forms of storytelling. There's virtually no suspense about the outcome of the game in the entire novel. A lot of the supporting characters are never so much as given a chance to speak. That obviously isn't a goal the writer sought and failed at, it's something they never tried to do.

The book's ambivalence towards the subject matter was fairly interesting and from my vantage point seems frank without being unfair even if it came across as slightly apologetic. Parkhrurst's reality television producers are cold blooded and opportunistic but her other characters understand that and, in all but one case, don't seem offended by it. They all have motivations of their own for taking part. Just like in real life some, such as the so-called 'ex-gays', compete in order to present a sociopolitical agenda before an international audience; others, such as the former child stars, do it to gain visibility in the entertainment world; while still others, such as the mother and daughter team, do it for the adventure and the escape from their ever day lives. In order to gain a sense of perspective on the industry Parkurst collected stories from two former competitors, Shii Ann Huang (Survivor:Thailand and Survivor:All-Stars) and Zachary Behr (The Amazing Race); and consequently some of the details, such as the camera operator who no one wants to work with because of his offensive smell, ring true.

One creative choice Parkhurst makes that seems a central issue of such novels is to focus on the mechanics of the production directly (and constantly) rather than avoiding the subject. Crew members such as camera people and handlers are supporting characters. The host is frequently described while she prepares for her next monologue. A production meeting is transcribed at one point. The Survivor Choose Your Own Adventure novels, by comparison, act almost as though there was no television production, focusing exclusively on the action 'inside' the TV box.

I myself found it useful at points to reference stages of the production that didn't appear on screen such as the casting interviews and the airing of the episodes but considered that level of self-reflexivity fair game because the show's host, Jeff Probst, talks openly about such things in media teleconferences and at the live reunion shows. Parkhurst tends to use descriptions of the production primarily in the pejorative sense to talk about the artifice of reality television where as I am more interested in the dual experiences of the castaways who are both experiencing some very real challenges such as hunger, exhaustion and the social game and at the same time going through the emotional mill of being put on display in front of seventeen million people.

At one point one of my characters is really torn between voting out a woman who shares her mother's cultural values or one who's everything her mother is against. She knows that her family and their entire neighborhood is going to one day be watching this play out on television and they're going to judge her for the choices she makes; and that leaves her sleepless at night. To me putting the game in such a context doesn't detract from the reality of the emotion, it adds to it.

Reality television fiction is at a really interesting point right now because the rules haven't been established yet. Does one use the same number of contestants as you would on a reality series or is that too many to keep track of? Do some shows work better for prose than others or not at all? If a short format isn't going to try to cover an entire game then what should it look like? How does one write a novel covering an entire game without exceeding a standard 350 page book length? Can new series be created for fiction and, if so, could a work of reality fiction ever be optioned for television production? With Battle Royal and Series 7 we're already starting to see how movies could recreate reality TV. But what other types of movies could be written that playoff of that idea? The opportunity to shape the conventions of the micro-genre is there for whoever steps up to the plate.

How to Watch a Fan-Vid

I am always fascinated when some bit of bottom-up generated "content" starts to get momentum and gain greater public visibility. This past few weeks, I have been observing a ground-swell of interest in a Star Trek fan video set to Nine Inch Nails's "Closer." Many of you will have already seen this video. It has already been featured by Cory Doctorow at Boing Boing, by Susie Bright, and by Salon's VideoDog among others. As someone who has done work in the past on Star Trek fans, I have received multiple pointers to this video from friends all over the world. Many of the people who sent it to me and certainly many of the bloggers who have pointed to it seem to have little or no awareness that there is a much larger tradition of fan-made videos or that the video makers, T. Jonsey and Killa have produced a larger body of work that circulates within the fanvid community. As artists, they are known for their sophisticated techniques and intelligent use of appropriated materials as well as for their diversity of approaches to their subject matter.

It is the nature of YouTube that the work which appears there could come from almost anywhere and that it is often consumed outside of its originating content: YouTube is the place right now where work travels from one grassroots community or subculture to another. There are real advantages to such a site since it results in cross-influences and more innovation, experimentation, and diversity, yet there are also losses to this process of decoupling amateur media from its original contexts of production and consumption.

Technical Innovation and Grassroots Media

Given that I have been following the development of fan-made music videos for more than fifteen years now, I thought it might be helpful if I spelled out some of what I saw when I looked at this particular segment. Through the years, I have watched dozens of hours of these videos, produced within a broad range of fandoms. In fact, my book, Textual Poachers: Television Fans and Participatory Culture, published in 1992, already contains a full chapter tracing the aesthetics and production practices surrounding fan music videos.

At the time I wrote that chapter, fan music videos were made using two vcrs and patch cords. The only real way for most participants to edit the material was through transferring from one machine to the other. The biggest challenges artists faced were rollback and rainbow lines. Making videos under these conditions took a great deal of preplanning and an even greater amount of patience. The best video artists were perfectionists who would redo their projects many times to insure the smoothest transitions. The typical video could take six to eight hours to produce and more elaborate ones might take a great deal longer. Despite these technical limitations, some of the top video makers produced many hours of these videos which they would show primarily at fan conventions. There was some limited distribution -- they would personally copy the videos one by one for people who asked really nicely. They actively discouraged recopying of their material to pass to others because it would further degrade the quality of their work but of course, a good deal of underground trading of this content took place. Digital production tools have allowed for greater formal complexity and visual sophistication, including layering of images through lap dissolves, superimposition, multiple frame shots, and other digital manipulations, subtle manipulations of speed, lip-syncing of words and images and other forms of "mickeymousing," and so forth.

Fifteen years ago, I was presenting the work of these video makers at places like Interval Computing and the MIT Media Lab arguing that we should be paying attention to what these amateur media makers were doing when it was hard, nearly impossible, to accomplish so that we might predict affordances that should be built into the next generation of media tools. Today, we are seeing amateur media makers everywhere. Sites like YouTube have emerged to support their work and there is a public interested in seeing amateur-made work almost without regard to its origins or genre.

The Aesthetics of Fan Music Videos

I wonder if this particular song video would have generated the buzz that it has if it was not set to the music of Nine Inch Nails. The urban cool and the rough-hewn images of this video contrast sharply with people's expectations about the aesthetics of Star Trek fan art. In popular mythology, Trekkers are geeks, not rockers. The earliest fan music videos might have reconfirmed those stereotypes: the most commonly used songs were slow-paced and sappy, pop not rock, though artists explained this was in part because of the difficulty of doing rapid edits using the tools that they have had at their disposal. As these fans have embraced new digital tools, the overall pace of fan made videos has quickened. This, and the emergence of a younger generation of fans with taste for alternative music, has broadened the choice of songs. We are seeing many more hard-edged songs find their way into fan culture.

For the book, I interviewed a pioneering video artist, identified in Textual Poachers as MVD. MVD described her videos as "half-and-half things," neither "a Reader's Digest of the shows we love" nor "fancy pictures to entertain the eye while we listen to our favorite music." She explained:

Images pull out the words, emphasize the words, just as the words emphasize the pictures. If I've done a good job with a video, I can portray an emotion and I can hold that emotion throughout the song. I can bring a new level of depth to that emotion through my images and I can make you think about the program in a different way.

MVD suggested that the best fan videos could produce "layers of meaning," being accessible at first glance to anyone with a casual familiarity with the program, offering a deeper experience to anyone who knew the program well, and a still deeper experience to someone who has been part of the fan community's discussions around the show or read through the fan fiction surrounding a particular set of character relationships. MVD drew a distinction between convention videos, designed to be watched publicly in a general audience, and living room videos, designed to be watched in an intimate space by a group of friends who are already deeply immersed in the lore of a particular fan culture:

They can't take the complex ones in a large group. They get hyper. They aren't concentrating that deeply. They want to all laugh together or they want to share their feelings. So it's got to be obvious enough that the people around them will share those emotions....The living room video is designed to be so complicated that you'd better know everything about the show or it isn't going to make much sense. These videos are for a very small in-group that already understands what you are trying to say. It's like fan writing. You don't have to build up this entire world. You can rely on certain information.

MVD, at the time, could not have imagined what it might mean to watch a fan-made music video totally outside of the cultural context which fandom provided -- to come across it on YouTube or Boing Boing and not have any access to the conversations which shaped these particular appropriations. For one thing, "Closer" is apt to be understood within fandom as a "constructed reality" video -- that is, it creates a new story by linking together shots from the original series as opposed to using those shots simply to interpret or provide an alternative emotional perspective on events already depicted in the aired episodes. Such "constructed reality" works are extremely rare because they are so difficult to do well.

Such works certainly interpret the original series but not in a sense that would be recognized by most Literature teachers. They are not simply trying to recover what the original producers meant. They are trying to entertain hypotheticals, address what if questions, and propose alternative realities. Part of the pleasure of fan made media is seeing the same situations through multiple points of view, reading the same characters in radically different ways. The same artist might offer multiple constructions of the characters and their relationships across different works -- simply to keep alive this play with different readings.

As one fan quoted in my new book, Convergence Culture, explains,

What I love about fandom is the freedom we have allowed ourselves to create and recreate our characters over and over again. Fanfic rarely sits still. It's like a living, evolving thing, taking on its own life, one story building on another, each writer's reality bouncing off another's and maybe even melding together to form a whole new creation. A lot of people would argue that we're not creative because we build on someone else's universe rather than coming up with our own. However, I find that fandom can be extremely creative because we have the ability to keep changing our characters and giving them new life over and over. We can kill and resurrect them as often as we like. We can change their personalities and how they react to situations. We can take a character and make him charming and sweet or cold-blooded and cruel. We can give them an infinite, always-changing life rather than the single life of their original creation. We have given ourselves license to do whatever we want and it's very liberating.

"Closer," like other fanvids, was constructed as part of a conversation which the fan artists were having with the original text, with its authors, with other fans, and with themselves, whereas the video as seen outside of this context seems singular and unique. Or conversely, the video is read symptomatically -- as speaking for all Star Trek fans when in fact, it borrows in some ways and breaks in others from the norms of this community.

Recurring Images

MVD was one of a number of pioneering video makers who took on the responsibility to pass their skills onto other women interested in working in the medium. She would host slumber parties at her house in Western Massachusetts where women would bring their vcrs and tapes and learn from each other. As I suggest in Convergence Culture, a lot of fan culture looks like folk culture processes applied to mass media content and these gathering have the feel of traditional quilting bees.

Through this process, the community started to distill the hundreds of hours of episodes around a series like Star Trek into recurring shots which carried a greater deal of emotional resonance and meaning to members of the community. These shots get used again and again, combined in new ways, mixed with different songs and lyrics, taking on different connotations and associations. The best of them remained highly potent. When I first watched the "Closer" video, I was struck by what a high percentage of the shots used there were part of the vocabulary of fan music video producers of fifteen years ago. Don't believe me -- check out the photographs from MVD's "I Needed You" which I reproduced on pages 240-243 of Textual Poachers. Almost all of them appear in "Closer."

Slash This

One reason that so many of these shots reappear is that they evoke a particular interpretation of the original material. Keep in mind that in many cases, these videos are watched by people who are also reading fan fiction and thus have come to understand the relationship between Kirk and Spock within the terms of the fan subgenre known as Slash. I was struck by how many bloggers referenced slash in relation to this video -- the term is now known, but not widely understood, by many outside of the fan community itself. In Fans, Bloggers, and Gamers (which collects my previously published essays on participatory culture), I include "The Normal Female Interest in Men Bonking," a collection of brief theoretical and critical statements about slash as a genre made by slash fan readers and writers which help to explain the persistence and popularity of this cultural practice.

For the moment, let's say that slash is a form of fan-generated romance which centers on the relationship between two same sex (most often male) characters appropriated from the realm of popular fiction. Kirk and Spock were probably the original slash couple but slash did not become slash until the idea of same sex relations moved from Kirk and Spock to a whole range of other pairings. Before that, it was simply K/S with the slash standing in for a sexual relationship. K&S would have referred to a passionate but asexual friendship between the same characters. The people who write and read slash are mostly women -- women of varied sexual orientations and interests -- who see their work as bringing to the surface emotional dynamics that were masked in the original material.

Think about all of the times that Kirk would woo some blue-skinned woman and then abandon her again, insisting that his obligations to his ship and his crew would outweigh his personal romantic interests. Then consider what happens again and again across the series and the films whenever Spock is put at risk. Kirk will sacrifice his ship, his crew, his rank, everything he has, to get Spock back. There's no question that his emotional commitment to Spock is the most important relationship in his life, even if the two men rarely speak directly about what that friendship means to them.

One of the most powerful moments in all of Star Trek comes in The Wrath of Khan when Spock finally puts into words his friendship for Kirk and gives his life to save the Enterprise. This scene seems key to understanding the emotional dynamics of slash, as I suggested in the Fans, Gamers, and Bloggers essay mentioned earlier:

When I try to explain slash to non-fans, I often reference that moment in Star Trek: The Wrath of Khan where Spock is dying and Kirk stands there, a wall of glass separating the two longtime buddies. Both of them are reaching out towards each other, their hands pressed hard against the glass, trying to establish physical contact. They both have so much they want to say and so little time to say it. Spock calls Kirk his friend, the fullest expression of their feelings anywhere in the series. Almost everyone who watches that scene feels the passion the two men share, the hunger for something more than what they are allowed. And, I tell my nonfan listeners, slash is what happens when you take away the glass. The glass, for me, is often more social than physical; the glass represents those aspects of traditional masculinity which prevent emotional expressiveness or physical intimacy between men, which block the possibility of true male friendship. Slash is what happens when you take away those barriers and imagine what a new kind of male friendship might look like. One of the most exciting things about slash is that it teaches us how to recognize the signs of emotional caring beneath all the masks by which traditional male culture seeks to repress or hide those feelings.

Slash is a form of erotic writing, which differs from traditional male-targeted pornography, because it is more interested in the emotional rather than the physical lives of its characters. Readers and writers get off imagining the characters having sex in part because they see sex as enabling a form of intimacy between these men which is denied them on the program and denied most men within our culture. The construction of slash depends on reading certain looks and gestures exchanged amongst the characters as showing some hidden emotional truths and so song videos are often presented as visual evidence in support of a slash hypothesis about the series. Fans can point to the screen and say that you can see it in their eyes, these men really care about each other.

How Far to Pon Farr?

The opening title to "Closer" asks "What if they hadn't made it to Vulcan on time." This title references a specific tradition of pon farr stories. Pon Farr is the Vulcan mating season which occurs every seven years and is deeply disabilitating (can drive people insane or kill them if they do not make it back to their home planet and mate.) This concept emerged in the Classic ST episode, "Amok Time," written by science fiction writer Theodore Sturgeon. Many of the earliest K/S stories used pon farr as a device to push Kirk and Spock into bed with each other. Kirk surely would overcome his inhibitions about gay sex if doing so would allow him to save his friend's life. As slash became more widely accepted, there have been far fewer pon farr stories; the characters are no longer seen as requiring extreme situations to get them in bed together. So, in adopting this pon farr frame, "Closer" pays tribute to the foremothers of slash.

Pon Farr stories often contain suggestions of sexual violence -- as does "Closer" -- themes which remain highly controversial inside fan circles. I am certain that the images of sexual violence here (specifically drawn from the use of the Vulcan Mind Meld in the original series accompanied by lyrics about "violation," "desecration" and "penetration") account for why some viewers outside of fandom found this particular video disquieting. This video is disquieting to many fans because of its strong suggestion of rape.

Ose and More Ose

One striking feature of "Closer" is its angsty tone -- created in part by the choice of soundtrack, in part by the ragged and grainy reproduction of the images, and in part by the selection of images which stress the emotional distance rather than closeness of the protagonists. Fans have a term, "ose," that captures this emotional quality: it comes from the expression "ose and more ose" (i.e. morose).

A number of writers have suggested that they expected to laugh and were instead moved or disturbed by what they saw in this video. Fan music videos adopt a range of different tones -- some do indeed welcome the uncomfortable laughter when one first starts to reread these images outside of their original heterosexual inflections and start to appreciate the pleasure of appropriating these shots for alternative interpretations. Others affectionately poke fun at the protagonists, choosing their most foolish or clumsy moments or choosing images that look especially suggestive out of context. (T. Jonesy and Killa have produced a number of other Classic Trek vids which adopt these more comic and playful tones.) Others play it more seriously, teaching us to respect the emotional truths they find through their recontextualizing of these images. For me, "Closer" has a kind of emotional distance -- despite all of the angst -- that sets it apart from many other fan-made videos. Ironically, it is perhaps this emotional distance which has allowed many who are not Trek fans to embrace the aesthetics of this particular work. Many slash vids are hot -- this one is cool.

Porn Again?

Another striking feature of "Closer" is the insertion of porn shots amidst the footage taken from the original series. I have certainly seen this (relatively uncommon) practice among some fan music video makers but historically, such explicit videos did not circulate outside the fan community, so it was striking to see this practice out in public view. This is perhaps illustrative of what has happened as slash and fan vids have entered a networked culture. New people have been drawn to the form at a rate that strips the ability of the community to inculcate them into their norms. Old taboos are being shattered right and left often in highly public ways that would distress older fans who felt they had reasons for avoiding such public scrutiny.

Another striking aspect of "Closer" is that it is being circulated as publicly as it is. Several years ago, I sparked some controversy in the Star Wars fan cinema world when I argued that the rules of the official competition hosted by Atom films were gender-biased because they recognized forms of media production -- parody and documentary -- most closely associated with male fans and excluded outright those forms -- most notably music video -- most closely associated with female fans. Many of those angry by these statements asserted that they had never seen any films made by female Star Wars fans and that they were certain such works did not exist. I saw that as validation of my argument because I had seen a large number of music videos produced by female Star Wars fans which had not been able to get into public distribution. Those who had seen some of the music videos argued that they did not belong in the competition because they were "derivative," that is, because they used found footage. In fact, though, "Closer" shows pretty well that these fan media makers can generate original interpretations through their manipulation and recontextualization of these images. Whatever you want to say about it, "Closer" makes a statement about the original material.

When I did Poachers, the music video makers were the only fans who asked not to be named in the book: they were concerned because their raw materials drew clips directly from the films and television episodes but also drew songs from top recording artists. They felt most exposed to legal prosecution and felt they had the weakest case that their works would be protected under Fair Use.

Today, some of these women do share their videos via the web but without much fanfare, on sites that are only known within a relatively closed fan community. Fans have learned how to use the web to make their content accessible to those already in the know while decoupling their content from access via most search engine. It's quite likely that in the current case, the artists lost control over the circulation of "Closer" and that it went more public than they intended. That's also part of living in a world where amateur media often circulates virally and without any direct attribution. Few of the blogs which have mentioned "Closer" even acknowledge the artist's names even though they are featured prominently in the video itself and there may not have been an expectation that whoever posted it to YouTube needed to respect the artists' choices about where and how it should be distributed. We still accord much greater respect to commercial artists than grassroots artists. This is a video which has been circulating within fandom for some time without getting this level of public notice and so many fans have been started by its sudden visibility.

The circulation of "Closer" outside of the fan community is apt to be causing concern not only for the original creators of this material but also for many others within the fan community. I suspect their reactions are mixed.

On the one hand, it is exciting to see some work within this tradition get some public visibility and respect. On the other, its visibility increases the likelihood that the Powers that Be will come crashing down on the whole practice of fan music videos, there must be disappointment that it is being discussed outside of the larger context of many people producing work within this tradition, and there will be some concern that this work includes some controversial practices -- such as porn inserts or the themes of sexual violence -- that may further enflame the situation.

You may note that I am not offering links here to other fanvids. I have made it a policy not to send people to fan-produced material, even if it is on the web and therefore theoretically "public" without their permission. I am sending pointers to this video only because it is already the subject of such public circulation and discussion that not doing so would amount to closing the barn door after the cow have already gotten out.

Thanks to Cynthia Jenkins for her help in preparing this post.