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  <id>tag:henryjenkins.org,2008://2/tag:www.henryjenkins.org,2007://2.1790-</id>
  <updated>2008-03-27T23:33:32Z</updated>
  <title>Comments for If You Found This Blog Through Game Informer...</title>
  
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  <entry>
    <id>tag:www.henryjenkins.org,2007://2.1790</id>
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    <link rel="service.edit" type="application/atom+xml" href="http://cms.mit.edu/MT/mt-atom.cgi/weblog/blog_id=2/entry_id=1790" title="If You Found This Blog Through Game Informer..." />
    <published>2007-09-04T04:00:45Z</published>
    <updated>2007-09-08T02:16:20Z</updated>
    <title>If You Found This Blog Through Game Informer...</title>
    <summary>The September issue of Game Informer features a profile of someone they describe variously as &quot;one of the leading thinkers about video games in the world&quot; and &quot;The Game Academic.&quot; I am not certain I know who they are talking...</summary>
    <author>
      <name>Henry Jenkins</name>
      <uri>http://www.henryjenkins.org/</uri>
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://henryjenkins.org/">
      <![CDATA[<p>The September issue of <em>Game Informer</em> features a profile of someone they describe variously as "one of the leading thinkers about video games in the world" and "The Game Academic." I am not certain I know who they are talking about but the guy in the picture looks remarkably like me. </p>

<p>As a result of this story, this blog is probably seeing at least a modest influx of visitors from readers of <em>Game Informer</em> magazine, which is given away free with purchases at one of the leading games retail chains. I thought I would flag for these visitors some past posts on games which extend on points raised in the interview and provide a bit more background about my work in game studies.</p>

<p><u>Game Aesthetics</u><br />
<a href="http://www.henryjenkins.org/2006/07/are_games_art_wii_i_mean_oui_1.html#more">Are Games Art? Wii, I Mean, Oui!</a></p>

<p><a href="http://www.henryjenkins.org/2006/07/more_on_games_criticism.html#more">More on Games Criticism<br />
</a></p>

<p><a href="http://www.henryjenkins.org/2006/07/more_on_games_as_art.html#more">More on Games as Art</a></p>

<p>Applied Game Theory, RIP: <a href="http://www.henryjenkins.org/2007/04/applied_game_theory_rip.html#more">Melodrama and Realism</a>, <a href="http://www.henryjenkins.org/2007/04/applied_game_theory_rip2_rolep.html">Role Play and Race</a>, <a href="http://www.henryjenkins.org/2007/04/applied_game_theory_rip_3_addi.html">Addiction and Copy Right</a></p>

<p><u>Games as Meaningful Expression</u><br />
<a href="http://www.henryjenkins.org/2006/08/national_politics_within_virtu_1.html#more">National Politics within Virtual Game Worlds: The Case of China</a></p>

<p><a href="http://www.henryjenkins.org/2006/07/getting_serious_about_games.html">Getting Serious About Games<br />
</a><br />
<a href="http://www.henryjenkins.org/2006/11/from_serious_games_to_serious.html">From Serious Games to Serious Gaming<br />
</a></p>

<p><a href="http://www.henryjenkins.org/2007/04/a_few_thoughts_on_media_violen.html">A Few Thoughts About Media Violence</a></p>

<p><u>Interviews</u><br />
<a href="http://www.henryjenkins.org/2006/10/the_independent_games_movement.html#more">With Greg Costikyan</a></p>

<p>With <a href="http://www.henryjenkins.org/2006/10/the_independent_games_movement_2.html#more">Stephanie Barish</a></p>

<p>With<a href="http://www.henryjenkins.org/2006/12/an_interview_with_eric_zimmerm.html#more"> Eric Zimmerman</a></p>

<p>With <a href="http://www.henryjenkins.org/2006/12/games_as_national_culture_the.html">Chris Kohler </a></p>

<p>With <a href="http://www.henryjenkins.org/2007/02/the_news_from_second_life_an_i.html#more">Peter Ludlow</a></p>

<p>With <a href="http://www.henryjenkins.org/2007/04/interview_with_wagner_james_au.html#more">Wagner James Au</a></p>

<p>With <a href="http://www.henryjenkins.org/2007/01/an_interview_with_david_schaff.html">David William Schaffer</a></p>

<p>If you would like to read some more of my writing on games, check out the following articles which are available online:<br />
<a href="http://www.pbs.org/kcts/videogamerevolution/impact/myths.html"><br />
Eight Myths about Video Games Debunked<br />
</a></p>

<p><a href="http://web.mit.edu/cms/People/henry3/GamesNewLively.html">Games, the New Lively Art</a></p>

<p><a href="http://web.mit.edu/cms/People/henry3/games&narrative.html">Game Design as Narrative Architecture</a></p>

<p><a href="http://www.penny-arcade.com/lodjenkins.php">The Penny Arcade Interview</a></p>

<p>As I suggested in the interview, my interest in games dates back to playing <em>Pong</em> when it first was released in the market. But my transformative experience came when I bought my son a NES for Christmas and I saw <em>Super Mario Bros.</em> for the first time. I was so astonished by what video games had become already and became convinced that this was going to become an even more important medium in the future. I've been studying and writing about video games for sixteen plus years. </p>

<p>Along the way, my involvement with games has led me to:<br />
host several conferences on computer games, including From Barbie to Mortal Kombat: Gender and Computer Games; <a href="http://web.mit.edu/cms/games/">Computer and Video Games Come of Age</a>; and two <a href="http://www.watercoolergames.org/archives/000399.shtml">Education Arcade</a> conferences held in conjunction with E3, the major trade show in the video games industry;<br />
Doing consulting work for Brenda Laurel at Purple Moon and conducting a Creative Leaders program for EA;<br />
Co-Editing <a href="mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=3929">From Barbie to Mortal Kombat </a>with Justine Castell;<br />
<a href="http://www.tarletongillespie.org/syllabi/150.S02/jenkins.html">Testifying</a> before the U.S. Senate Commerce Committee about games and violence in the aftermath of the Columbine shooting;<br />
<a href="http://dir.salon.com/story/tech/feature/2002/08/20/jenkins_on_donahue/index.html">Defending</a> <em>Grand Theft Auto</em> on the Donahue Program and taking some hits for my efforts;<br />
helping to establish the <a href="http://icampus.mit.edu/projects/GamesToTeach.shtml">Games to Teach Project</a> and more recently, the <a href="http://www.educationarcade.org/">Education Arcade</a>, exploring the pedagogical potentials of computer and video games;<br />
authoring <a href="http://www.projectnml.org/files/working/NMLWhitePaper.pdf">a white paper</a> for the MacArthur Foundation which, among other things, stresses the value of games-based skills;<br />
overseeing a team which is producing digital documentaries on topics, such as the<a href="http://www.projectnml.org/exemplars/07biggames/"> Big Games Movement</a>;<br />
appearing in a range of documentary films about games and games culture, including PBS's <a href="http://www.pbs.org/kcts/videogamerevolution/index.html">Video Games Revolution</a>;<br />
helping to start <a href="http://gambit.mit.edu/">GAMBIT</a>, a collaboration between MIT and the Singapore Media Development Authority to conduct games design and research projects;<br />
overseeing a range of thesis projects dealing with  <a href="http://cms.mit.edu/research/theses/KristinaDrzaic2007.pdf">games secrets</a>, <a href="http://cms.mit.edu/research/theses/PeterRauch2007.pdf">morality and ethics in game design</a>, <a href="http://cms.mit.edu/research/theses/DanRoy2007.pdf">mastery and multiplayer games</a>, <a href="http://cms.mit.edu/research/theses/NealGrigsby2007.pdf">representations of adolescence in games</a>, and a range of other topics;<br />
Writing the monthly Applied Game Theory column with Kurt Squire for <em>Computer Games Magazine</em>;<br />
and much much more. </p>

<p>In the interview, I talked about the growth of games studies as a field. I thought I would also throw out some pointers to those wanting to learn more about academic games studies.</p>

<p>Here are some pointers:</p>

<p>Some Key Blogs:<br />
<a href="http://Ludology.org">Ludology.org</a><br />
<a href="http://www.gamasutra.com">Gamasutra</a><br />
<a href="http://joystick101.org/blog/">Joystick 101</a><br />
<a href="http://www.watercoolergames.org/">Water Cooler Games</a><br />
<a href="http://grandtextauto.gatech.edu/">Grand Text Auto</a></p>

<p>Some Journals<br />
<a href="http://gamestudies.org/0601">Game Studies</a><br />
<a href="http://www.gamesandculture.com/news/">Games and Culture</a></p>

<p>Some Conferences and Organizations<br />
<a href="www.digra.org/">Digital Games Research Association</a><br />
<a href="http://glsconference.org/2007/">Games, Learning and Society Conference</a></p>

<p>Some recent books I'd recommend:<br />
Jesper Juuls, <em>Half Real</em><br />
T. L. Taylor, <em>Play Between Worlds</em><br />
Mia Consalvo, <em>Cheating</em><br />
Ian Bogost, <em>Persuasive Games</em><br />
James Paul Gee, <em>Video Games Are Good For Your Soul</em><br />
Pat Harrigan and Noah Waldrup-Fruin, <em>Second Person</em><br />
Eric Zimmerman and Katie Salens, <em>The Game Design Reader</em></p>

<p>This list only scratches the surface, but hopefully it will allow those of you who are discovering academic game studies for the first time a point of entry into this much much larger conversation.</p>]]>
      
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  </entry>

  <entry>
    <id>tag:www.henryjenkins.org,2007://2.1790-comment:161571</id>
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    <title>Comment from Madeline Ashby on 2007-09-04</title>
    <author>
        <name>Madeline Ashby</name>
        <uri>http://fandrogyny.livejournal.com</uri>
    </author>
    <content type="html" xml:lang="en" xml:base="http://fandrogyny.livejournal.com">
        <![CDATA[<p>Hello there. It's interesting that you posted this today, because today I posted the bibliography from my directed reading course called "Fanthropology: Studies and Criticism in Fandom Culture 1989-2006," and two of your chapters are included. I'll be blogging my notes, and I can let you know when your pieces are up for discussion. Thanks for posting this introduction to game studies!</p>]]>
    </content>
    <published>2007-09-04T20:07:51Z</published>
  </entry>

  <entry>
    <id>tag:www.henryjenkins.org,2007://2.1790-comment:161849</id>
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    <title>Comment from Braden on 2007-09-05</title>
    <author>
        <name>Braden</name>
        <uri>http://www.whenitsgreat.com</uri>
    </author>
    <content type="html" xml:lang="en" xml:base="http://www.whenitsgreat.com">
        <![CDATA[<p>Greetings Mr. Jenkins, I was one of the readers of GameInformer that first learned about you through the article.  It was a great read, I'm in agreement with very much of what you explained in the interview.  Looking forward to checking out your books soon.  Take care.</p>]]>
    </content>
    <published>2007-09-05T20:31:45Z</published>
  </entry>

  <entry>
    <id>tag:www.henryjenkins.org,2007://2.1790-comment:173175</id>
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    <title>Comment from jordan on 2007-10-07</title>
    <author>
        <name>jordan</name>
        <uri>http://www.GetGosu.com</uri>
    </author>
    <content type="html" xml:lang="en" xml:base="http://www.GetGosu.com">
        <![CDATA[<p>Hey,</p>

<p>count me in as a reader of your blog. </p>

<p>no offense, but you seem to be a</p>

<p>little white in the beard to be a </p>

<p>gaming fan...it has me very intrigued!</p>

<p>I am a GI reader, however, print is </p>

<p>certainly medium in the decline </p>

<p>(too much overhead compared to the </p>

<p>world wide web).  </p>

<p>Keep up the good work.</p>

<p>-jordan<br />
</p>]]>
    </content>
    <published>2007-10-07T06:44:48Z</published>
  </entry>

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